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Bukkit requires very specific names when referring to items, and these names are used by ChestShop. So, here is a list of all of the names Bukkit has set, with the ID's beside. Unobtainable items are unincluded. The lowercase name is the official Minecraft name, while the uppercase name is the Bukkit name. This page was last updated  {{REVISIONMONTH}}/{{REVISIONDAY}}/{{REVISIONYEAR}}, so, if Minecraft has been updated since then, this page may be out of date
 
Bukkit requires very specific names when referring to items, and these names are used by ChestShop. So, here is a list of all of the names Bukkit has set, with the ID's beside. Unobtainable items are unincluded. The lowercase name is the official Minecraft name, while the uppercase name is the Bukkit name. This page was last updated  {{REVISIONMONTH}}/{{REVISIONDAY}}/{{REVISIONYEAR}}, so, if Minecraft has been updated since then, this page may be out of date
 
==Blocks==
 
==Blocks==
 +
{|
 +
|- Stone
 +
|| STONE(1)
 +
|- Grass Block
 +
|| GRASS(2)
 +
|- Dirt
 +
|| DIRT(3)
 +
|- Cobblestone
 +
|| COBBLESTONE(4)
 +
|- Wooden Planks
 +
|| Oak
 +
|| WOOD(5)
 +
|| Pine
 +
|| WOOD:1(5:1)
 +
|| Birch
 +
|| WOOD:2(5:2)
 +
|| Jungle
 +
|| WOOD:3(5:3)
 +
|- Sapling
 +
|| Oak
 +
|| SAPLING(6)
 +
|| Pine
 +
|| SAPLING:1(6:1)
 +
|| Birch
 +
|| SAPLING:2(6:2)
 +
|| Jungle
 +
|| SAPLING:3(6:3)
 +
|- Sand
 +
|| SAND(12)
 +
|- Gravel
 +
|| GRAVEL(13)
 +
|- Gold Ore
 +
|| GOLD_ORE(14)
 +
|- Iron Ore
 +
|| IRON_ORE(15)
 +
|- Coal Ore
  
* Stone
+
|| COAL_ORE(16)
** STONE(1)
+
|- Wood
* Grass Block
+
|| Oak
** GRASS(2)
+
|| LOG(17)
* Dirt
+
|| Pine
** DIRT(3)
+
|| LOG:1(17:1)  
* Cobblestone
+
|| Birch
** COBBLESTONE(4)
+
|| LOG:2(17:2)
* Wooden Planks
+
|| Jungle
** Oak
+
|| LOG:3(17:3)
*** WOOD(5)
 
** Pine
 
*** WOOD:1(5:1)
 
** Birch
 
*** WOOD:2(5:2)
 
** Jungle
 
*** WOOD:3(5:3)
 
* Sapling
 
** Oak
 
*** SAPLING(6)
 
** Pine
 
*** SAPLING:1(6:1)
 
** Birch
 
*** SAPLING:2(6:2)
 
** Jungle
 
*** SAPLING:3(6:3)
 
* Sand
 
** SAND(12)
 
* Gravel
 
** GRAVEL(13)
 
* Gold Ore
 
** GOLD_ORE(14)
 
* Iron Ore
 
** IRON_ORE(15)
 
* Coal Ore
 
  
** COAL_ORE(16)
+
|- Leaves
* Wood
+
|| Oak
** Oak
+
|| LEAVES(18)
*** LOG(17)
+
|| Pine
** Pine
+
|| LEAVES:1(18:1)  
*** LOG:1(17:1)  
+
|| Birch
** Birch
+
|| LEAVES:2(18:2)
*** LOG:2(17:2)
+
|| Jungle
** Jungle
+
|| LEAVES:3(18:3)  
*** LOG:3(17:3)
+
|- Glass
 +
|| GLASS(20)
 +
|- Lapis Ore
  
