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New Server!
10-23-2012, 05:32,
Post: #101
RE: New Server!
(10-23-2012, 04:55)bvcxzmn Wrote: We've gotten into groups, but I don't know if anyone has actually made a town using the plugin. I can't wait for when people start rising up and raiding!

YOU WILL REGRET YOUR STATEMENT.

(08-21-2012, 03:16)Cerce Wrote: Molesting children is just a bonus.
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10-23-2012, 11:18,
Post: #102
RE: New Server!
(10-23-2012, 03:25)asdfasdflkjty911 Wrote:
(10-23-2012, 03:18)theonedoctor Wrote:
(10-22-2012, 22:51)bvcxzmn Wrote:
(10-22-2012, 22:38)theonedoctor Wrote:
(10-21-2012, 19:59)geckosquid Wrote: Asdf, I think you need to calm down.

Ban hammer plz?

Wut? This is not a legitimate cause, or the right place for this.

Sorry i thought the kiwike code of conduct was actually the rules. yea sorry

If the rules were followed correctly we wouldnt have mods/admins that combat log at the sight of someone nor who have other mods clean up the mess so they can walk away, harm free.

Just sayin, we wouldnt have killed him anyway, we havn't killed anyone yet, and we have seen a lot of people passing through. The fact that the admin of a kiwike server would combat log though, and then claim he decided to go work on something else, isn't very promising for that other server.

I might as well be combat logging and my excuse being "Oh, I just decided to go play starcraft instead... It must have been a coincedence."

I still have no idea why you are dragging this on. I still would like to suggest to Yotta a more defined rule base, because as of now, Combat logging is not even a rule.
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10-23-2012, 14:01,
Post: #103
RE: New Server!
I think its part of seeking an unfair advantage.

(08-21-2012, 03:16)Cerce Wrote: Molesting children is just a bonus.
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10-23-2012, 14:29,
Post: #104
RE: New Server!
Combat logging isn't against the rules. Will be taken care of when we add the combat logging plugin again.

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10-23-2012, 19:07,
Post: #105
RE: New Server!
Technically Rule 3.1 which states "Don't seek unfair advantages" would oppose combat logging, no?
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10-23-2012, 19:11,
Post: #106
RE: New Server!
Well, since both parties can technically combat log, it's not an unfair advantage. Still, though, we should add in rules against combat logging as soon as possible.

Love,
Gecko
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10-23-2012, 19:15, (This post was last modified: 10-23-2012, 19:16 by Leech.)
Post: #107
RE: New Server!
(10-23-2012, 14:29)yottabyte Wrote: Will be taken care of when we add the combat logging plugin again.

That's why no rules are in place. Perhaps a temporary rule could be in order, but no need to keep it after the plugin is added

Leech: Moderating the wiki for over 75 years
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10-23-2012, 19:34,
Post: #108
RE: New Server!
Precisely.

Love,
Gecko
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10-23-2012, 19:52,
Post: #109
RE: New Server!
(10-23-2012, 19:07)Android Wrote: Technically Rule 3.1 which states "Don't seek unfair advantages" would oppose combat logging, no?

This is the same thing I fought about when we ended Revamped. You can't be vague, and expect the player base to know this. That rule literally means nothing to me, as I have no idea what you consider unfair advantages.
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10-23-2012, 21:29,
Post: #110
RE: New Server!
(10-23-2012, 19:52)Cell Wrote:
(10-23-2012, 19:07)Android Wrote: Technically Rule 3.1 which states "Don't seek unfair advantages" would oppose combat logging, no?

This is the same thing I fought about when we ended Revamped. You can't be vague, and expect the player base to know this. That rule literally means nothing to me, as I have no idea what you consider unfair advantages.

Certainly, but you must understand where we come from in return. Once we start to get super precise, do you expect us to literally point out that 'removing x block from coordinates (245, 5, 700), (245, 6, 700), (245, 7, 700), and so on is illegal'?

I understand a balance must be made but there should be a source of common sense from within the community so we don't have to put every single detail into the rule book. Other than that main argument, Cell, I totally see where you're coming from.
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