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Possible future siege mechanics on Kiwike
07-20-2013, 19:13, (This post was last modified: 07-20-2013, 19:20 by iDieForEXP.)
Post: #12
RE: Possible future siege mechanics on Kiwike
Hey Yotta, I like this a lot. Only problem I have is that the attackers are defending and the defenders attacking. Instead, I would suggest that you change requirements for towns to include a monument in the center (Adding a sense of importance and cultural-er-ness to it, in addition to the same seige mechanic.)

This can kind of imitate the way seiges work in Mount & Blade, where the attackers have to take the walls and the defenders have to defend them. Maybe instead of a monument in the seige square being spawned, seige engines or cannons (e.g. something to help breach the walls.) Perhaps they could even be pushed to the walls via a plugin similar to kiwiships. Or maybe that's just too ambitious. :shrug:

I often have trouble getting across my thoughts through text, so if you want any clarification hit me up.

Other than that, great work so far. Looking forward to seeing how things will turn out.

EDIT: This only works for towns, not empty claimed squares.
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RE: Possible future siege mechanics on Kiwike - by iDieForEXP - 07-20-2013, 19:13

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