* Leaves
+
|| LAPIS_ORE(21)
** Oak
 
*** LEAVES(18)
 
** Pine
 
*** LEAVES:1(18:1)
 
** Birch
 
*** LEAVES:2(18:2)
 
** Jungle
 
*** LEAVES:3(18:3)
 
* Glass
 
** GLASS(20)
 
* Lapis Ore
 
  
** LAPIS_ORE(21)
+
|- Lapis Block
 +
|| LAPIS_BLOCK(22)
 +
|- Dispenser
  
* Lapis Block
+
|| DISPENSER(23)
** LAPIS_BLOCK(22)
+
|- Sandstone
* Dispenser
 
  
** DISPENSER(23)
+
|| Normal
* Sandstone
+
|| SANDSTONE(24)
  
** Normal
+
|| Chiseled
*** SANDSTONE(24)
+
||  SANDSTONE:1(24:1)
  
** Chiseled
+
|| Smooth
*** SANDSTONE:1(24:1)
+
|| SANDSTONE:2(24:2)  
 +
|- Note Block
  
** Smooth
+
|| NOTE_BLOCK(25)
***  SANDSTONE:2(24:2)  
 
* Note Block
 
  
** NOTE_BLOCK(25)
+
|- Powered Rail
 +
|| POWERED_RAIL(27)
 +
|- Detector Rail
 +
|| DETECTOR_RAIL(28)
 +
|- Sticky Piston
 +
|| PISTON_STICKY_BASE(29)
  
* Powered Rail
+
|- Tall Grass
** POWERED_RAIL(27)
+
|| LONG_GRASS(31)
* Detector Rail
+
|- Dead Bush
** DETECTOR_RAIL(28)
+
|| DEAD_BUSH(32)
* Sticky Piston
+
|- Piston
** PISTON_STICKY_BASE(29)
+
|| PISTON_BASE(33)
 +
|- Wool
 +
||White
 +
|| WOOL(35)  
  
* Tall Grass
+
|| Orange
** LONG_GRASS(31)
 
* Dead Bush
 
** DEAD_BUSH(32)
 
* Piston
 
** PISTON_BASE(33)
 
* Wool
 
**White
 
*** WOOL(35)
 
  
** Orange
+
|| WOOL:1(35:1)
  
*** WOOL:1(35:1)
+
|| Magenta
  
** Magenta
+
|| WOOL:2(35:2)
 +
|| Light Blue
 +
|| WOOL:3(35:3)
 +
|| Yellow
  
*** WOOL:2(35:2)
+
|| WOOL:4(35:4)
** Light Blue
+
|| Lime
*** WOOL:3(35:3)
 
** Yellow
 
  
*** WOOL:4(35:4)
+
|| WOOL:5(35:5)  
** Lime
+
|| Pink
  
*** WOOL:5(35:5)  
+
|| WOOL:6(35:6)
** Pink
 
  
*** WOOL:6(35:6)
+
|| Dark gray
  
** Dark gray
+
|| WOOL:7(35:7)
 +
|| Light Gray
  
*** WOOL:7(35:7)
+
|| WOOL:8(35:8)
** Light Gray
 
  
*** WOOL:8(35:8)
+
|| Cyan
 +
|| WOOL:9(35:9)
  
** Cyan
+
|| Purple
*** WOOL:9(35:9)
 
  
** Purple
+
|| WOOL:10(35:10)
 +
|| Blue
  
*** WOOL:10(35:10)  
+
|| WOOL:11(35:11)  
** Blue
+
|| Brown
  
*** WOOL:11(35:11)  
+
|| WOOL:12(35:12)
** Brown
 
  
*** WOOL:12(35:12)
+
|| Dark green
  
** Dark green
+
|| WOOL:13(35:13)
  
*** WOOL:13(35:13)
+
|| Red
  
** Red
+
|| WOOL:14(35:14)
  
*** WOOL:14(35:14)
+
|| Black
  
** Black
+
|| WOOL:15(35:15)
 +
|- Dandelion
 +
|| YELLOW_FLOWER(37)
 +
|- Rose
 +
|| RED_ROSE(38)
 +
|- Brown Mushroom
 +
|| BROWN_MUSHROOM(39)
 +
|- Red Mushroom
 +
|| RED_MUSHROOM(40)
 +
|- Gold Block
 +
|| GOLD_BLOCK(41)
 +
|- Iron Block
 +
|| IRON_BLOCK(42)
 +
|- Slabs
  
*** WOOL:15(35:15)
+
|| Stone
* Dandelion
+
|| STEP(44)
** YELLOW_FLOWER(37)
+
|| Sandstone
* Rose
+
|| STEP:1(44:1)
** RED_ROSE(38)
 
* Brown Mushroom
 
** BROWN_MUSHROOM(39)
 
* Red Mushroom
 
** RED_MUSHROOM(40)
 
* Gold Block
 
** GOLD_BLOCK(41)
 
* Iron Block
 
** IRON_BLOCK(42)
 
* Slabs
 
  
** Stone
+
|| Wooden
*** STEP(44)
+
|| STEP:2(44:2)
** Sandstone
 
*** STEP:1(44:1)
 
  
** Wooden
+
|| Cobblestone
*** STEP:2(44:2)
+
|| STEP:2(44:2)  
 
+
|}
** Cobblestone
 
*** STEP:2(44:2)
 
 
BRICK(45),
 
BRICK(45),
  
Line 543: Line 544:
 
