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Update 1.1.7
05-13-2012, 17:22, (This post was last modified: 05-13-2012, 17:25 by yottabyte.)
Post: #1
Update 1.1.7
  • Fixed the vote reminders to account for the minestatus timezone
  • Added /enchant for donors
  • Sponsors are now always orange in the tab player list because the random colors was becoming a pain. (Sorry I still love you sponsors)

Some notes on the /enchant command:
  • Using /enchant <number> will set what level you want your enchantment to be
  • The top choice in the enchantment table will always be your preferred level
  • It still requires an enchantment table and whatever amount of bookshelves around it to work
  • Use /enchant to set the preferred level to your current level.
  • Use /enchant again to reset your preferred level and make the enchantment table function normally
  • Huzzah for no more endless clicking to get level 50 in the damn table.

AwwYeah

PS I know you wanted fixed strongholds and loot in this update please don't hurt me.

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05-13-2012, 18:16,
Post: #2
RE: Update 1.1.7
Enchanting made easiear,
Yotta I love you <3
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05-13-2012, 19:17,
Post: #3
RE: Update 1.1.7
Ok since you added /enchant ... I won't hurt you. but, it must be in the next update! Tongue
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05-13-2012, 20:19,
Post: #4
RE: Update 1.1.7
make it translate the enchantments
Why!

(08-21-2012, 03:16)Cerce Wrote: Molesting children is just a bonus.
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05-13-2012, 23:17,
Post: #5
RE: Update 1.1.7
Yotta is working? EWBTE

But not on territories OriginalRage

[Image: attachment.php?aid=52]
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05-14-2012, 03:09,
Post: #6
RE: Update 1.1.7
(05-13-2012, 20:19)sethd13 Wrote: make it translate the enchantments
Why!

You can easily do that yourself, just get a replacement image for the enchantment character image.
Here's one to save you the trouble looking, allthough the enchantments being translated, the tekst is still kind of useless.

(10-14-2012, 06:21)sethd13 Wrote: 9/10 actually really liked that <3 party always has good music
[Image: Kon-Signature-2.gif]
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05-14-2012, 03:10, (This post was last modified: 05-14-2012, 03:11 by Crashlander04.)
Post: #7
RE: Update 1.1.7
Honestly, idk if stronghold loot updates would be necessary yotta, Leo continuously gets out with gold and diamond tools and armor - I say we leave it as is and may the odds be ever in your favour.
Instead, I think we should work on changing my tag in the player list to orange too (since it worked before) Sad

[Image: britgif.gif]
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05-14-2012, 08:29,
Post: #8
RE: Update 1.1.7
(05-14-2012, 03:10)Crashlander04 Wrote: Honestly, idk if stronghold loot updates would be necessary yotta, Leo continuously gets out with gold and diamond tools and armor - I say we leave it as is and may the odds be ever in your favour.
Instead, I think we should work on changing my tag in the player list to orange too (since it worked before) Sad

He's not needing to fix the loot you silly goose, rather all the bugs that strongholds have and the end being unusable.
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05-14-2012, 11:08,
Post: #9
RE: Update 1.1.7
(05-14-2012, 08:29)DjFuzz Wrote:
(05-14-2012, 03:10)Crashlander04 Wrote: Honestly, idk if stronghold loot updates would be necessary yotta, Leo continuously gets out with gold and diamond tools and armor - I say we leave it as is and may the odds be ever in your favour.
Instead, I think we should work on changing my tag in the player list to orange too (since it worked before) Sad

He's not needing to fix the loot you silly goose, rather all the bugs that strongholds have and the end being unusable.

False, he's needing to fix the loot as well. That is, unless people enjoy stone hoes and seeds in their treasure chests.
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05-14-2012, 11:50,
Post: #10
RE: Update 1.1.7
Isn't that the point in loot being random? Unless you want every chest to contain diamond armour
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