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		<title><![CDATA[Kiwike forums - Revamped News & Updates]]></title>
		<link>http://kiwike.yottabyte.nu/forum/</link>
		<description><![CDATA[Kiwike forums - http://kiwike.yottabyte.nu/forum]]></description>
		<pubDate>Tue, 01 Sep 2026 04:47:45 +0000</pubDate>
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		<item>
			<title><![CDATA[The Afterthought]]></title>
			<link>http://kiwike.yottabyte.nu/forum/showthread.php?tid=3942</link>
			<pubDate>Sun, 09 Sep 2012 00:06:19 +0000</pubDate>
			<guid isPermaLink="false">http://kiwike.yottabyte.nu/forum/showthread.php?tid=3942</guid>
			<description><![CDATA[Hello fellow Kiwikians,<br />
<br />
As you should know, we've run into a rough patch in terms of server activity, and many of our (still) beloved avid RPers left for various reasons. Needless to say, something had to be done, and it didn't happen soon enough. You should also know that we recently held a staff meeting in which everyone else had the chance to take part in discussion and give their opinion. The discussion ended four hours after it began and what we discussed, among other things, can be found <a href="https://docs.google.com/document/d/1Q3ucO7vP49WTIuxm_i586D3FB69fkzf_SzfLNdVnBSE/edit#" target="_blank" class="mycode_url">here</a>.<br />
<br />
We discussed many things, but the main and overarching problems were current inactivity, and the ever so ominous "What do we do with the server now?" Some suggested that we do what we do best, which seems to be a Light-RP and PvP style of server, where others felt just as strongly about creating a separate and smaller server for Hardcore-RPers only. Below I will outline a few of the larger choices we as a community had come up with, and I'd honestly like to know how each and everyone of you feel Kiwike should continue.<br />
<br />
<hr class="mycode_hr" />
<br />
<span style="text-decoration: underline;" class="mycode_u"><span style="font-weight: bold;" class="mycode_b">Option #1 - Gecko's Plan</span></span><br />
<br />
Gecko's plan which had been discussed in a Skype chat not 24 hours ago by Gecko, Cell, Cerce, and myself, included two separate servers from what we have now. Instead of soley Revamped as the RP server, we'd bring a new one with new lore, a new map, new everything, really. This server would have a more intricate application process and we wouldn't expect to have the largest of player bases here. There would be around three moderators dedicated to this separate server, and we'd ultimately be relying on new RPers to come, over the ones that have just recently left us.<br />
<br />
tl;dr: Revamped stays pretty much the same but we lighten up on the RP rules to attract a larger playerbase. Turn it more into an RPG server.<br />
A few selected dedicated RPers start working on a whole new separate server for the extreme RP (No xp farms, pvp, very restricted building, no stealing).<br />
<br />
<span style="text-decoration: underline;" class="mycode_u"><span style="font-weight: bold;" class="mycode_b">Option #2 - Crash's Plan</span></span><br />
<br />
Crash's suggestion was similar to Gecko's in that the Hardcore RPers and ok-ish RPers would be relatively separate. Crash, however, differentiated in that a new map that would become the main map of Kiwike would be split by a literal wall (think Game of Thrones). On one side, PvP is turned off, Text-Fighting is expected, and overall there is a high expectation for the RP. The other side, as I understood, was for those who preferred what Revamped currently is. One would be able to build mob grinders and whatnot.<br />
<br />
tl;dr: Delete the entire revamped world and start from scratch. Make a wall in the new world that divides hardcore RPers and casual RPers. The hardcore side of the wall would have more restricted RP rules and no pvp. The other side would be pretty much Revamped in it's current state.<br />
<br />
<span style="text-decoration: underline;" class="mycode_u"><span style="font-weight: bold;" class="mycode_b">Option #3 -Cerce/CapBubba's Suggestion</span></span><br />
<br />
Cap and Cerce were both on the same page with one thing. They both believed that Kiwike was better at appealing to the Light-RP and PvP crowds rather than the hardcore RPers. They ultimately say that rather than trying to appease the RPers, who are willing to relocate easily, we should go ahead and lax such rules related to RP, and go somewhere between 2.0 and Revamped.<br />
<br />
tl;dr: Gecko's suggestion, but don't put the effort into creating a new server. It's not worth it. Just get rid of the RP aspect as a whole and stick with Revamped.<br />
<br />
<span style="text-decoration: underline;" class="mycode_u"><span style="font-weight: bold;" class="mycode_b">Option #4 - End of the World</span></span><br />
<br />
It wasn't heavily discussed, but we all must have been thinking it. If you choose this option you're either planning to leave Kiwike regardless or have lost interest in Minecraft as a whole. Kiwike isn't low on money so we're not necessarily in the position where we can't afford to support our playerbase - which is reassuring.<br />
<br />
tl;dr: Shut down the server, play DayZ instead.<br />
<br />
<hr class="mycode_hr" />
<br />
If anyone thinks I left anything out from the options listed or got anything wrong from your suggestion, please feel free to point it out. We're looking to get into the most popular option (most likely), perhaps after further discussion. We don't want to have everyone wait another whole week just to see action from the staff]]></description>
			<content:encoded><![CDATA[Hello fellow Kiwikians,<br />
<br />
As you should know, we've run into a rough patch in terms of server activity, and many of our (still) beloved avid RPers left for various reasons. Needless to say, something had to be done, and it didn't happen soon enough. You should also know that we recently held a staff meeting in which everyone else had the chance to take part in discussion and give their opinion. The discussion ended four hours after it began and what we discussed, among other things, can be found <a href="https://docs.google.com/document/d/1Q3ucO7vP49WTIuxm_i586D3FB69fkzf_SzfLNdVnBSE/edit#" target="_blank" class="mycode_url">here</a>.<br />