COOKIE(357),
 
COOKIE(357),
  
/**
+
/||
  
* @see MapView
+
|- @see MapView
  
*/
+
|-/
  
 
MAP(358, 1, MaterialData.class),
 
MAP(358, 1, MaterialData.class),
Line 579: Line 580:
 
NETHER_STALK(372),
 
NETHER_STALK(372),
  
/**
+
/||
  
* @see Potion
+
|- @see Potion
  
*/
+
|-/
  
 
POTION(373, 1, MaterialData.class),
 
POTION(373, 1, MaterialData.class),

Revision as of 14:48, 24 September 2012

Underconstruction.png Template:Shortcut}}This page is a work in progress. Please help us by adding information to it.

{{#if:|
{{{comment}}}}}


Bukkit requires very specific names when referring to items, and these names are used by ChestShop. So, here is a list of all of the names Bukkit has set, with the ID's beside. Unobtainable items are unincluded. The lowercase name is the official Minecraft name, while the uppercase name is the Bukkit name. This page was last updated 09/24/2012, so, if Minecraft has been updated since then, this page may be out of date

Blocks

STONE(1)
GRASS(2)
DIRT(3)
COBBLESTONE(4)
Oak WOOD(5) Pine WOOD:1(5:1) Birch WOOD:2(5:2) Jungle WOOD:3(5:3)
Oak SAPLING(6) Pine SAPLING:1(6:1) Birch SAPLING:2(6:2) Jungle SAPLING:3(6:3)
SAND(12)
GRAVEL(13)
GOLD_ORE(14)
IRON_ORE(15)
COAL_ORE(16)
Oak LOG(17) Pine LOG:1(17:1) Birch LOG:2(17:2) Jungle LOG:3(17:3)
Oak LEAVES(18) Pine LEAVES:1(18:1) Birch LEAVES:2(18:2) Jungle LEAVES:3(18:3)
GLASS(20)
LAPIS_ORE(21)
LAPIS_BLOCK(22)
DISPENSER(23)
Normal SANDSTONE(24) Chiseled SANDSTONE:1(24:1) Smooth SANDSTONE:2(24:2)
NOTE_BLOCK(25)
POWERED_RAIL(27)
DETECTOR_RAIL(28)
PISTON_STICKY_BASE(29)
LONG_GRASS(31)
DEAD_BUSH(32)
PISTON_BASE(33)
White WOOL(35) Orange WOOL:1(35:1) Magenta WOOL:2(35:2) Light Blue WOOL:3(35:3) Yellow WOOL:4(35:4) Lime WOOL:5(35:5) Pink WOOL:6(35:6) Dark gray WOOL:7(35:7) Light Gray WOOL:8(35:8) Cyan WOOL:9(35:9) Purple WOOL:10(35:10) Blue WOOL:11(35:11) Brown WOOL:12(35:12) Dark green WOOL:13(35:13) Red WOOL:14(35:14) Black WOOL:15(35:15)
YELLOW_FLOWER(37)
RED_ROSE(38)
BROWN_MUSHROOM(39)
RED_MUSHROOM(40)
GOLD_BLOCK(41)
IRON_BLOCK(42)
Stone STEP(44) Sandstone STEP:1(44:1) Wooden STEP:2(44:2) Cobblestone STEP:2(44:2)

