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A Suggestion for a New Economy System - Printable Version +- Kiwike forums (http://kiwike.yottabyte.nu/forum) +-- Forum: Community (http://kiwike.yottabyte.nu/forum/forumdisplay.php?fid=5) +--- Forum: Bin (http://kiwike.yottabyte.nu/forum/forumdisplay.php?fid=27) +---- Forum: Kiwike: Revamped (http://kiwike.yottabyte.nu/forum/forumdisplay.php?fid=51) +----- Forum: Support (http://kiwike.yottabyte.nu/forum/forumdisplay.php?fid=55) +------ Forum: Suggestions (http://kiwike.yottabyte.nu/forum/forumdisplay.php?fid=61) +------ Thread: A Suggestion for a New Economy System (/showthread.php?tid=3214) |
RE: A Suggestion for a New Economy System - Cerce - 05-07-2012 How so? I'm just saying that there shouldn't be money for OoC voting of the server, and make it so that no more money is introduced except through mining or exchanging money between players. Otherwise, inflation will continue - even though it isn't noticeable right now. I also am supplying for a way for the merchants to recieve money to buy equipment from the players, because the money used to buy locks or any other items that cannot be paid to another character would go to the merchants. RE: A Suggestion for a New Economy System - bowser956 - 05-07-2012 (05-07-2012, 09:27)iDieForEXP Wrote: To elaborate on my previous post, first) make it so chests can only hold what the shop sign above says it carries, and second) stock exchange. I like dis. RE: A Suggestion for a New Economy System - Crashlander04 - 05-07-2012 Limits on item prices is kinda dumb, considering there is the 'price as available' concept. I still recommend removing shops entirely. RE: A Suggestion for a New Economy System - Cerce - 05-07-2012 What? And go to a barter system? RE: A Suggestion for a New Economy System - asdfasdflkjty911 - 05-07-2012 (05-07-2012, 10:20)yottabyte Wrote: NPCs don't create more lag than any other entity, so I don't know where those complains are coming from. kiwike 2.0. You always told us making them lagged the server.... Or atleast I know you or android said that way early on... I think... RE: A Suggestion for a New Economy System - Crazylol5 - 05-07-2012 If NPCs created lag, Yotta would have killed me. RE: A Suggestion for a New Economy System - geckosquid - 05-07-2012 (05-07-2012, 19:55)asdfasdflkjty911 Wrote:(05-07-2012, 10:20)yottabyte Wrote: NPCs don't create more lag than any other entity, so I don't know where those complains are coming from. That was an excuse not to take the time to make them. How about this. If you right click on someone with an item, you two agree on a price and the item is sold. Problem solved. RE: A Suggestion for a New Economy System - bowser956 - 05-07-2012 (05-07-2012, 20:52)geckosquid Wrote:(05-07-2012, 19:55)asdfasdflkjty911 Wrote:(05-07-2012, 10:20)yottabyte Wrote: NPCs don't create more lag than any other entity, so I don't know where those complains are coming from. This would remove shops entirely and force a barter economy. No way to seat prices. No way to sell safely, where's t He motivation not stab the other person after a transaction? RE: A Suggestion for a New Economy System - Crashlander04 - 05-07-2012 (05-07-2012, 21:05)bowser956 Wrote:(05-07-2012, 20:52)geckosquid Wrote:(05-07-2012, 19:55)asdfasdflkjty911 Wrote:(05-07-2012, 10:20)yottabyte Wrote: NPCs don't create more lag than any other entity, so I don't know where those complains are coming from. the fact that they could stab back.. you'd hope that you'd be selling to people you generally trust (ie; your fellow citizens, friends, allies, etc..) not enemy raiders or known bandits. RE: A Suggestion for a New Economy System - geckosquid - 05-07-2012 (05-07-2012, 21:21)Crashlander04 Wrote:(05-07-2012, 21:05)bowser956 Wrote:(05-07-2012, 20:52)geckosquid Wrote:(05-07-2012, 19:55)asdfasdflkjty911 Wrote:(05-07-2012, 10:20)yottabyte Wrote: NPCs don't create more lag than any other entity, so I don't know where those complains are coming from. Indeed. |