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Continuing Problem
09-14-2011, 12:26, (This post was last modified: 09-14-2011, 12:34 by Spammuff.)
Post: #5
RE: Continuing Problem
There is a way of block glitching through levers, but it is very Initial conditioned Such to the fact that if the lever is behind 2 or 3 blocks, it cannot work, or if the lever is to the side of a block, they can still hit it, or if the server outputs a bit of lag, and the block doesn't reappear any faster, then the lever can be tapped, so that when the server catches up, whatever the red-stone was up to, does the expected output,, so, i might pop round Cthulhu and check if someone could glitch it, then, its worth a temp for rule breaking Smiley

I do have my suspicions on who it could be though Cthulhu, we'll talk!
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Messages In This Thread
Continuing Problem - by TehCthulhu - 09-14-2011, 06:33
RE: Continuing Problem - by geckosquid - 09-14-2011, 07:16
RE: Continuing Problem - by TehCthulhu - 09-14-2011, 07:44
RE: Continuing Problem - by yottabyte - 09-14-2011, 08:33
RE: Continuing Problem - by TehCthulhu - 09-14-2011, 17:24
RE: Continuing Problem - by Spammuff - 09-14-2011, 12:26
RE: Continuing Problem - by pavja2 - 09-14-2011, 13:10
RE: Continuing Problem - by Spammuff - 09-14-2011, 13:56
RE: Continuing Problem - by yottabyte - 09-14-2011, 17:54
RE: Continuing Problem - by Spammuff - 09-15-2011, 00:10
RE: Continuing Problem - by geckosquid - 09-15-2011, 00:54
RE: Continuing Problem - by Spammuff - 09-15-2011, 01:00
RE: Continuing Problem - by geckosquid - 09-15-2011, 01:16
RE: Continuing Problem - by asdfasdflkjty911 - 09-15-2011, 01:23

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