BRICK(45),

TNT(46),

BOOKSHELF(47),

MOSSY_COBBLESTONE(48),

OBSIDIAN(49),

TORCH(50, Torch.class),

FIRE(51),

MOB_SPAWNER(52),

WOOD_STAIRS(53, Stairs.class),

CHEST(54, Chest.class),

REDSTONE_WIRE(55, RedstoneWire.class),

DIAMOND_ORE(56),

DIAMOND_BLOCK(57),

WORKBENCH(58),

CROPS(59, Crops.class),

SOIL(60, MaterialData.class),

FURNACE(61, Furnace.class),

BURNING_FURNACE(62, Furnace.class),

SIGN_POST(63, 64, Sign.class),

WOODEN_DOOR(64, Door.class),

LADDER(65, Ladder.class),

RAILS(66, Rails.class),

COBBLESTONE_STAIRS(67, Stairs.class),

WALL_SIGN(68, 64, Sign.class),

LEVER(69, Lever.class),

STONE_PLATE(70, PressurePlate.class),

IRON_DOOR_BLOCK(71, Door.class),

WOOD_PLATE(72, PressurePlate.class),

REDSTONE_ORE(73),

GLOWING_REDSTONE_ORE(74),

REDSTONE_TORCH_OFF(75, RedstoneTorch.class),

REDSTONE_TORCH_ON(76, RedstoneTorch.class),

STONE_BUTTON(77, Button.class),

SNOW(78),

ICE(79),

SNOW_BLOCK(80),

CACTUS(81, MaterialData.class),

CLAY(82),

SUGAR_CANE_BLOCK(83, MaterialData.class),

JUKEBOX(84),

FENCE(85),

PUMPKIN(86, Pumpkin.class),

NETHERRACK(87),

SOUL_SAND(88),

GLOWSTONE(89),

PORTAL(90),

JACK_O_LANTERN(91, Pumpkin.class),

CAKE_BLOCK(92, 64, Cake.class),

DIODE_BLOCK_OFF(93, Diode.class),

DIODE_BLOCK_ON(94, Diode.class),

LOCKED_CHEST(95),

TRAP_DOOR(96, TrapDoor.class),

MONSTER_EGGS(97, MonsterEggs.class),

SMOOTH_BRICK(98, SmoothBrick.class),

HUGE_MUSHROOM_1(99, Mushroom.class),

HUGE_MUSHROOM_2(100, Mushroom.class),

IRON_FENCE(101),

THIN_GLASS(102),

MELON_BLOCK(103),

PUMPKIN_STEM(104, MaterialData.class),

MELON_STEM(105, MaterialData.class),

VINE(106, Vine.class),

FENCE_GATE(107, Gate.class),

BRICK_STAIRS(108, Stairs.class),

SMOOTH_STAIRS(109, Stairs.class),

MYCEL(110),

WATER_LILY(111),

NETHER_BRICK(112),

NETHER_FENCE(113),

NETHER_BRICK_STAIRS(114, Stairs.class),

NETHER_WARTS(115, MaterialData.class),

ENCHANTMENT_TABLE(116),

BREWING_STAND(117, MaterialData.class),

CAULDRON(118, Cauldron.class),

ENDER_PORTAL(119),

ENDER_PORTAL_FRAME(120),

ENDER_STONE(121),

DRAGON_EGG(122),

REDSTONE_LAMP_OFF(123),

REDSTONE_LAMP_ON(124),

Items

IRON_SPADE(256, 1, 250),

IRON_PICKAXE(257, 1, 250),

IRON_AXE(258, 1, 250),

FLINT_AND_STEEL(259, 1, 64),

APPLE(260),

BOW(261, 1, 384),

ARROW(262),

COAL(263, Coal.class),

DIAMOND(264),

IRON_INGOT(265),

GOLD_INGOT(266),

IRON_SWORD(267, 1, 250),

WOOD_SWORD(268, 1, 59),

WOOD_SPADE(269, 1, 59),

WOOD_PICKAXE(270, 1, 59),

WOOD_AXE(271, 1, 59),

STONE_SWORD(272, 1, 131),

STONE_SPADE(273, 1, 131),

STONE_PICKAXE(274, 1, 131),

STONE_AXE(275, 1, 131),

DIAMOND_SWORD(276, 1, 1561),

DIAMOND_SPADE(277, 1, 1561),

DIAMOND_PICKAXE(278, 1, 1561),

DIAMOND_AXE(279, 1, 1561),

STICK(280),

BOWL(281),

MUSHROOM_SOUP(282, 1),

GOLD_SWORD(283, 1, 32),

GOLD_SPADE(284, 1, 32),

GOLD_PICKAXE(285, 1, 32),

GOLD_AXE(286, 1, 32),

STRING(287),

FEATHER(288),

SULPHUR(289),

WOOD_HOE(290, 1, 59),