<br />
We discussed many things, but the main and overarching problems were current inactivity, and the ever so ominous "What do we do with the server now?" Some suggested that we do what we do best, which seems to be a Light-RP and PvP style of server, where others felt just as strongly about creating a separate and smaller server for Hardcore-RPers only. Below I will outline a few of the larger choices we as a community had come up with, and I'd honestly like to know how each and everyone of you feel Kiwike should continue.<br />
<br />
<hr class="mycode_hr" />
<br />
<span style="text-decoration: underline;" class="mycode_u"><span style="font-weight: bold;" class="mycode_b">Option #1 - Gecko's Plan</span></span><br />
<br />
Gecko's plan which had been discussed in a Skype chat not 24 hours ago by Gecko, Cell, Cerce, and myself, included two separate servers from what we have now. Instead of soley Revamped as the RP server, we'd bring a new one with new lore, a new map, new everything, really. This server would have a more intricate application process and we wouldn't expect to have the largest of player bases here. There would be around three moderators dedicated to this separate server, and we'd ultimately be relying on new RPers to come, over the ones that have just recently left us.<br />
<br />
tl;dr: Revamped stays pretty much the same but we lighten up on the RP rules to attract a larger playerbase. Turn it more into an RPG server.<br />
A few selected dedicated RPers start working on a whole new separate server for the extreme RP (No xp farms, pvp, very restricted building, no stealing).<br />
<br />
<span style="text-decoration: underline;" class="mycode_u"><span style="font-weight: bold;" class="mycode_b">Option #2 - Crash's Plan</span></span><br />
<br />
Crash's suggestion was similar to Gecko's in that the Hardcore RPers and ok-ish RPers would be relatively separate. Crash, however, differentiated in that a new map that would become the main map of Kiwike would be split by a literal wall (think Game of Thrones). On one side, PvP is turned off, Text-Fighting is expected, and overall there is a high expectation for the RP. The other side, as I understood, was for those who preferred what Revamped currently is. One would be able to build mob grinders and whatnot.<br />
<br />
tl;dr: Delete the entire revamped world and start from scratch. Make a wall in the new world that divides hardcore RPers and casual RPers. The hardcore side of the wall would have more restricted RP rules and no pvp. The other side would be pretty much Revamped in it's current state.<br />
<br />
<span style="text-decoration: underline;" class="mycode_u"><span style="font-weight: bold;" class="mycode_b">Option #3 -Cerce/CapBubba's Suggestion</span></span><br />
<br />
Cap and Cerce were both on the same page with one thing. They both believed that Kiwike was better at appealing to the Light-RP and PvP crowds rather than the hardcore RPers. They ultimately say that rather than trying to appease the RPers, who are willing to relocate easily, we should go ahead and lax such rules related to RP, and go somewhere between 2.0 and Revamped.<br />
<br />
tl;dr: Gecko's suggestion, but don't put the effort into creating a new server. It's not worth it. Just get rid of the RP aspect as a whole and stick with Revamped.<br />
<br />
<span style="text-decoration: underline;" class="mycode_u"><span style="font-weight: bold;" class="mycode_b">Option #4 - End of the World</span></span><br />
<br />
It wasn't heavily discussed, but we all must have been thinking it. If you choose this option you're either planning to leave Kiwike regardless or have lost interest in Minecraft as a whole. Kiwike isn't low on money so we're not necessarily in the position where we can't afford to support our playerbase - which is reassuring.<br />
<br />
tl;dr: Shut down the server, play DayZ instead.<br />
<br />
<hr class="mycode_hr" />
<br />
If anyone thinks I left anything out from the options listed or got anything wrong from your suggestion, please feel free to point it out. We're looking to get into the most popular option (most likely), perhaps after further discussion. We don't want to have everyone wait another whole week just to see action from the staff]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Teamspeak Meeting tomorrow]]></title>
			<link>http://kiwike.yottabyte.nu/forum/showthread.php?tid=3930</link>
			<pubDate>Fri, 07 Sep 2012 15:57:48 +0000</pubDate>
			<guid isPermaLink="false">http://kiwike.yottabyte.nu/forum/showthread.php?tid=3930</guid>
			<description><![CDATA[Hello ladies and gentlemen!<br />
<br />
As you might have noticed, the server has been lacking player activity recently. We really hope to fix this ASAP. Tomorrow is our monthly meeting and we've decided to make this one public, because the community is what it's all about after all!<br />
<br />
<span style="font-size: large;" class="mycode_size">Time: 12 NOON PDT / 3 PM EDT / 21:00 CEST Saturday</span><br />
<br />
<span style="font-size: large;" class="mycode_size">Location: Kiwike Teamspeak (kiwike.se, default port)</span><br />
<br />
<span style="font-size: large;" class="mycode_size">Topics</span><br />
<br />
§1. Revamped activity, what do we do to fix!<br />
<br />
§2. Server future / timeline scheduling<br />
<br />
§3. RP Progression - Discussion of server lore<br />
<br />
§5. In-depth discussion on Age 3 wars<br />
<br />
§4. Q&amp;A the staff about stuffs.<br />
<br />
<span style="font-size: medium;" class="mycode_size">Everyone will be able to tune in and listen to the meeting and comment our retarded decisions in the chat.</span><br />
<br />
If you have any ideas of things that should be discussed, please let us know in this thread]]></description>
