![]() |
1.8 Changelist - Printable Version +- Kiwike forums (http://kiwike.yottabyte.nu/forum) +-- Forum: Community (http://kiwike.yottabyte.nu/forum/forumdisplay.php?fid=5) +--- Forum: Bin (http://kiwike.yottabyte.nu/forum/forumdisplay.php?fid=27) +---- Forum: Kiwike 2.0 archives (http://kiwike.yottabyte.nu/forum/forumdisplay.php?fid=3) +----- Forum: Server discussion (http://kiwike.yottabyte.nu/forum/forumdisplay.php?fid=32) +----- Thread: 1.8 Changelist (/showthread.php?tid=1847) Pages:
1
2
|
1.8 Changelist - RobertF - 09-14-2011 Minecraft Beta 1.8 is out NOW!!! Added a brand new biome generation code that simplifies life a lot and makes things much more exciting for the future Added new mob; Endermen Added FOV slider Added brightness slider Added randomly generated ravines Killing a monster makes it drop experience orbs The player can level up by gathering experience orbs Added randomly generated houses Added huge mushrooms Using bonemeal on small mushrooms grows the mushroom into a giant mushroom if there’s room Rewrote the light rendering to use multitexturing instead of direct colors Sky light and block light have different tints, cool colors for sky light, warm for block lights Added critical hits that deal +50% damage, plus an extra point to make crits with weak weapons worth it If the player hits a mob while falling, they always hit a critical hit The game now keeps track of damage sources and types Some damage type ignore armor now; drowning, being on fire (but not being IN a fire), falling out of the world Ice now only spreads next to existing ice or from coast areas Made the explosions prettier Made level height depend on a single variable (the level height still is 128, but it’s more moddable now) Added sprinting Added hunger Food is now stackable Improved the logo Added suspended particles to water Added a server list so you can remember multiple servers The player regenerates slowly while the food bar is high Eating food now takes time + Skeletons hold their bows better now Added melons Made melons and pumpkins farmable Animals that get hurt will flee randomly for a short while Pigs have snouts now Made a flashier title screen Looking towards the sun during sunset/sunrise changes fog color Added fence gates Added a player list to multiplayer Added Silverfish Added Cave Spider Added huge underground dungeons (stronghold) Added underground mine shafts Added melon twice, it seems Added sprouts for melons and pumpkins Added vines + Added iron bars Fixed mushrooms spreading infinitely Fixed caves generating with too many dead ends Removed Herobrine RE: 1.8 Changelist - Sir Prize - 09-14-2011 I am loving the bows now. Really makes it worth using the bow. RE: 1.8 Changelist - geckosquid - 09-14-2011 I can't wait to try it out! Damn you, school... RE: 1.8 Changelist - Leadmau5 - 09-14-2011 (09-14-2011, 19:06)geckosquid Wrote: I can't wait to try it out! Damn you, school... Trolololollolololol school? BAHAHAH. Finished 2 hours ago. RE: 1.8 Changelist - Spammuff - 09-14-2011 I DIDNT EVEN HAVE TO GO IN TODAY! U JELLY! RE: 1.8 Changelist - asdfasdflkjty911 - 09-14-2011 Im sick so I get to stay home.. RE: 1.8 Changelist - geckosquid - 09-14-2011 Am I seriously the only one who has to endure this torment? RE: 1.8 Changelist - MainDigger - 09-14-2011 I love how this thread went of-topic in like 3 posts. We are really bad at this, aren't we? ![]() RE: 1.8 Changelist - Unreal22 - 09-14-2011 Ohhh my god! They removed Herobrine... AGAIN! RE: 1.8 Changelist - Leadmau5 - 09-14-2011 (09-14-2011, 20:17)Unreal22 Wrote: Ohhh my god! They removed Herobrine... AGAIN! ![]() ![]() ![]() ![]() |