Kiwike forums
NOmad towns - Printable Version

+- Kiwike forums (http://kiwike.yottabyte.nu/forum)
+-- Forum: Community (http://kiwike.yottabyte.nu/forum/forumdisplay.php?fid=5)
+--- Forum: Bin (http://kiwike.yottabyte.nu/forum/forumdisplay.php?fid=27)
+---- Forum: Kiwike: Revamped (http://kiwike.yottabyte.nu/forum/forumdisplay.php?fid=51)
+----- Forum: Support (http://kiwike.yottabyte.nu/forum/forumdisplay.php?fid=55)
+------ Forum: Suggestions (http://kiwike.yottabyte.nu/forum/forumdisplay.php?fid=61)
+------ Thread: NOmad towns (/showthread.php?tid=3438)

Pages: 1 2


RE: NOmad towns - sethd13 - 06-08-2012

I don't want to have tons of people in my town that i have no real connection to. If were taking an rp standpoint on this recruiting members because you feel they are valuable to the "team" is a much more viable approach than " omg new player.... TO THE INN!" and just recruiting people for the block protection. Forcing people to have 5 people per town and to have 3 towns seems intrusive on a "city states" sovereignty. Perhaps we could have township granted on an admins approval?
I don't want to have tons of people in my town that i have no real connection to. If were taking an rp standpoint on this recruiting members because you feel they are valuable to the "team" is a much more viable approach than " omg new player.... TO THE INN!" and just recruiting people for the block protection. Forcing people to have 5 people per town and to have 3 towns seems intrusive on a "city states" sovereignty. Perhaps we could have township granted on an admins approval??

I don't want to have tons of people in my town that i have no real connection to. If were taking an rp standpoint on this recruiting members because you feel they are valuable to the "team" is a much more viable approach than " omg new player.... TO THE INN!" and just recruiting people for the block protection. Forcing people to have 5 people per town and to have 3 towns seems intrusive on a "city states" sovereignty. Perhaps we could have township granted on an admins approval?


RE: NOmad towns - Crazylol5 - 06-08-2012

There is more to territories than simply 'grief-protection'
Seth, that's the benefit of being in a nation.
If you want territories, you join a nation.


RE: NOmad towns - Android - 06-08-2012

We found ourselves hating Nomad towns from 2.0 so we got rid of them.

If you want to make a small village without any protection whatsoever, a village that might even be in the lands claimed by a nation trying to expand its territory, by all means. Your settlement won't be a town in any way, however, not even by definition.