			<content:encoded><![CDATA[Hello ladies and gentlemen!<br />
<br />
As you might have noticed, the server has been lacking player activity recently. We really hope to fix this ASAP. Tomorrow is our monthly meeting and we've decided to make this one public, because the community is what it's all about after all!<br />
<br />
<span style="font-size: large;" class="mycode_size">Time: 12 NOON PDT / 3 PM EDT / 21:00 CEST Saturday</span><br />
<br />
<span style="font-size: large;" class="mycode_size">Location: Kiwike Teamspeak (kiwike.se, default port)</span><br />
<br />
<span style="font-size: large;" class="mycode_size">Topics</span><br />
<br />
§1. Revamped activity, what do we do to fix!<br />
<br />
§2. Server future / timeline scheduling<br />
<br />
§3. RP Progression - Discussion of server lore<br />
<br />
§5. In-depth discussion on Age 3 wars<br />
<br />
§4. Q&amp;A the staff about stuffs.<br />
<br />
<span style="font-size: medium;" class="mycode_size">Everyone will be able to tune in and listen to the meeting and comment our retarded decisions in the chat.</span><br />
<br />
If you have any ideas of things that should be discussed, please let us know in this thread]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Small Forum Update]]></title>
			<link>http://kiwike.yottabyte.nu/forum/showthread.php?tid=3803</link>
			<pubDate>Sat, 11 Aug 2012 21:30:34 +0000</pubDate>
			<guid isPermaLink="false">http://kiwike.yottabyte.nu/forum/showthread.php?tid=3803</guid>
			<description><![CDATA[Hey everyone! If you haven't already noticed, we've moved the forums around a bit in preparation for something. You'll see what that something is soon enough (please don't spoil it, those who know!), but I would quickly like to let everyone know that the Nation Subforums are up and running. This means that nation leaders may post things directed towards their citizens here, and other things of the like. It might make sense to add different OOC and IC sections, but that may prove to be too much, just let us know after you've been using them for a while, thanks!<br />
<br />
br? Android.]]></description>
			<content:encoded><![CDATA[Hey everyone! If you haven't already noticed, we've moved the forums around a bit in preparation for something. You'll see what that something is soon enough (please don't spoil it, those who know!), but I would quickly like to let everyone know that the Nation Subforums are up and running. This means that nation leaders may post things directed towards their citizens here, and other things of the like. It might make sense to add different OOC and IC sections, but that may prove to be too much, just let us know after you've been using them for a while, thanks!<br />
<br />
br? Android.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Update 1.2.3]]></title>
			<link>http://kiwike.yottabyte.nu/forum/showthread.php?tid=3800</link>
			<pubDate>Sat, 11 Aug 2012 18:55:35 +0000</pubDate>
			<guid isPermaLink="false">http://kiwike.yottabyte.nu/forum/showthread.php?tid=3800</guid>
			<description><![CDATA[<ul class="mycode_list">
</li>
<li>Updated Orebfuscator, should fix the FPS drop<br />
</li>
<li>Added /resident (or /player): Use /resident &lt;name&gt; to see information about someone<br />
</li>
<li>Added /plot remove<br />
</li>
<li>Fixed nation WB remaining claims number going negative.<br />
</li>
<li>Added a<a href="http://kiwike.se/map/" target="_blank" class="mycode_url"> Nation map</a> to the website! Still a WIP, but it’s something!<br />
</li></ul>
]]></description>
			<content:encoded><![CDATA[<ul class="mycode_list">
</li>
<li>Updated Orebfuscator, should fix the FPS drop<br />
</li>
<li>Added /resident (or /player): Use /resident &lt;name&gt; to see information about someone<br />
</li>
<li>Added /plot remove<br />
</li>
<li>Fixed nation WB remaining claims number going negative.<br />
</li>
<li>Added a<a href="http://kiwike.se/map/" target="_blank" class="mycode_url"> Nation map</a> to the website! Still a WIP, but it’s something!<br />
</li></ul>
]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Server updated to 1.3!]]></title>
			<link>http://kiwike.yottabyte.nu/forum/showthread.php?tid=3773</link>
			<pubDate>Tue, 07 Aug 2012 23:55:37 +0000</pubDate>
			<guid isPermaLink="false">http://kiwike.yottabyte.nu/forum/showthread.php?tid=3773</guid>
			<description><![CDATA[<div style="text-align: center;" class="mycode_align"><img src="http://kiwike.se/wp-content/uploads/2012/08/Taure-En-Galad-curiosity.jpg" alt="[Image: Taure-En-Galad-curiosity.jpg]" class="mycode_img" /></div>
<div style="text-align: center;" class="mycode_align"><span style="font-style: italic;" class="mycode_i">Capital of Eil, Taure En Galad at night</span></div>
<br />
<span style="font-size: large;" class="mycode_size">Update 1.2.2</span><br />
<ul class="mycode_list">
</li>
<li>Removed all Spoutcraft GUI features because Spout has not been updated to 1.3 yet<br />
</li>
<li>Removed NoCheat plugin<br />
</li>
<li>Added AntiCheat plugin<br />
</li>
<li>Updated Bukkit, Orebfuscator, Citizens, CombatTag<br />
</li>
<li>Fixed leaving towns<br />
</li>
<li>Started implementing a "town region buffer", it's currently not functioning but will soon. More info coming later.<br />
</li>
<li>Nations <span style="font-weight: bold;" class="mycode_b">can now claim 10 world blocks each day</span> (per server restart really, so every 12 hours) instead of 5. This will decrease when Age III begins, but we feel that nations are expanding too slowly at the moment (would take almost a year for the entire world to be claimed)<br />
</li></ul>
<br />
<span style="font-size: large;" class="mycode_size">Rule Changes</span><br />
<br />
We recently updated the rules and added RP rule "7.4) Character changes". Read up if you want to reset your character!<br />
<br />
<span style="font-size: large;" class="mycode_size">Staff Changes</span><br />
<br />
