Re: New Town Request: Droidopolis
that sounds fine, I usually mine a lot of stone when underground so that will obviously be in high supply. Coal would be supplied when I have a personal stock of 64 for torches (caverns do tend to need a lot of lighting at first). Iron ore would be supplied simple enough, as I tend to use stone pickaxes overall I won't be using Iron for myself much anyways, I would of course need some to make a few pickaxes out of them for the ore that require the higher quality axe.
To keep the mine flowing with ore to the surface a supply of wood would be needed, a stack of 64 logs would last quite a while so smaller amounts would work out at first.
I think I can handle the place within the town center, a building with a ladder into a basement, doors leading to various mines that go deep, as long as nothing is built with a basement right next to the miners tunnel it would work out.
I have this small picture in my head of what I want above ground, I'm sure things can be worked out when the map is up and running and a place is chosen, I think the mine if near the town center should be off to a corner close by, to look out of the way but close to where it is needed.
planning is half the fun.
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