STONE_HOE(291, 1, 131),

IRON_HOE(292, 1, 250),

DIAMOND_HOE(293, 1, 1561),

GOLD_HOE(294, 1, 32),

SEEDS(295),

WHEAT(296),

BREAD(297),

LEATHER_HELMET(298, 1, 55),

LEATHER_CHESTPLATE(299, 1, 80),

LEATHER_LEGGINGS(300, 1, 75),

LEATHER_BOOTS(301, 1, 65),

CHAINMAIL_HELMET(302, 1, 165),

CHAINMAIL_CHESTPLATE(303, 1, 240),

CHAINMAIL_LEGGINGS(304, 1, 225),

CHAINMAIL_BOOTS(305, 1, 195),

IRON_HELMET(306, 1, 165),

IRON_CHESTPLATE(307, 1, 240),

IRON_LEGGINGS(308, 1, 225),

IRON_BOOTS(309, 1, 195),

DIAMOND_HELMET(310, 1, 363),

DIAMOND_CHESTPLATE(311, 1, 528),

DIAMOND_LEGGINGS(312, 1, 495),

DIAMOND_BOOTS(313, 1, 429),

GOLD_HELMET(314, 1, 77),

GOLD_CHESTPLATE(315, 1, 112),

GOLD_LEGGINGS(316, 1, 105),

GOLD_BOOTS(317, 1, 91),

FLINT(318),

PORK(319),

GRILLED_PORK(320),

PAINTING(321),

GOLDEN_APPLE(322),

SIGN(323, 16),

WOOD_DOOR(324, 1),

BUCKET(325, 16),

WATER_BUCKET(326, 1),

LAVA_BUCKET(327, 1),

MINECART(328, 1),

SADDLE(329, 1),

IRON_DOOR(330, 1),

REDSTONE(331),

SNOW_BALL(332, 16),

BOAT(333, 1),

LEATHER(334),

MILK_BUCKET(335, 1),

CLAY_BRICK(336),

CLAY_BALL(337),

SUGAR_CANE(338),

PAPER(339),

BOOK(340),

SLIME_BALL(341),

STORAGE_MINECART(342, 1),

POWERED_MINECART(343, 1),

EGG(344, 16),

COMPASS(345),

FISHING_ROD(346, 1, 64),

WATCH(347),

GLOWSTONE_DUST(348),

RAW_FISH(349),

COOKED_FISH(350),

INK_SACK(351, Dye.class),

BONE(352),

SUGAR(353),

CAKE(354, 1),

BED(355, 1),

DIODE(356),

COOKIE(357),

/||

|- @see MapView

|-/

MAP(358, 1, MaterialData.class),

SHEARS(359, 1, 238),

MELON(360),

PUMPKIN_SEEDS(361),

MELON_SEEDS(362),

RAW_BEEF(363),

COOKED_BEEF(364),

RAW_CHICKEN(365),

COOKED_CHICKEN(366),

ROTTEN_FLESH(367),

ENDER_PEARL(368, 16),

BLAZE_ROD(369),

GHAST_TEAR(370),

GOLD_NUGGET(371),

NETHER_STALK(372),

/||

|- @see Potion

|-/

POTION(373, 1, MaterialData.class),

GLASS_BOTTLE(374),

SPIDER_EYE(375),

FERMENTED_SPIDER_EYE(376),

BLAZE_POWDER(377),

MAGMA_CREAM(378),

BREWING_STAND_ITEM(379),

CAULDRON_ITEM(380),

EYE_OF_ENDER(381),

SPECKLED_MELON(382),

MONSTER_EGG(383, 64, SpawnEgg.class),

EXP_BOTTLE(384, 64),

FIREBALL(385, 64),

GOLD_RECORD(2256, 1),

GREEN_RECORD(2257, 1),

RECORD_3(2258, 1),

RECORD_4(2259, 1),

RECORD_5(2260, 1),

RECORD_6(2261, 1),

RECORD_7(2262, 1),

RECORD_8(2263, 1),

RECORD_9(2264, 1),

RECORD_10(2265, 1),

RECORD_11(2266, 1),

WOOD_DOUBLE_STEP(125, WoodenStep.class),

WOOD_STEP(126, WoodenStep.class),

COCOA(127, CocoaPlant.class),

SANDSTONE_STAIRS(128, Stairs.class),

EMERALD_ORE(129),

ENDER_CHEST(130, EnderChest.class),

TRIPWIRE_HOOK(131, TripwireHook.class),

TRIPWIRE(132, Tripwire.class),

EMERALD_BLOCK(133),

SPRUCE_WOOD_STAIRS(134, Stairs.class),

BIRCH_WOOD_STAIRS(135, Stairs.class),

JUNGLE_WOOD_STAIRS(136, Stairs.class),

BOOK_AND_QUILL(386, 1),

WRITTEN_BOOK(387, 1),

EMERALD(388, 64);


https://github.com/Bukkit/Bukkit/blob/master/src/main/java/org/bukkit/Material.java