Long time member Spammuff has resigned from the server staff. No hard feelings, we still love him. <a href="http://www.youtube.com/user/nixsparkmusic" target="_blank" class="mycode_url"><span style="font-style: italic;" class="mycode_i">Check out his music too?</span></a><br />
<br />
With Spammuff leaving, a new member has joined the staff. We welcome Mystia_Lorlei as a Game Moderator!]]></description>
			<content:encoded><![CDATA[<div style="text-align: center;" class="mycode_align"><img src="http://kiwike.se/wp-content/uploads/2012/08/Taure-En-Galad-curiosity.jpg" alt="[Image: Taure-En-Galad-curiosity.jpg]" class="mycode_img" /></div>
<div style="text-align: center;" class="mycode_align"><span style="font-style: italic;" class="mycode_i">Capital of Eil, Taure En Galad at night</span></div>
<br />
<span style="font-size: large;" class="mycode_size">Update 1.2.2</span><br />
<ul class="mycode_list">
</li>
<li>Removed all Spoutcraft GUI features because Spout has not been updated to 1.3 yet<br />
</li>
<li>Removed NoCheat plugin<br />
</li>
<li>Added AntiCheat plugin<br />
</li>
<li>Updated Bukkit, Orebfuscator, Citizens, CombatTag<br />
</li>
<li>Fixed leaving towns<br />
</li>
<li>Started implementing a "town region buffer", it's currently not functioning but will soon. More info coming later.<br />
</li>
<li>Nations <span style="font-weight: bold;" class="mycode_b">can now claim 10 world blocks each day</span> (per server restart really, so every 12 hours) instead of 5. This will decrease when Age III begins, but we feel that nations are expanding too slowly at the moment (would take almost a year for the entire world to be claimed)<br />
</li></ul>
<br />
<span style="font-size: large;" class="mycode_size">Rule Changes</span><br />
<br />
We recently updated the rules and added RP rule "7.4) Character changes". Read up if you want to reset your character!<br />
<br />
<span style="font-size: large;" class="mycode_size">Staff Changes</span><br />
<br />
Long time member Spammuff has resigned from the server staff. No hard feelings, we still love him. <a href="http://www.youtube.com/user/nixsparkmusic" target="_blank" class="mycode_url"><span style="font-style: italic;" class="mycode_i">Check out his music too?</span></a><br />
<br />
With Spammuff leaving, a new member has joined the staff. We welcome Mystia_Lorlei as a Game Moderator!]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[PSA: Don't update your Minecraft client to 1.3]]></title>
			<link>http://kiwike.yottabyte.nu/forum/showthread.php?tid=3706</link>
			<pubDate>Mon, 30 Jul 2012 22:34:52 +0000</pubDate>
			<guid isPermaLink="false">http://kiwike.yottabyte.nu/forum/showthread.php?tid=3706</guid>
			<description><![CDATA[Minecraft 1.3 is scheduled to be released tomorrow. Kiwike will not be able to update until our mods have been fully updated. This might take up to a week.<br />
<br />
If you want to keep playing on Kiwike after the 1.3 patch, remember <span style="font-style: italic;" class="mycode_i">not to</span> update until the server is ready as well.<br />
<br />
<img src="http://kiwike.se/wp-content/uploads/2012/07/new-update.png" alt="[Image: new-update.png]" class="mycode_img" />]]></description>
			<content:encoded><![CDATA[Minecraft 1.3 is scheduled to be released tomorrow. Kiwike will not be able to update until our mods have been fully updated. This might take up to a week.<br />
<br />
If you want to keep playing on Kiwike after the 1.3 patch, remember <span style="font-style: italic;" class="mycode_i">not to</span> update until the server is ready as well.<br />
<br />
<img src="http://kiwike.se/wp-content/uploads/2012/07/new-update.png" alt="[Image: new-update.png]" class="mycode_img" />]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Update 1.2.1]]></title>
			<link>http://kiwike.yottabyte.nu/forum/showthread.php?tid=3681</link>
			<pubDate>Tue, 24 Jul 2012 20:22:32 +0000</pubDate>
			<guid isPermaLink="false">http://kiwike.yottabyte.nu/forum/showthread.php?tid=3681</guid>
			<description><![CDATA[<ul class="mycode_list">
</li>
<li>Fixed plot permissions being reset on server restart<br />
</li>
<li>Fixed spawning at 0,0 if town spawn isn't set<br />
</li>
<li>Plots can no longer overlap other plots<br />
</li>
<li>Plots can be named using /plot set name &lt;name&gt;<br />
</li>
<li>You can see town region borders with /town borders<br />
</li>
<li>Other minor changes<br />
</li></ul>
]]></description>
			<content:encoded><![CDATA[<ul class="mycode_list">
</li>
<li>Fixed plot permissions being reset on server restart<br />
</li>
<li>Fixed spawning at 0,0 if town spawn isn't set<br />
</li>
<li>Plots can no longer overlap other plots<br />
</li>
<li>Plots can be named using /plot set name &lt;name&gt;<br />
</li>
<li>You can see town region borders with /town borders<br />
</li>
<li>Other minor changes<br />
</li></ul>
]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Dropping official Spoutcraft support]]></title>
			<link>http://kiwike.yottabyte.nu/forum/showthread.php?tid=3575</link>
			<pubDate>Wed, 11 Jul 2012 13:20:23 +0000</pubDate>
			<guid isPermaLink="false">http://kiwike.yottabyte.nu/forum/showthread.php?tid=3575</guid>
			<description><![CDATA[Hello! Android was going to mention this in the Age II thread, but forgot about it.<br />
<br />
We have decided to drop official support for the Spoutcraft client. The current Spout functions available will remain as long as they don't cause trouble, but we won't be adding any new Spout features.<br />
<br />
There is a number of reasons as to why we came to this decision, and I'd like to mention a few.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">1. Spout moving away from Bukkit:</span> The Spout team decided a while ago that Bukkit doesn't offer what they need and they want to write their own server from scratch. Cool, we thought. But then...<br />
<br />
<span style="font-weight: bold;" class="mycode_b">2. Bukkit devs now working on official server API:</span> As the lead developers of Bukkit are now employees at Mojang, it's easy to choose Bukkit over Spout because it has official support from Mojang. <br />
<br />
