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:The Grand War
The Grand War included the nations of Drackoneon and The Republic of Helvanthar as the main fighting force driving back the town of The Grand.
Rising Action
Before the war was officially announced by Android24557, the leader of Helvanthar, several raids were conducted on the part of the members of The Grand, including Spammuff, Pwolbart, NLewis, and RobertF.
Although impenetrable, Bludwick in it's locked down state remained on high alert as several unidentified raiders made their way through the outer streets. The Republic had no reason to fear any known enemy state since the end of the Cornerstone War and preceding that, the Viking War. It was thought at first to be a nomadic group that merely wished to cause trouble in attacking the server's largest powerhouse. As it turns out, the raiders were members of The Grand, a town that had just sprouted to the far East of Mavenholm, and was thought to be friendly as they had not a week earlier called Android24557 over to help them fix a redstone bridge problem they were having. Nevertheless, Android could not allow an enemy state to continue attacks on his very citizens, and war had been declared.
War
With the war officially announced between the two political states, mass fighting ensued. In the first significant battle, the nation of Drackoneon decided to join and help fight the chaos being caused by The Grand. This battle took place directly behind The Grand Mansion with two outposts. One atop a hill and utilized by The 'Grandies', as they were later called by Android, and the other a large rectangular building in which the Alliance stored their goods. The Mansion was broken into after the opposition had logged off, and the fire had been thought to have been quelled. They could not have been more wrong when a new Grand base was found in the snowy North. This new base had brilliant defenses as it was build inside a mountain and more great battles ensued. The Grandies scattered again and found their way to the last base in which battles had taken place. It ended the same way with them escaping once again.
The End
The war ended when the members of The Grand were temporarily banned for adding other banned and inactive players to their town in order to get enough members to create a nation. They were caught in the act and for the rest of 2.0, NLewis could not be in a commanding position in a town. Helvanthar had been declared the victor and their win count rose to three.