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Day z, an arma II zombie mod - Printable Version +- Kiwike forums (http://kiwike.yottabyte.nu/forum) +-- Forum: Community (http://kiwike.yottabyte.nu/forum/forumdisplay.php?fid=5) +--- Forum: Games (http://kiwike.yottabyte.nu/forum/forumdisplay.php?fid=48) +--- Thread: Day z, an arma II zombie mod (/showthread.php?tid=3274) |
RE: Day z, an arma II zombie mod - Ian25 - 05-19-2012 (05-19-2012, 05:35)Spammuff Wrote: I FINALLY FOUND A FRIEND, OH MY GOD! Seaaaannnn!!! ![]() RE: Day z, an arma II zombie mod - geckosquid - 05-19-2012 I'm buying it tomorrow. Let's dead some zed. RE: Day z, an arma II zombie mod - Android - 05-19-2012 (05-19-2012, 08:02)geckosquid Wrote: I'm buying it tomorrow. Let's dead some zed. Why would you even say that.. RE: Day z, an arma II zombie mod - partyars - 05-19-2012 (05-19-2012, 16:33)Android Wrote:(05-19-2012, 08:02)geckosquid Wrote: I'm buying it tomorrow. Let's dead some zed. Because it's cool. RE: Day z, an arma II zombie mod - Spammuff - 05-20-2012 Captain Fluffatun & Nixxie37's Story! Spoiler (Click to View) RE: Day z, an arma II zombie mod - partyars - 05-20-2012 Instead of scavenging towns full of zombies during the day I have a new way of surviving. I lurk around the coast on nighttime servers with my night vision goggles and hund other people for their beans. He had no idea. (Click to View) (05-20-2012, 01:10)partyars Wrote: Instead of scavenging towns full of zombies during the day I have a new way of surviving. I lurk around the coast on nighttime servers with my night vision goggles and hund other people for their beans. I'm quite creative in killing, like dropping some flares while yelling friendly and then popping a grenade in their midst. Or I pretend to help them and guide them into zombie infested areas. The last one only worked once. RE: Day z, an arma II zombie mod - Smythie - 05-20-2012 I got ittttt!!!!!!!!!!!!!! W00T! I went to the coast, found bowser, tried to climb over barbed wire. It's impossibru! Then we got on a rock and bowser started shooting zombies like a mad man, ran out of ammo and died. I continued on, saw a guy, he held me up at gunshot,didn't say a word, then walked away. He began shooting at zombies in town who caught on to me. I tried to shoot them and escape, ran out of ammo, ran for my life through a barn, saw a lee enfield but didn't have enough time to pick it up. I sprinted through the woods but the zombies were still on my tail somehow, I ran into the ocean, the zombies stopped at the coast. I found a pack of tin cans and flares in the ocean, one zombie proceeded to advance through the water somehow, I got scared and logged off. RE: Day z, an arma II zombie mod - Ian25 - 05-20-2012 Well it's going to be atleast a week before I can play it--by then I should have my new computer built. I tried playing it on a few older towers I had laying around but it wasn't playable. I even tried bootcamping it on my mac, which played well but it was too much of a hastle. So, i'm very jealous of everyone who can play it but hopefully next week I can too! ![]() RE: Day z, an arma II zombie mod - Ian25 - 05-20-2012 Well it's going to be atleast a week before I can play it--by then I should have my new computer built. I tried playing it on a few older towers I had laying around but it wasn't playable. I even tried bootcamping it on my mac, which played well but it was too much of a hastle. So, i'm very jealous of everyone who can play it but hopefully next week I can too! ![]() RE: Day z, an arma II zombie mod - Spammuff - 05-20-2012 DOUBLE ALL THE POSTS - Ian25 Fix your damn double-posts. |