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					09-13-2012, 19:13,  
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						|  | sethd13   Bookshelf Miner
 sethd13
   |   | Posts: 1,526 Threads: 91
 Joined: Jul 2011
 | Captain_Crunch97 |  |  |  
			| RE: Day z, an arma II zombie mod 
					Where are you guys at/what server?
				 
 
 (08-21-2012, 03:16)Cerce Wrote:  Molesting children is just a bonus. 
				
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					09-13-2012, 19:20,  
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						|  | yottabyte   Bookshelf Miner
 yottabyte
   |   | Posts: 4,134 Threads: 320
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			| RE: Day z, an arma II zombie mod 
					Because giving out our exact location on a public forum would be a great idea   
 
				
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					09-13-2012, 19:39,  (This post was last modified: 09-13-2012, 19:39 by sethd13.) |  
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						|  | sethd13   Bookshelf Miner
 sethd13
   |   | Posts: 1,526 Threads: 91
 Joined: Jul 2011
 | Captain_Crunch97 |  |  |  
			| RE: Day z, an arma II zombie mod 
					Then Pm it to me :p Im scurd and alone. I made a friend but he got sniped
 IT SHOULD HAVE BEEN ME.
 
 
 (08-21-2012, 03:16)Cerce Wrote:  Molesting children is just a bonus. 
				
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					09-13-2012, 22:11,  
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						|  | Crashlander04   Bookshelf Miner
 Crashlander04
   |   | Posts: 1,543 Threads: 106
 Joined: Aug 2011
 | Crashlander04
Crashlander04 | The Rad God
playstationisfuckinggay |  |  
			| RE: Day z, an arma II zombie mod 
					 (09-13-2012, 18:52)yottabyte Wrote:  ![[Image: aoAyO.jpg]](http://i.imgur.com/aoAyO.jpg) 
 We pretty much won the game at this point. A helicopter would be nice though.
 
That's actually ridiculously impressive. Just a question for the sake of validation, how many people frequent the server you play on? Also, how many players are your camp?
				 
 
				
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					09-13-2012, 22:22,  
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						|  | sethd13   Bookshelf Miner
 sethd13
   |   | Posts: 1,526 Threads: 91
 Joined: Jul 2011
 | Captain_Crunch97 |  |  |  
			| RE: Day z, an arma II zombie mod 
					Fuck im almost dead on the radar station at balota i have so much blood but no fwend to transfuse me
				 
 
 (08-21-2012, 03:16)Cerce Wrote:  Molesting children is just a bonus. 
				
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					09-13-2012, 22:24,  
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						|  | yottabyte   Bookshelf Miner
 yottabyte
   |   | Posts: 4,134 Threads: 320
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			| RE: Day z, an arma II zombie mod 
					The reason we have so many vehicles is because there's not really any people on the server at all. There's usually us and 1-4 other players.
 Players in our camp? 6 atm I believe.
 
 We lost the ATV today though. Damn glitchy bridges.
 
 
				
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					09-13-2012, 22:42,  
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						|  | sethd13   Bookshelf Miner
 sethd13
   |   | Posts: 1,526 Threads: 91
 Joined: Jul 2011
 | Captain_Crunch97 |  |  |  
			| RE: Day z, an arma II zombie mod 
					What time zone do yall play in?
				 
 
 (08-21-2012, 03:16)Cerce Wrote:  Molesting children is just a bonus. 
				
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					09-13-2012, 23:15,  
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						|  | sammie287   Cobblestone Miner
 sammie287
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			| RE: Day z, an arma II zombie mod 
					-5, but I play all alone. I need people to play with   
				
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					09-13-2012, 23:15,  (This post was last modified: 09-13-2012, 23:16 by sammie287.) |  
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						|  | sammie287   Cobblestone Miner
 sammie287
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			| RE: Day z, an arma II zombie mod 
					Odd double post, sorry for spam D:
				 
				
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					09-13-2012, 23:45,  (This post was last modified: 09-14-2012, 01:05 by spenboy.) |  
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						|  | spenboy   Redstone Miner
 noahnoah711
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			| RE: Day z, an arma II zombie mod 
					JUST GOT DAY Z! WOOT! 
 
wait a sec, what server do all of ya'll play on  
 
				
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