<span style="font-weight: bold;" class="mycode_b">3. Bloated Spoutcraft client:</span> We love some of the features with Spoutcraft, but it is very bloated. It's like the Windows Vista of Minecraft. It tends to run really bad on good computers and better than vanilla Minecraft on budget PCs. It's not very user-friendly at all in our opinion.]]></description>
			<content:encoded><![CDATA[Hello! Android was going to mention this in the Age II thread, but forgot about it.<br />
<br />
We have decided to drop official support for the Spoutcraft client. The current Spout functions available will remain as long as they don't cause trouble, but we won't be adding any new Spout features.<br />
<br />
There is a number of reasons as to why we came to this decision, and I'd like to mention a few.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">1. Spout moving away from Bukkit:</span> The Spout team decided a while ago that Bukkit doesn't offer what they need and they want to write their own server from scratch. Cool, we thought. But then...<br />
<br />
<span style="font-weight: bold;" class="mycode_b">2. Bukkit devs now working on official server API:</span> As the lead developers of Bukkit are now employees at Mojang, it's easy to choose Bukkit over Spout because it has official support from Mojang. <br />
<br />
<span style="font-weight: bold;" class="mycode_b">3. Bloated Spoutcraft client:</span> We love some of the features with Spoutcraft, but it is very bloated. It's like the Windows Vista of Minecraft. It tends to run really bad on good computers and better than vanilla Minecraft on budget PCs. It's not very user-friendly at all in our opinion.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Age II At Last]]></title>
			<link>http://kiwike.yottabyte.nu/forum/showthread.php?tid=3569</link>
			<pubDate>Tue, 10 Jul 2012 15:42:56 +0000</pubDate>
			<guid isPermaLink="false">http://kiwike.yottabyte.nu/forum/showthread.php?tid=3569</guid>
			<description><![CDATA[<div style="text-align: center;" class="mycode_align"><img src="http://i.imgur.com/QI70O.png" alt="[Image: QI70O.png]" class="mycode_img" /></div>
<br />
Dearest Kiwikians,<br />
<br />
It has been some time now since the Revamped project was released and the roleplay began with  Age I, and I know every one of us is itching to start working with towns. Territories, the plugin announced a little over half a year ago, is finally being brought to the server today with the arrival of Age II. Many prospective 'nations' have risen and fallen as time elapsed, and friends and enemies have been made. Most notably, we have seen the creation of a strong pact known as T.U.N.A. and up until a certain point very serious raiders plagued many of the towns out in the open. Age II is here now to solidify those bonds, whether they be positive or negative.<br />
<br />
Everyone had been granted the ability to view the <a href="http://kiwike.se/forum/showthread.php?tid=2288" target="_blank" class="mycode_url">Nation Applications</a> that would be to come with Age II, and we're hoping that you leaders have already written yours up. If that's not the case, we may be seeing some time until the first towns are created, but nevertheless, we're excited all the same. That said, if any town or nations leaders should need help with the commands they will be using, they may either look <a href="http://kiwike.se/forum/showthread.php?tid=3458" target="_blank" class="mycode_url">here</a> for the video tutorial showing the creation process, or <a href="http://kiwike.se/wiki/index.php/Territories" target="_blank" class="mycode_url">here</a> for the list of commands on our very own Kiwiki.<br />
<br />
As a wise yottabyte once said, "sorry for long wait." (read in a Chinese accent.)<br />
<br />
br? - Android]]></description>
			<content:encoded><![CDATA[<div style="text-align: center;" class="mycode_align"><img src="http://i.imgur.com/QI70O.png" alt="[Image: QI70O.png]" class="mycode_img" /></div>
<br />
Dearest Kiwikians,<br />
<br />
It has been some time now since the Revamped project was released and the roleplay began with  Age I, and I know every one of us is itching to start working with towns. Territories, the plugin announced a little over half a year ago, is finally being brought to the server today with the arrival of Age II. Many prospective 'nations' have risen and fallen as time elapsed, and friends and enemies have been made. Most notably, we have seen the creation of a strong pact known as T.U.N.A. and up until a certain point very serious raiders plagued many of the towns out in the open. Age II is here now to solidify those bonds, whether they be positive or negative.<br />
<br />
Everyone had been granted the ability to view the <a href="http://kiwike.se/forum/showthread.php?tid=2288" target="_blank" class="mycode_url">Nation Applications</a> that would be to come with Age II, and we're hoping that you leaders have already written yours up. If that's not the case, we may be seeing some time until the first towns are created, but nevertheless, we're excited all the same. That said, if any town or nations leaders should need help with the commands they will be using, they may either look <a href="http://kiwike.se/forum/showthread.php?tid=3458" target="_blank" class="mycode_url">here</a> for the video tutorial showing the creation process, or <a href="http://kiwike.se/wiki/index.php/Territories" target="_blank" class="mycode_url">here</a> for the list of commands on our very own Kiwiki.<br />
<br />
As a wise yottabyte once said, "sorry for long wait." (read in a Chinese accent.)<br />
<br />
br? - Android]]></content:encoded>
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		<item>
			<title><![CDATA[Territories Tutorial]]></title>
			<link>http://kiwike.yottabyte.nu/forum/showthread.php?tid=3458</link>
			<pubDate>Mon, 11 Jun 2012 18:36:45 +0000</pubDate>
			<guid isPermaLink="false">http://kiwike.yottabyte.nu/forum/showthread.php?tid=3458</guid>
			<description><![CDATA[<div style="text-align: center;" class="mycode_align"><img src="http://i.imgur.com/QI70O.png" alt="[Image: QI70O.png]" class="mycode_img" /></div>
