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Day z, an arma II zombie mod - Printable Version +- Kiwike forums (http://kiwike.yottabyte.nu/forum) +-- Forum: Community (http://kiwike.yottabyte.nu/forum/forumdisplay.php?fid=5) +--- Forum: Games (http://kiwike.yottabyte.nu/forum/forumdisplay.php?fid=48) +--- Thread: Day z, an arma II zombie mod (/showthread.php?tid=3274) |
RE: Day z, an arma II zombie mod - sethd13 - 09-14-2012 All different servers/ Sammie, let's role! RE: Day z, an arma II zombie mod - sethd13 - 11-25-2012 Is anyone here good with tech support? deleted content.chernarus. Most of the maps are deleted. should i just re-download arma? RE: Day z, an arma II zombie mod - sethd13 - 06-28-2013 Guise, haven't played the dayz for a while, logged in, day one was a good day. Behold my loots ![]() And yes it is refueled and fully repaired. RE: Day z, an arma II zombie mod - partyars - 12-31-2013 Anyone played the standalone yet? I bought it but my pc has issues with it. Is it any good yet? RE: Day z, an arma II zombie mod - yottabyte - 12-31-2013 My impression is positive so far. Obviously an alpha but the functions that are there are so much better than the mod. RE: Day z, an arma II zombie mod - sethd13 - 01-08-2014 Love it, some minor inconveniences such as death upon joining servers that are down. So have a buddy join first to make sure its up, apart from that their is some rubberbanding where you can get teleported backwards, I haven't had it to bad (a couple meters) but I know other people that spawned in balota, ran to guba and got shot back to cherno. |