Kiwike forums
Strategic Economy - Poll / Suggestion - Printable Version

+- Kiwike forums (http://kiwike.yottabyte.nu/forum)
+-- Forum: Community (http://kiwike.yottabyte.nu/forum/forumdisplay.php?fid=5)
+--- Forum: Bin (http://kiwike.yottabyte.nu/forum/forumdisplay.php?fid=27)
+---- Forum: New Kiwike (http://kiwike.yottabyte.nu/forum/forumdisplay.php?fid=82)
+----- Forum: Server discussion (http://kiwike.yottabyte.nu/forum/forumdisplay.php?fid=83)
+----- Thread: Strategic Economy - Poll / Suggestion (/showthread.php?tid=4096)

Pages: 1 2 3 4


Strategic Economy - Poll / Suggestion - Gira - 11-26-2012

Alright boys , All this time we've talked about vendors and what not to boost the economy because it's just stupid and boring right now and isn't really a economy because there's no competition. So to improve this I have taken some elements from another economy I once came by and have implemented my own ideas into it.

1) We add a electronic market. This ensures that the economy is much more accessible to the playerbase and can have an easily competitive environment. All you'll have to do to enter items is have the items in your inventory and do /Deposit 64 stone [Insert price] And it'll be accessible by everyone through the command of /Price 64 stone and /buy 64 stone [Price]. This instantly allows for many features such as undercutting and Strategic thinking when dealing with the market , if someone undercuts you you'll have to buy their stock and resell and stuff like this. To deposit money into your bank account you'll have to have the Currency (Fuck emeralds) In your hand and do say /Deposit 64 and it'll deposit 64 into your electronic bank account. This removes the hassle of stupid ass markets and vendors and unwanted crap that's going to take yotta a century to code. The problem with markets is that there's no reason to spark activity , but with this new competitive environment they'll be a reason for people to get on. This cannot be abused , as once you store the items you cannot retrieve them. Therefore you'll have to think.
The main problem with the current economy is that having a banker and so is just time - wasting. The currency will actually be worth something instead of locks and towns. This will also spark activity because you'll have to be on to gather materials and so - Thus making more people play. An instance where this can be handy far away from markets is say you're mining underground and you forget to bring torches , then /buy 30 torches 5. And it'll automatically do the math of the current price for 30 torches and just take the needed amount.
The process goes - Collection - Putting it into the market - Reward. And with this smart people will prevail , as they'll analyse demand and supply and make a sort of idea of which things sell best. Therefore encouraging more than just going around sword clicking.

2) We're going to need a new currency for this. Gold ingots preferably. Many people have done the glitch for emeralds , and if this system comes to place we need a new currency so everyone starts off on par.If this system comes into place I for one will be active dominating the market. And I can see many other people such as Dr_Vesalius and so being online because this actually rewards hard - work and makes you noticeable.

Note for undercutting 0. Will have to be added Tongue
100 Views.. No vote or comment.
Poker face


RE: Strategic Economy - Poll / Suggestion - sethd13 - 11-27-2012

Can you withdraw items from the "market"?



RE: Strategic Economy - Poll / Suggestion - Ian25 - 11-27-2012

(11-27-2012, 03:15)sethd13 Wrote: Can you withdraw items from the "market"?

Noap that's why it works well. You can't abuse it to store items.


RE: Strategic Economy - Poll / Suggestion - Gira - 11-27-2012

And you have to think before you put every item in the market
Wink you should be good at dis ian you have experience


RE: Strategic Economy - Poll / Suggestion - Android - 11-27-2012

We had something similar back in the first Kiwike map with auctions and such. I'm pretty sure we all decided it was a terrible idea and got rid of it for following couple of years.

Your main argument seems to be that people will be on 24/7 to gather materials to gain money to, in turn, buy back the things they were just gathering. I'm unsure where the speculation comes from, as people stay active due to fun events like war and the cooperation therein, not simply to emulate Minecraft's SSP.


RE: Strategic Economy - Poll / Suggestion - Leech - 11-27-2012

To further Droid's point, the economy seemed more like a novelty than a real economy with the electronic system in the pass. Also, you're getting a more market-like experience with the current system. If we went with your plan, I see 2 ways prices could end up:
1) Prices remain static, with nobody challenging the price for long
2) Predatory pricing, where a person or small group of people drive the price down to unsustainable levels in order to force the others out of the market.
Neither of these are desirable economically. Personal shops require more maintenance, and have a number of factors to deal with, including:
1) Location
2) Loyalty
3) Curb appeal
and so on. These factors are almost entirely eliminated by your suggested economic system. Also, I think the convenience is too great, and discourages planning ahead.


RE: Strategic Economy - Poll / Suggestion - Gira - 11-27-2012

No , you don't see what I mean.
- If a person places a price lower the current their stock will replace the first's
- Markets are stupid , This is not a RP server Leech therefore markets are pointless for a PVP server. Just cause you would store all your diamonds in your
- No one is going to sell good materials for 0.1 a stack , now are they? In if so I'll buy that amount and resell. Don't think like a derp leech.
market chests doesn't mean we should continue with this easily abused , stupid system which is only based upon a certain area. With this new system the economy will be global like it's really 'INTENDED' to be. People will have to think economically and supply good prices for people to buy and so they make a profit.
I'm not going to go to a freaking enemy's town or neutral town just to buy stuff , it's not RP and I don't need to. Surely this is a better variant.