<br />
Hello Kiwike!<br />
<br />
It's been a while since the dreaded disease know only by the name of 'DayZ' struck our player base and team of staff, but you should be pleased to know that I made a critical discovery on my search for a cure. Although it only works for a short amount of time, I've found that if I am able to threaten DjFuZZ's position on the team, he does the work for me and urges the yottabyte to code. I'm working towards a better future for all of us, here on the Kiwike Minecraft server.<br />
<br />
Meanwhile, Territories has made major progress in these past few days, and I believe I've finally gotten the ball rolling. Below is a short tutorial on the town creating sections of the plugin. It holds the basics that any town leader must know, and if there are any further questions, feel free to let us know.<br />
<br />
<span style="font-style: italic;" class="mycode_i">(Sorry for the sound quality, I'm not entirely sure what happened. We'll hopefully be working on getting a video with better quality. In the meantime, enjoy.)</span><br />
<br />
<!-- start: video_youtube_embed --><br />
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<!-- end: video_youtube_embed -->]]></description>
			<content:encoded><![CDATA[<div style="text-align: center;" class="mycode_align"><img src="http://i.imgur.com/QI70O.png" alt="[Image: QI70O.png]" class="mycode_img" /></div>
<br />
Hello Kiwike!<br />
<br />
It's been a while since the dreaded disease know only by the name of 'DayZ' struck our player base and team of staff, but you should be pleased to know that I made a critical discovery on my search for a cure. Although it only works for a short amount of time, I've found that if I am able to threaten DjFuZZ's position on the team, he does the work for me and urges the yottabyte to code. I'm working towards a better future for all of us, here on the Kiwike Minecraft server.<br />
<br />
Meanwhile, Territories has made major progress in these past few days, and I believe I've finally gotten the ball rolling. Below is a short tutorial on the town creating sections of the plugin. It holds the basics that any town leader must know, and if there are any further questions, feel free to let us know.<br />
<br />
<span style="font-style: italic;" class="mycode_i">(Sorry for the sound quality, I'm not entirely sure what happened. We'll hopefully be working on getting a video with better quality. In the meantime, enjoy.)</span><br />
<br />
<!-- start: video_youtube_embed --><br />
<object type="application/x-shockwave-flash" class="video_embed" style="width: 640px; height: 390px;" data="http://www.youtube.com/v/EtuNT1dQhKo"><param name="movie" value="http://www.youtube.com/v/EtuNT1dQhKo" /></object><br />
<!-- end: video_youtube_embed -->]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Update 1.1.8]]></title>
			<link>http://kiwike.yottabyte.nu/forum/showthread.php?tid=3454</link>
			<pubDate>Sun, 10 Jun 2012 14:16:07 +0000</pubDate>
			<guid isPermaLink="false">http://kiwike.yottabyte.nu/forum/showthread.php?tid=3454</guid>
			<description><![CDATA[Long time since the last update, sorry about that. We're busy people, alright?<br />
<ul class="mycode_list">
</li>
<li>Updated ChestShop (I think players with too long names should be able to make shops now?)<br />
</li>
<li>Updated CombatTag, players won't die when kicked.<br />
</li>
<li>Endermen no longer pick up blocks<br />
</li>
<li>Cleaned up stronghold instances<br />
</li></ul>
]]></description>
			<content:encoded><![CDATA[Long time since the last update, sorry about that. We're busy people, alright?<br />
<ul class="mycode_list">
</li>
<li>Updated ChestShop (I think players with too long names should be able to make shops now?)<br />
</li>
<li>Updated CombatTag, players won't die when kicked.<br />
</li>
<li>Endermen no longer pick up blocks<br />
</li>
<li>Cleaned up stronghold instances<br />
</li></ul>
]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Update 1.1.7]]></title>
			<link>http://kiwike.yottabyte.nu/forum/showthread.php?tid=3264</link>
			<pubDate>Sun, 13 May 2012 15:22:36 +0000</pubDate>
			<guid isPermaLink="false">http://kiwike.yottabyte.nu/forum/showthread.php?tid=3264</guid>
			<description><![CDATA[<ul class="mycode_list">
</li>
<li>Fixed the vote reminders to account for the minestatus timezone<br />
</li>
<li>Added /enchant for donors<br />
</li>
<li>Sponsors are now always orange in the tab player list because the random colors was becoming a pain. (Sorry I still love you sponsors)<br />
</li></ul>
 <br />
Some notes on the /enchant command:<br />
<ul class="mycode_list">
</li>
<li>Using /enchant &lt;number&gt; will set what level you want your enchantment to be<br />
</li>
<li>The top choice in the enchantment table will always be your preferred level<br />
</li>
<li>It still requires an enchantment table and whatever amount of bookshelves around it to work<br />
</li>
<li>Use /enchant to set the preferred level to your current level.<br />
</li>
<li>Use /enchant again to reset your preferred level and make the enchantment table function normally<br />
</li>
<li>Huzzah for no more endless clicking to get level 50 in the damn table.<br />
</li></ul>
<br />
<img src="http://kiwike.yottabyte.nu/forum/images/smilies/new/AwwYeah.png" alt="AwwYeah" title="AwwYeah" class="smilie smilie_56" /><br />
<br />
PS I know you wanted fixed strongholds and loot in this update please don't hurt me.]]></description>
			<content:encoded><![CDATA[<ul class="mycode_list">
</li>
<li>Fixed the vote reminders to account for the minestatus timezone<br />
</li>
<li>Added /enchant for donors<br />
</li>
<li>Sponsors are now always orange in the tab player list because the random colors was becoming a pain. (Sorry I still love you sponsors)<br />
</li></ul>
 <br />
Some notes on the /enchant command:<br />
<ul class="mycode_list">
</li>
<li>Using /enchant &lt;number&gt; will set what level you want your enchantment to be<br />
