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The Afterthought - Printable Version

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RE: The Afterthought - bvcxzmn - 09-11-2012

I bet that if we decided not to do any of these ideas, simply allowing the VD to wage war against everyone would also solve the activity problem.


RE: The Afterthought - Unreal22 - 09-11-2012

So yeah. Here is the whole meeting. Its 4 hours long with about 1-2 hours constructive arguments.

Note: It takes a while to load if you want to skip parts.
Edit: Skipping breakages it for me so have fun with the boring parts.
Edit 2 : Beginning and the end are the best parts.

http://dl.dropbox.com/u/103964603/kiwike.mp3


RE: The Afterthought - yottabyte - 09-11-2012

Dropbox? Really? Out of all these streaming services, you go with dropbox..? Terribleh.


RE: The Afterthought - Unreal22 - 09-11-2012

Well I'm either for Idie's or Gecko's idea.


RE: The Afterthought - Spammuff - 09-11-2012

Dropbox is amazing. clearly you're silly yotta

tskstktsktsk

buy me a beer..


RE: The Afterthought - Unreal22 - 09-11-2012

Is gecko's plan still viable anyway? Do we have the people (staff) for it?
Because after some thinking I think it's a better option.

Cerce, Cap, Naam? Horror


RE: The Afterthought - Naamandre3 - 09-11-2012

I'll give my input later today when i have the opportunity to read up on the idea's and see what the meeting brought up.
Starting university is taking up alot of my time. More then i'd like

Ok, so after reading through most of these pages talking to some of the staff about the meeting and considering my own grey mass.

# Option 1

Option one sounds like a great idea but its would be hard to implement. As we all know our current population is 1 low and 2 a community. I do not, and i hope others do not wish to separate the community. Its a tight knit group and i think it would be a bad idea to separate it from heavy RP to light RP. Ontop of that it would require the staff to divide interest upon 2 servers instead of one depending on large or small both of these servers grow.

So altho this seems like a great idea. Its not the best one in my eyes because of the fact it would separate kiwike into 2 things and there for divide community and priority over the server.

# Option 2

Crash's suggestion seems the best idea in my books because of several things.
First of all it does not split up the community into two things. You have two separate things but if i hear it correctly you can move between them allowing you to stay in touch with everybody you know and love and all.
Second it does not divide the staff nor the attention.
But it does solve the current issues we have with the light and heavy RP

# Option 3
Since i'm a roleplayer i'm not a fan of going to light so this option is not the best in my book.


And i think that covers most of it. Feel free to comment question and all



RE: The Afterthought - lordgodfrey - 09-11-2012

(09-11-2012, 09:09)Unreal22 Wrote: So yeah. Here is the whole meeting. Its 4 hours long with about 1-2 hours constructive arguments.

Note: It takes a while to load if you want to skip parts.
Edit: Skipping breakages it for me so have fun with the boring parts.
Edit 2 : Beginning and the end are the best parts.

http://dl.dropbox.com/u/103964603/kiwike.mp3

Opening words: Yotta: Unreal is fag.


RE: The Afterthought - guthriearmstrong - 09-11-2012

Would Option 3 create a new map?


RE: The Afterthought - yottabyte - 09-11-2012

(09-11-2012, 14:46)guthriearmstrong Wrote: Would Option 3 create a new map?

Only option 2 includes ditching the current revamped map.