09-14-2011, 14:42,
(This post was last modified: 09-14-2011, 14:43 by RobertF.)
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RobertF
Redstone Miner
RobertF
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Posts: 230
Threads: 14
Joined: Mar 2011
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1.8 Changelist
Minecraft Beta 1.8 is out NOW!!!
Added a brand new biome generation code that simplifies life a lot and makes things much more exciting for the future
Added new mob; Endermen
Added FOV slider
Added brightness slider
Added randomly generated ravines
Killing a monster makes it drop experience orbs
The player can level up by gathering experience orbs
Added randomly generated houses
Added huge mushrooms
Using bonemeal on small mushrooms grows the mushroom into a giant mushroom if there’s room
Rewrote the light rendering to use multitexturing instead of direct colors
Sky light and block light have different tints, cool colors for sky light, warm for block lights
Added critical hits that deal +50% damage, plus an extra point to make crits with weak weapons worth it
If the player hits a mob while falling, they always hit a critical hit
The game now keeps track of damage sources and types
Some damage type ignore armor now; drowning, being on fire (but not being IN a fire), falling out of the world
Ice now only spreads next to existing ice or from coast areas
Made the explosions prettier
Made level height depend on a single variable (the level height still is 128, but it’s more moddable now)
Added sprinting
Added hunger
Food is now stackable
Improved the logo
Added suspended particles to water
Added a server list so you can remember multiple servers
The player regenerates slowly while the food bar is high
Eating food now takes time + Skeletons hold their bows better now
Added melons
Made melons and pumpkins farmable
Animals that get hurt will flee randomly for a short while
Pigs have snouts now
Made a flashier title screen
Looking towards the sun during sunset/sunrise changes fog color
Added fence gates
Added a player list to multiplayer
Added Silverfish
Added Cave Spider
Added huge underground dungeons (stronghold)
Added underground mine shafts
Added melon twice, it seems
Added sprouts for melons and pumpkins
Added vines + Added iron bars
Fixed mushrooms spreading infinitely
Fixed caves generating with too many dead ends
Removed Herobrine
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09-14-2011, 18:06,
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Sir Prize
Bedrock Miner
Hoiafar
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Posts: 1,280
Threads: 42
Joined: Jun 2011
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Hoiafar
Hoiafar
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Hoiafar
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RE: 1.8 Changelist
I am loving the bows now. Really makes it worth using the bow.
I wish I was an insane space wizard.
sethd13 Wrote:i like misquoting people
Spammuf Wrote:I have a severe craving for gold.
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09-14-2011, 19:06,
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geckosquid
Bookshelf Miner
geckosquid
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Posts: 2,973
Threads: 126
Joined: Jan 2011
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geckomaster576
Christian.Bolles
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N/A
geckosquid
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RE: 1.8 Changelist
I can't wait to try it out! Damn you, school...
Love,
Gecko
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09-14-2011, 19:14,
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Leadmau5
Coal Miner
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Posts: 98
Threads: 6
Joined: May 2011
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RE: 1.8 Changelist
(09-14-2011, 19:06)geckosquid Wrote: I can't wait to try it out! Damn you, school...
Trolololollolololol school? BAHAHAH. Finished 2 hours ago.
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09-14-2011, 19:45,
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Spammuff
Bookshelf Miner
Spammuff
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Posts: 1,620
Threads: 50
Joined: Apr 2011
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RE: 1.8 Changelist
I DIDNT EVEN HAVE TO GO IN TODAY! U JELLY!
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09-14-2011, 20:01,
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asdfasdflkjty911
Bedrock Miner
asdfasdflkjty911
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Posts: 1,472
Threads: 98
Joined: Jan 2011
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DirtyR0jo
Alec.Harward
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DirtyR0jo
Frank_the_zumbi
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RE: 1.8 Changelist
Im sick so I get to stay home..
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09-14-2011, 20:11,
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geckosquid
Bookshelf Miner
geckosquid
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Posts: 2,973
Threads: 126
Joined: Jan 2011
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geckomaster576
Christian.Bolles
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N/A
geckosquid
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RE: 1.8 Changelist
Am I seriously the only one who has to endure this torment?
Love,
Gecko
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09-14-2011, 20:14,
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MainDigger
Bedrock Miner
MainDigger
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Posts: 1,160
Threads: 18
Joined: Jan 2011
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76561198012031871
johhe_j
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TheMainCann0n
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RE: 1.8 Changelist
I love how this thread went of-topic in like 3 posts. We are really bad at this, aren't we?
RIP Virus Signature
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09-14-2011, 20:17,
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Unreal22
Diamond Miner
Unreal22
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Posts: 595
Threads: 13
Joined: Apr 2011
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RE: 1.8 Changelist
Ohhh my god! They removed Herobrine... AGAIN!
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