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Another Wave of Suggestions from a Dying Breed of Roleplayer
11-28-2011, 02:56,
Post: #16
RE: Another Wave of Suggestions from a Dying Breed of Roleplayer
I think taking enchantment tables should be grief, technically, since it is like taking glowstone - it's not a specifically defined 'valuable ore' and it serves the same purpose as the utilized furnaces and crafting tables. Taking/breaking any of those three items would be considered grief, so it should be considered a grief.

Meanwhile, breaking floor and wall blocks to search for chests or break into a building should not be considered grief, as long as the whole wall isn't torn down. I understand that some complain that the raider should replace the blocks, but have you ever heard of a burglar fixing the window he climbed through (outside a court sentence) or pillagers putting doors back up after they steal your women out of your house? It doesn't happen. If you have such a problem with people breaking trivial things like wood planks, windows, and glass, go join a town.

Last but not least, stealing crops (either through them being unprotected or trampled) should be allowed. Wheat isn't exactly a resource worth punishing over, but it's not exactly hard to protect either. If your RP character is raiding and wants wheat, they should be able to steal from the farms too. But what if that was their whole livelyhood and they don't have anymore melon or netherwarts? Smart kids for leaving them all vulnerable.

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RE: Another Wave of Suggestions from a Dying Breed of Roleplayer - by Crashlander04 - 11-28-2011, 02:56

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