</li>
<li>The top choice in the enchantment table will always be your preferred level<br />
</li>
<li>It still requires an enchantment table and whatever amount of bookshelves around it to work<br />
</li>
<li>Use /enchant to set the preferred level to your current level.<br />
</li>
<li>Use /enchant again to reset your preferred level and make the enchantment table function normally<br />
</li>
<li>Huzzah for no more endless clicking to get level 50 in the damn table.<br />
</li></ul>
<br />
<img src="http://kiwike.yottabyte.nu/forum/images/smilies/new/AwwYeah.png" alt="AwwYeah" title="AwwYeah" class="smilie smilie_56" /><br />
<br />
PS I know you wanted fixed strongholds and loot in this update please don't hurt me.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Update 1.1.6]]></title>
			<link>http://kiwike.yottabyte.nu/forum/showthread.php?tid=3165</link>
			<pubDate>Tue, 01 May 2012 20:13:06 +0000</pubDate>
			<guid isPermaLink="false">http://kiwike.yottabyte.nu/forum/showthread.php?tid=3165</guid>
			<description><![CDATA[<ul class="mycode_list">
</li>
<li>Updated Bukkit to 1.2.5-R1.3<br />
</li>
<li>Updated Orebfuscator<br />
</li>
<li>Fixed caps sensitivity with carried locks. Locks should no longer disappear randomly for some players.<br />
</li>
<li>Admin mode fixes<br />
</li></ul>
]]></description>
			<content:encoded><![CDATA[<ul class="mycode_list">
</li>
<li>Updated Bukkit to 1.2.5-R1.3<br />
</li>
<li>Updated Orebfuscator<br />
</li>
<li>Fixed caps sensitivity with carried locks. Locks should no longer disappear randomly for some players.<br />
</li>
<li>Admin mode fixes<br />
</li></ul>
]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Update 1.1.5]]></title>
			<link>http://kiwike.yottabyte.nu/forum/showthread.php?tid=3158</link>
			<pubDate>Sun, 29 Apr 2012 23:03:20 +0000</pubDate>
			<guid isPermaLink="false">http://kiwike.yottabyte.nu/forum/showthread.php?tid=3158</guid>
			<description><![CDATA[<ul class="mycode_list">
</li>
<li>You are no longer allowed to place signs above locked chests due to the shop plugin interfering<br />
</li>
<li>Parties are back, but the End is still disabled due to internal server errors.<br />
</li></ul>
]]></description>
			<content:encoded><![CDATA[<ul class="mycode_list">
</li>
<li>You are no longer allowed to place signs above locked chests due to the shop plugin interfering<br />
</li>
<li>Parties are back, but the End is still disabled due to internal server errors.<br />
</li></ul>
]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Update 1.1.4]]></title>
			<link>http://kiwike.yottabyte.nu/forum/showthread.php?tid=3138</link>
			<pubDate>Fri, 27 Apr 2012 15:57:51 +0000</pubDate>
			<guid isPermaLink="false">http://kiwike.yottabyte.nu/forum/showthread.php?tid=3138</guid>
			<description><![CDATA[<ul class="mycode_list">
</li>
<li>Fixed potential duplication bug with postboxes<br />
</li></ul>
Thanks to NLewis for telling me about it <img src="http://kiwike.yottabyte.nu/forum/images/smilies/ipb/shocked.gif" alt="Shocked" title="Shocked" class="smilie smilie_83" />]]></description>
			<content:encoded><![CDATA[<ul class="mycode_list">
</li>
<li>Fixed potential duplication bug with postboxes<br />
</li></ul>
Thanks to NLewis for telling me about it <img src="http://kiwike.yottabyte.nu/forum/images/smilies/ipb/shocked.gif" alt="Shocked" title="Shocked" class="smilie smilie_83" />]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Update 1.1.3]]></title>
			<link>http://kiwike.yottabyte.nu/forum/showthread.php?tid=3125</link>
			<pubDate>Wed, 25 Apr 2012 16:14:49 +0000</pubDate>
			<guid isPermaLink="false">http://kiwike.yottabyte.nu/forum/showthread.php?tid=3125</guid>
			<description><![CDATA[<ul class="mycode_list">
</li>
<li>Enabled the Nether again since the latest Bukkit build fixed the duplication bugs<br />
</li>
<li>Updated Bukkit<br />
</li>
<li>Added XP random drops from stone, coal ore, redstone ore, diamond ore and trees. This is just a test, we will start tweaking the XP rates later.<br />
</li>
<li>Added overriding chest unlocking for admins<br />
</li>
<li>Added minestatus vote reminders<br />
</li>
<li>Disabled Parties including Stronghold instances due to errors with the latest Spout release. It will be back soon, promise!<br />
</li></ul>
]]></description>
			<content:encoded><![CDATA[<ul class="mycode_list">
</li>
<li>Enabled the Nether again since the latest Bukkit build fixed the duplication bugs<br />
</li>
<li>Updated Bukkit<br />
</li>
<li>Added XP random drops from stone, coal ore, redstone ore, diamond ore and trees. This is just a test, we will start tweaking the XP rates later.<br />
</li>
<li>Added overriding chest unlocking for admins<br />
</li>
<li>Added minestatus vote reminders<br />
</li>
<li>Disabled Parties including Stronghold instances due to errors with the latest Spout release. It will be back soon, promise!<br />
</li></ul>
]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Update 1.1.1]]></title>
			<link>http://kiwike.yottabyte.nu/forum/showthread.php?tid=3072</link>
			<pubDate>Sat, 21 Apr 2012 21:30:25 +0000</pubDate>
			<guid isPermaLink="false">http://kiwike.yottabyte.nu/forum/showthread.php?tid=3072</guid>
			<description><![CDATA[<ul class="mycode_list">
</li>
<li>Fixed shared double chests not working properly. Unlock your broken chests and lock them again to fix it.<br />
</li>
<li>Updated WorldGuard<br />
</li>
<li>Fixed NPCs not being properly updated last time<br />
</li></ul>
]]></description>
			<content:encoded><![CDATA[<ul class="mycode_list">
</li>
<li>Fixed shared double chests not working properly. Unlock your broken chests and lock them again to fix it.<br />
</li>
<li>Updated WorldGuard<br />
</li>
<li>Fixed NPCs not being properly updated last time<br />
</li></ul>
]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Update 1.1.0]]></title>
			<link>http://kiwike.yottabyte.nu/forum/showthread.php?tid=3066</link>
			<pubDate>Fri, 20 Apr 2012 21:13:36 +0000</pubDate>
			<guid isPermaLink="false">http://kiwike.yottabyte.nu/forum/showthread.php?tid=3066</guid>
