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Update 1.1.8 - Printable Version

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Pages: 1 2


Update 1.1.8 - yottabyte - 06-10-2012

Long time since the last update, sorry about that. We're busy people, alright?
  • Updated ChestShop (I think players with too long names should be able to make shops now?)
  • Updated CombatTag, players won't die when kicked.
  • Endermen no longer pick up blocks
  • Cleaned up stronghold instances



RE: Update 1.1.8 - asdfasdflkjty911 - 06-10-2012

Yay!

Did you add better items?....


RE: Update 1.1.8 - Crazylol5 - 06-10-2012

(06-10-2012, 16:16)yottabyte Wrote: We're busy people

I lol'd




RE: Update 1.1.8 - Smythie - 06-10-2012

(06-10-2012, 18:08)Crazylol5 Wrote:
(06-10-2012, 16:16)yottabyte Wrote: We're busy people

I lol'd
Kept busy with DayZ



RE: Update 1.1.8 - smellityet - 06-10-2012

(06-10-2012, 16:16)yottabyte Wrote: [*]Endermen no longer pick up blocks

Thank you! This one has been a pain.




RE: Update 1.1.8 - Android - 06-10-2012

We went through the strongholds a couple times of our own and found that the loot was decent, but perhaps only enough for one person.


RE: Update 1.1.8 - sethd13 - 06-10-2012

COuld you add loot per person that goes in?


RE: Update 1.1.8 - Cell - 06-10-2012

So wait? Whats different with the strongholds?


RE: Update 1.1.8 - yottabyte - 06-10-2012

An idea was to increase the amount of loot in the chests by every extra person in the stronghold, so a 8 player party would get more loot than a normal 4 player party. Any thoughts?


RE: Update 1.1.8 - bvcxzmn - 06-10-2012

I like that!

Would the loot be proportional or would it be only a little bit more loot?