And also , Explain to me how prices would remain static if many people are willing to be competitive to ensure they get a piece of the cake. The truth is no one is going to make a shop at spawn , Everything is localized (Including markets) and no one has time to bring 100 emeralds to spawn and check for prices. This way's it's easier. If you go to spawn with 40 emeralds , yet it costs 45 for what you desire. What happens then? People don't set up shops in this server. It's just to time wasting for something people won't even buy off of you.
Underline statement: This is not RP.

Most markets are now localized , no one is going to go through the hassle of making a shop at spawn where no one is going to buy from - Tell me. Do you walk thousands of blocks for some seeds? Or diamonds in fact? And the fact that many members of yotta's town have done the villager glitch just makes the market even more unbalanced. We need a new and better system other than people raging at people abusing market chests and so forth , I don't know what electronic system you had, But I'm assuring you markets isn't the way.

And no droid this is not my argument. People will use this system to the advantage of wars and fun events aswell , Where do you think funding for wars and tactical warfare is going to come from? I've read a piece which was given to me by someone explaining what the system is likely to be in future and I think it'll be great. The way I see it this will make more towns pop up and thus more activity. The money doesn't going into buying more items it'll go into the progression of a nation and such. Unlike now where yotta is by far the better one off cause he's done a certain glitch >_>


RE: Strategic Economy - Poll / Suggestion - Leech - 11-27-2012

(11-27-2012, 18:19)Gira Wrote: - If a person places a price lower the current their stock will replace the first's

Which would lead to a static market

(11-27-2012, 18:19)Gira Wrote: - Markets are stupid , This is not a RP server Leech therefore markets are pointless for a PVP server

Markets are also good for servers where people actually buy stuff. I don't know what servers you played on, but I have yet to play on a server with an electronic marketplace where the economy isn't just a gimmick

(11-27-2012, 18:19)Gira Wrote: - No one is going to sell good materials for 0.1 a stack , now are they? In if so I'll buy that amount and resell. Don't think like a derp leech.

I know people whine when I do this, but I'd like to cite the real-world example of the Amazon predatory pricing controversy. Sure, they weren't selling books at $0.01 a book, but they are accused of selling books at unsustainable prices to force others out of the market. This kind of behavior could happen in Kiwike (and has happened before to an extent), and such behavior is encouraged by global marketplaces

(11-27-2012, 18:19)Gira Wrote: the economy will be global like it's really 'INTENDED' to be

Who said that the economy was intended to be global?

(11-27-2012, 18:19)Gira Wrote: People will have to think economically and supply good prices for people to buy and so they make a profit.

And they don't now?

(11-27-2012, 18:19)Gira Wrote: I'm not going to go to a freaking enemy's town or neutral town just to buy stuff

This sounds like a personal problem


So, while I see where you're coming from, I entirely disagree with your argument. I never said that I was arguing for markets as RP, just that markets work better then global exchanges in Minecraft


RE: Strategic Economy - Poll / Suggestion - Gira - 11-27-2012

Wait a second
Quote:Which would lead to a static market
How is it static if people are constantly competing?
Quote:Markets are also good for servers where people actually buy stuff. I don't know what servers you played on, but I have yet to play on a server with an electronic marketplace where the economy isn't just a gimmick
The problem is this isn't an RP server , no one is actually going to make a market with the intention of selling things across the server for a profit and as for the electronic system , MCPVP is a server which uses this (oh gawd it's the dreaded mcpvp) and trust me the system is 'Exceptionally' successful as many people use and it's a sole reason why some people play mcpvp.


Quote:I know people whine when I do this, but I'd like to cite the real-world example of the Amazon predatory pricing controversy. Sure, they weren't selling books at $0.01 a book, but they are accused of selling books at unsustainable prices to force others out of the market. This kind of behavior could happen in Kiwike (and has happened before to an extent), and such behavior is encouraged by global marketplaces
Buy their stock if it's exceptionally cheap and resell it , Eventually this stock will run out anyhow.
And this also happens with markets. If town A sells their diamonds for 1.5 GN a piece and town B sells it for 3.2 - It's obvious I'm going to buy it at Town A.

Quote:Who said that the economy was intended to be global?
I had the idea that yotta wanted to promote the economy , not hide diamonds in his chest.

Quote:And they don't now?
There's not even a market system in the freaking server yet , this is why I'm writing this. Lol.

Quote:This sounds like a personal problem
No , it's just that I don't like getting arrows fired at me whilst I'm carrying stacks of emeralds to buy some bread.

Quote:So, while I see where you're coming from, I entirely disagree with your argument. I never said that I was arguing for markets as RP, just that markets work better then global exchanges in Minecraft

You don't even play the server , how does this effect you? If you don't play don't even vote on this.
On a side note I do believe we really need to reset the currency if it's going to become more included in the server , many people have abused a glitch allowing to sustain a massive emerald count whilst others haven't done dis. And when the market system / Electronic system does come out it'll need a fresh currency
Poker face




RE: Strategic Economy - Poll / Suggestion - Android - 11-27-2012

I am rather disappointed that an admin went ahead and condoned the use of a glitch for his entire town to use - super one sided. That's of course if they really did use a glitch as you say.