			<description><![CDATA[(Should I start posting all announcements from the main page here too? Not sure yet.)<br />
<br />
This is the first larger update we’re doing to Revamped. Now that this is out of the way, I will put as much time as possible into finishing Territories for Age II!<br />
<ul class="mycode_list">
</li>
<li>Spirits can no longer pick up dropped items<br />
</li>
<li>Added an awesome smoke effect when a player uses /home or /inn<br />
</li>
<li>Added a toggleable whitelist for admins for safety measures<br />
</li>
<li>Spirits can use /inn indefinitely<br />
</li>
<li>Fixed Spoutcraft users being able to use the banks at night<br />
</li>
<li>Added /re deposit all for bankers, Spoutcraft users can just leave the text field blank.<br />
</li>
<li>Spoutcraft users can now see their active chat channel<br />
</li>
<li>Added prettier notices and errors when making payments<br />
</li>
<li>Added shared locked chests aka. “community chests” (See /lock help)<br />
</li>
<li>Added a Spoutcraft interface for shared locks. Look at a chest and press F12 to access it.<br />
</li>
<li>Updated WorldEdit<br />
</li>
<li>Updated /forum to work with the new website host<br />
</li>
<li>Added NPC easter egg<br />
</li></ul>
<br />
The update will take place 23:10 local time.<br />
<br />
<img src="http://kiwike.se/wp-content/uploads/2012/04/2012-04-20_22.43.52.png" alt="[Image: 2012-04-20_22.43.52.png]" class="mycode_img" /><br />
]]></description>
			<content:encoded><![CDATA[(Should I start posting all announcements from the main page here too? Not sure yet.)<br />
<br />
This is the first larger update we’re doing to Revamped. Now that this is out of the way, I will put as much time as possible into finishing Territories for Age II!<br />
<ul class="mycode_list">
</li>
<li>Spirits can no longer pick up dropped items<br />
</li>
<li>Added an awesome smoke effect when a player uses /home or /inn<br />
</li>
<li>Added a toggleable whitelist for admins for safety measures<br />
</li>
<li>Spirits can use /inn indefinitely<br />
</li>
<li>Fixed Spoutcraft users being able to use the banks at night<br />
</li>
<li>Added /re deposit all for bankers, Spoutcraft users can just leave the text field blank.<br />
</li>
<li>Spoutcraft users can now see their active chat channel<br />
</li>
<li>Added prettier notices and errors when making payments<br />
</li>
<li>Added shared locked chests aka. “community chests” (See /lock help)<br />
</li>
<li>Added a Spoutcraft interface for shared locks. Look at a chest and press F12 to access it.<br />
</li>
<li>Updated WorldEdit<br />
</li>
<li>Updated /forum to work with the new website host<br />
</li>
<li>Added NPC easter egg<br />
</li></ul>
<br />
The update will take place 23:10 local time.<br />
<br />
<img src="http://kiwike.se/wp-content/uploads/2012/04/2012-04-20_22.43.52.png" alt="[Image: 2012-04-20_22.43.52.png]" class="mycode_img" /><br />
]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Official Reddit Page!]]></title>
			<link>http://kiwike.yottabyte.nu/forum/showthread.php?tid=2915</link>
			<pubDate>Mon, 09 Apr 2012 18:18:56 +0000</pubDate>
			<guid isPermaLink="false">http://kiwike.yottabyte.nu/forum/showthread.php?tid=2915</guid>
			<description><![CDATA[We now have an official reddit page! <br />
<a href="http://www.reddit.com/r/Kiwike" target="_blank" class="mycode_url">http://www.reddit.com/r/Kiwike</a><br />
Come for the sweet sweet karma!]]></description>
			<content:encoded><![CDATA[We now have an official reddit page! <br />
<a href="http://www.reddit.com/r/Kiwike" target="_blank" class="mycode_url">http://www.reddit.com/r/Kiwike</a><br />
Come for the sweet sweet karma!]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[IMPORTANT: Sponsor rooms at the Inn]]></title>
			<link>http://kiwike.yottabyte.nu/forum/showthread.php?tid=2912</link>
			<pubDate>Mon, 09 Apr 2012 15:14:42 +0000</pubDate>
			<guid isPermaLink="false">http://kiwike.yottabyte.nu/forum/showthread.php?tid=2912</guid>
			<description><![CDATA[Due to some issues with WorldGuard, sponsors have been able to customize their rooms at The Inn. I understand that you all are very happy being able to place your valuables in there, but it's not what the Inn is intended for.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">We want to fix this ASAP but we need you to reset the room to the original state within <span style="font-style: italic;" class="mycode_i">48 hours</span>. Any extra chests or other blocks will be removed.</span> There should only be one single chest in the room.<br />
<br />
We also plan to make some changes in the Inn to allow for more sponsor rooms, which is why we haven't been giving more sponsors rooms recently.<br />
<br />
Finally, I'd like to thank you another time for donating. We're getting really close to another server upgrade already (<a href="http://kiwike.se/wiki/index.php/Server" target="_blank" class="mycode_url">See new server specs here</a>)]]></description>
			<content:encoded><![CDATA[Due to some issues with WorldGuard, sponsors have been able to customize their rooms at The Inn. I understand that you all are very happy being able to place your valuables in there, but it's not what the Inn is intended for.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">We want to fix this ASAP but we need you to reset the room to the original state within <span style="font-style: italic;" class="mycode_i">48 hours</span>. Any extra chests or other blocks will be removed.</span> There should only be one single chest in the room.<br />
<br />
We also plan to make some changes in the Inn to allow for more sponsor rooms, which is why we haven't been giving more sponsors rooms recently.<br />
<br />
Finally, I'd like to thank you another time for donating. We're getting really close to another server upgrade already (<a href="http://kiwike.se/wiki/index.php/Server" target="_blank" class="mycode_url">See new server specs here</a>)]]></content:encoded>
		</item>
	</channel>
</rss>