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New Town Request: Droidopolis
12-25-2010, 01:54,
Post: #12
Re: New Town Request: Droidopolis
I'm sure any spot would do, Digging down and around is bound to find caverns and possibly a few cave neighbors unwilling to give up their homes with the intrusive lights that will get set up throughout the area  Grin My general plan is just to set up a mediocre building in the beginning, set up an underground base that is just under the ground that would have step mines in a couple direction to the bottom of the map. To keep any basements or underground building safe from accidental crossing I would keep low and preferably out of the way of the main town section of course.


Messages In This Thread
New Town Request: Droidopolis - by Android - 12-22-2010, 23:09
Re: New Town Request: Droidopolis - by Jackal_Man - 12-25-2010, 01:54
Re: New Town Request: Droidopolis - by Ziknon - 12-27-2010, 20:06
Re: New Town Request: Droidopolis - by NLewis - 12-30-2010, 21:29

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