11-04-2012, 16:31,
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Cell
Bookshelf Miner
XCellX
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Posts: 2,279
Threads: 62
Joined: Jan 2011
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Cell
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RE: Automated server events
(11-04-2012, 16:15)nick11h Wrote: Automated Build CTF:
I'm not sure if this is too complex, and the last server I played it on had it removed due to the lag it created, but it was insanely fun.
- Players start in an environment containing all basic resources (Forest, animals, pre-made farm, mob at night, etc)
- Mining layers are shrunk down, so bedrock can be reached much faster, therefore, diamonds and iron found in a smaller amount of time. This causes the war to quickly tip in the favor of the side with the best miners.
- A giant lava ravine cuts across the middle of the map, dividing the two opposing teams, until they've gathered the resources to make a gym.
- Structures, such as burning buildings, hidden caches of resources, easter eggs, etc, can be found around the map.
There are countless tactics that can be used:
- Build an impenetrable castle and then launch an all out offensive
- Get a stack of dirt, rush to make a small bridge, and then stealthy nab the flag, dodging any guards
- Channel a pond (Which both sides should have) into the lava ravine and cross the obsidian pathway that is made
- Kill a ton of spiders, make bows, make arrows, and shoot down any attempt to make a bridge, by the enemy.
Anyway, this was the most popular event on the server it was previously on, and I was sad to see it go. Hopefully, you guys can recreate it.
If this sounds too complicated, automated CTF with pre-made maps works too.
You also have to keep in mind the goal for completing/winning said event. Emeralds maybe?
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