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Map Testing - Printable Version

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RE: Map Testing - Leech - 10-09-2012

(10-08-2012, 21:42)lordgodfrey Wrote:
(10-08-2012, 21:26)asdfasdflkjty911 Wrote: Change your "team" name.

Why? It stands for something, that I completely forgot, leech knows.

Really
Awesome
Group of
Entities


RE: Map Testing - lordgodfrey - 10-09-2012

(10-09-2012, 15:21)Leech Wrote:
(10-08-2012, 21:42)lordgodfrey Wrote:
(10-08-2012, 21:26)asdfasdflkjty911 Wrote: Change your "team" name.

Why? It stands for something, that I completely forgot, leech knows.

Really
Awesome
Group of
Entities
Thanks Leech Laugh



RE: Map Testing - AssassinMan98 - 10-09-2012

(10-09-2012, 08:39)lordgodfrey Wrote:
(10-09-2012, 01:02)AssassinMan98 Wrote: Thats where I got the instructions gecko gave me.

Forget it, I'm a hopeless cause when it comes to this stuff.

Okay, download the zip file. Then open go to C:\Users\your username\AppData\Roaming\.minecraft\saves
Open the zip file, and drag the folder into the saves folder. There you have it!

...I already did that...


RE: Map Testing - lordgodfrey - 10-09-2012

(10-09-2012, 18:30)AssassinMan98 Wrote:
(10-09-2012, 08:39)lordgodfrey Wrote:
(10-09-2012, 01:02)AssassinMan98 Wrote: Thats where I got the instructions gecko gave me.

Forget it, I'm a hopeless cause when it comes to this stuff.

Okay, download the zip file. Then open go to C:\Users\your username\AppData\Roaming\.minecraft\saves
Open the zip file, and drag the folder into the saves folder. There you have it!

...I already did that...

Ugh!


RE: Map Testing - AssassinMan98 - 10-09-2012

OOPS. Figured it out. Nevermind me. Here's my review anyway.

Alright, I can tell you it's boring to look at, but that's not really the point of the game, is it?

I'm sure that it will be fun to play, but as far as I can tell, the only thing to do is fight your way up a very long ladder. One of my concerns is that spectators won't be able to see fighting higher up the ladder, because what I assume to be the spectator box is in the bottom 1/4-1/3 of the map, so maybe place it higher, or add another floor. Also, they climb up is kind of boring. maybe you could place checkpoints every once in a while.

Thats all I have to say. Great work otherwise.


RE: Map Testing - or11 - 10-09-2012

We in the rage team are working on the map everyday and we are making it better and fixing bugs we are like 65% from done and we will work on the map and hopefully get done before friday so i can set up a server so we can test the map but thanks for the feedbackSmiley


RE: Map Testing - AssassinMan98 - 10-09-2012

No problem, I'll help any way I can.


RE: Map Testing - AssassinMan98 - 10-10-2012

Um, is the redstone all connected correctly in the map? I feel like I'm not getting any reactions upon standing on the points. Also, how are the spectator buttons going to work? Right now they don't do much of anything but create noise.


RE: Map Testing - AssassinMan98 - 10-10-2012

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RE: Map Testing - lordgodfrey - 10-10-2012

(10-10-2012, 03:03)AssassinMan98 Wrote: Um, is the redstone all connected correctly in the map? I feel like I'm not getting any reactions upon standing on the points. Also, how are the spectator buttons going to work? Right now they don't do much of anything but create noise.

We haven't had any problems with the capture point before, but I'll take look. The Spectator buttons problem may be we place something wrong, I'll take a look there too.

EDIT: I just checked the spectator buttons, they are all working. Checking the capture points now.