(12-03-2011, 19:23)Cell Wrote: Crash. If you read before. When your offline for twenty minutes or so, lock are un-pickable.
I did read that, that's not very realistic at all.
Also, with Ian's idea of having locks as separate entities - what about iron doors? Should those too not be pickable too seen as we're compromising all safety of our players?
Actually, while we're at it, instead of block protection let's let other players be able to break into our buildings through walls and windows - it's unrealistic to think that a building can't be broken into.
Oh, and let's remove the block aspect from the game, that wasn't in medieval or steampunk eras either.