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Mo creatures for smp - Printable Version

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Pages: 1 2


RE: Mo creatures for smp - Cell - 09-25-2011

(09-25-2011, 15:54)yottabyte Wrote: This will be possible when Spout adds support for new entities. For now, it's too much of a hassle.

So... Plausible? Smiley
And Android, not one that flies super duper fast. Unicorns would be Ok to deal with, so would nightmares, but a Pegasus is just to OP.


RE: Mo creatures for smp - asdfasdflkjty911 - 09-27-2011

I cant even get mods period Sad


RE: Mo creatures for smp - Unreal22 - 09-27-2011

(09-25-2011, 16:16)Cell Wrote:
(09-25-2011, 15:54)yottabyte Wrote: This will be possible when Spout adds support for new entities. For now, it's too much of a hassle.

So... Plausible? Smiley
And Android, not one that flies super duper fast. Unicorns would be Ok to deal with, so would nightmares, but a Pegasus is just to OP.

I would just keep nightmares. Smiley


RE: Mo creatures for smp - MainDigger - 09-27-2011

(09-27-2011, 00:26)asdfasdflkjty911 Wrote: I cant even get mods period Sad

Why would you want a mods period? :heckno:


RE: Mo creatures for smp - guthriearmstrong - 09-27-2011

That... is my new signature. No it's not, that's gross.


RE: Mo creatures for smp - MainDigger - 09-27-2011

(09-27-2011, 23:11)guthriearmstrong Wrote: That... is my new signature. No it's not, that's gross.

Almost scored a signature...
[Image: V9BZh.jpg]