Hello There, Guest!
Poll: What do you think?
This poll is closed.
You should be required to lock your shops
4.88%
2 4.88%
You should have to pay to set up a shop
24.39%
10 24.39%
Players should be able to view what's in the shop, but not steal from it
26.83%
11 26.83%
Keep a global average of item prices and force players to set the price close to the average
31.71%
13 31.71%
This is all stupid, let's just keep it the way it is.
12.20%
5 12.20%
Total 41 vote(s) 100%
* You voted for this item. [Show Results]

Removal of shop protection
05-07-2012, 05:01,
Post: #43
RE: Removal of shop protection
(05-07-2012, 04:43)geckosquid Wrote: I have an idea. Ok, here goes. Please read this, because I think this would be really cool.

My proposal is that there be merchant groups all over Kiwike. Some would be marketplaces, others individual merchants. Each merchant would deal in different items. You would sell your items to that merchant, and they would re-sell them for a slightly higher price. So, the merchants' stock would depend entirely on the player economy, but it would prevent item storage and other forms of shop abuse. Also, it would make NPCs have a much cooler role on the server, and it would mimic the economy of the real world much more effectively. Also, players would then be guaranteed gold for their hard-earned goods. Some items, though, would have to be sold in certain amounts for a minimum of 1gn, and some items couldn't be sold at all. For example, dirt, cobblestone, and sand would not be sellable due to the massive terraforming that would take place with people destroying land to obtain money. Things like wood would have to be sold in sets of 10 for 1gn, and be re-sold for 2gn. Here's another awesome part. Once Age II comes around, nations can pay a certain amount of gold nuggets to have merchants come into their towns. If a merchant is in a town, the gold discrepancy (in the case of wood, the 1 extra gn) would go straight to that town's bank account. This would set up a fluid, working, player-driven economy that eliminates all of the problems that are currently presented and provides yet another unique plugin for the server.

Thoughts?
Oh, and there would be a limited number of merchants that could be in each town based on the amount of space the town occupies.

Gecko... How does your mind work?
First the RP, now this? You sir, impress me.
Reply


Messages In This Thread
Removal of shop protection - by yottabyte - 05-06-2012, 20:53
RE: Removal of shop protection - by Android - 05-06-2012, 21:01
RE: Removal of shop protection - by Cell - 05-06-2012, 21:06
RE: Removal of shop protection - by bowser956 - 05-06-2012, 21:07
RE: Removal of shop protection - by Android - 05-06-2012, 21:10
RE: Removal of shop protection - by Cell - 05-06-2012, 21:35
RE: Removal of shop protection - by NLewis - 05-06-2012, 22:02
RE: Removal of shop protection - by Crazylol5 - 05-06-2012, 22:18
RE: Removal of shop protection - by Riskae - 05-06-2012, 22:33
RE: Removal of shop protection - by Ian25 - 05-06-2012, 22:33
RE: Removal of shop protection - by Riskae - 05-06-2012, 22:54
RE: Removal of shop protection - by yottabyte - 05-06-2012, 22:55
RE: Removal of shop protection - by Ian25 - 05-06-2012, 23:14
RE: Removal of shop protection - by Android - 05-06-2012, 23:42
RE: Removal of shop protection - by Leech - 05-06-2012, 22:52
RE: Removal of shop protection - by Smythie - 05-07-2012, 00:22
RE: Removal of shop protection - by DjFuzz - 05-07-2012, 00:46
RE: Removal of shop protection - by Smythie - 05-07-2012, 01:23
RE: Removal of shop protection - by Ian25 - 05-07-2012, 01:34
RE: Removal of shop protection - by Crazylol5 - 05-07-2012, 01:43
RE: Removal of shop protection - by Smythie - 05-07-2012, 02:00
RE: Removal of shop protection - by partyars - 05-07-2012, 02:04
RE: Removal of shop protection - by Cell - 05-07-2012, 02:08
RE: Removal of shop protection - by yottabyte - 05-07-2012, 02:24
RE: Removal of shop protection - by partyars - 05-07-2012, 03:16
RE: Removal of shop protection - by Crazylol5 - 05-07-2012, 02:50
RE: Removal of shop protection - by conor1121 - 05-07-2012, 03:31
RE: Removal of shop protection - by Riskae - 05-07-2012, 05:35
RE: Removal of shop protection - by Cell - 05-07-2012, 03:45
RE: Removal of shop protection - by Riskae - 05-07-2012, 03:57
RE: Removal of shop protection - by Cell - 05-07-2012, 04:29
RE: Removal of shop protection - by Ian25 - 05-07-2012, 04:49
RE: Removal of shop protection - by bvcxzmn - 05-07-2012, 05:24
RE: Removal of shop protection - by Cell - 05-07-2012, 05:01
RE: Removal of shop protection - by Riskae - 05-07-2012, 05:05
RE: Removal of shop protection - by spenboy - 05-07-2012, 05:10
RE: Removal of shop protection - by spenboy - 05-07-2012, 05:43
RE: Removal of shop protection - by yottabyte - 05-07-2012, 10:29
RE: Removal of shop protection - by Android - 05-07-2012, 11:17
RE: Removal of shop protection - by DjFuzz - 05-07-2012, 11:51
RE: Removal of shop protection - by Android - 05-07-2012, 12:37
RE: Removal of shop protection - by sethd13 - 05-07-2012, 13:19
RE: Removal of shop protection - by yottabyte - 05-07-2012, 14:30
RE: Removal of shop protection - by bowser956 - 05-07-2012, 17:12
RE: Removal of shop protection - by tristo999 - 05-07-2012, 17:23
RE: Removal of shop protection - by Smythie - 05-09-2012, 23:27
RE: Removal of shop protection - by Android - 05-10-2012, 15:59
RE: Removal of shop protection - by Leech - 05-10-2012, 15:19

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