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Updated to 1.0.0
12-07-2011, 00:21,
Post: #31
RE: Updated to 1.0.0
(12-06-2011, 22:43)doggypwn Wrote:
(12-06-2011, 16:59)StayPuff Wrote:
(12-06-2011, 16:51)asdfasdflkjty911 Wrote: Awwwww so in thery you could have walked a couple thousand blocks back and then made a nether portal and then wind up outside the normal boundary?? Or am I just dumb..

Technically yes, but it would have put you back into Mavenholm. I made a Nether portal by the edge of the map, and since the Nether is so broken in multiplayer, the portal was outside of the boundaries and whenever I went back through I ended in Mavenholm.

What
Nether isn't broken, that's how it works. The distance traveled in the nether is something like 1 block in nether equals 8 blocks in overworld.

I meant going through the same portal. In multiplayer, when you travel through the same portal you originally go thorugh, it shoots you off somewhere else most of the time.
HerpDerp

"If ignorance is bliss, then knock the smile off my face."
—Zach de la Rocha

"People should not be afraid of their Governments. Governments should be afraid of their people." -V
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12-07-2011, 01:36, (This post was last modified: 12-07-2011, 01:36 by sethd13.)
Post: #32
RE: Updated to 1.0.0
Y NO MAP !!!!!! Why! RESET
RESET NOOOOOOOOOW

(08-21-2012, 03:16)Cerce Wrote: Molesting children is just a bonus.
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12-07-2011, 05:05,
Post: #33
RE: Updated to 1.0.0
Yotta make an End portal they arent spawned if were using older maps
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12-07-2011, 05:16,
Post: #34
RE: Updated to 1.0.0
(12-07-2011, 05:05)conor1121 Wrote: Yotta make an End portal they arent spawned if were using older maps

Wow, you're silly. He generated a new strip of land for 1.0.0, dummy.

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12-07-2011, 05:29,
Post: #35
RE: Updated to 1.0.0
(12-07-2011, 05:16)doggypwn Wrote:
(12-07-2011, 05:05)conor1121 Wrote: Yotta make an End portal they arent spawned if were using older maps

Wow, you're silly. He generated a new strip of land for 1.0.0, dummy.

Now, now doggy. Name calling is not nice. Don't make me get Tristo on you.
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12-07-2011, 06:00, (This post was last modified: 12-07-2011, 06:00 by Sebiale.)
Post: #36
RE: Updated to 1.0.0
Or we could just wait for Revamped.
We could make it a race to see who can kill The Ender Dragon first. Laugh
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12-07-2011, 19:08,
Post: #37
RE: Updated to 1.0.0
The would be too anti-climactic, to have a tiny group of people kill the Ender Dragon, like Alphonse and natain on the temp map. Then, nobody ever gets to venture down there again.
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12-07-2011, 23:33,
Post: #38
RE: Updated to 1.0.0
(12-07-2011, 19:08)Android Wrote: The would be too anti-climactic, to have a tiny group of people kill the Ender Dragon, like Alphonse and natain on the temp map. Then, nobody ever gets to venture down there again.
You can't enter the End again after the Dragon is killed?
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12-07-2011, 23:47,
Post: #39
RE: Updated to 1.0.0
(12-07-2011, 23:33)Sebiale Wrote:
(12-07-2011, 19:08)Android Wrote: The would be too anti-climactic, to have a tiny group of people kill the Ender Dragon, like Alphonse and natain on the temp map. Then, nobody ever gets to venture down there again.
You can't enter the End again after the Dragon is killed?

You can, there is just nothing to do there.
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12-08-2011, 04:17,
Post: #40
RE: Updated to 1.0.0
Aww D: can we find a way for the Enderdragon to respawn every day?
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