06-13-2012, 20:29,
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Crashlander04
Bookshelf Miner
Crashlander04
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Crashlander04
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The Rad God
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RE: Controling Saddled Pigs
In all seriousness, unless there was like, autopilot to a preset destination, or infinite sprint on the pig, there is no practical use to coding this.
Yet it would be awesome.
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06-13-2012, 20:31,
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Leech
Bedrock Miner
Flying_Leech
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RE: Controling Saddled Pigs
(06-13-2012, 20:29)Crashlander04 Wrote: In all seriousness, unless there was like, autopilot to a preset destination, or infinite sprint on the pig, there is no practical use to coding this.
Yet it would be awesome.
tbh, the first one might be the most practical way to do it
Leech: Moderating the wiki for over 75 years
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06-13-2012, 22:39,
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Crashlander04
Bookshelf Miner
Crashlander04
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RE: Controling Saddled Pigs
(06-13-2012, 20:31)Leech Wrote: (06-13-2012, 20:29)Crashlander04 Wrote: In all seriousness, unless there was like, autopilot to a preset destination, or infinite sprint on the pig, there is no practical use to coding this.
Yet it would be awesome.
tbh, the first one might be the most practical way to do it
minus cliffs, lava, water, holes, and mobs that would be awesome.
the only way I can see that working is to do something with the upgraded mob AI so they can avoid danger, and to solve hostile mobs, to simply add a health buff.
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06-13-2012, 22:57,
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Leech
Bedrock Miner
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RE: Controling Saddled Pigs
(06-13-2012, 22:39)Crashlander04 Wrote: (06-13-2012, 20:31)Leech Wrote: (06-13-2012, 20:29)Crashlander04 Wrote: In all seriousness, unless there was like, autopilot to a preset destination, or infinite sprint on the pig, there is no practical use to coding this.
Yet it would be awesome.
tbh, the first one might be the most practical way to do it
minus cliffs, lava, water, holes, and mobs that would be awesome.
the only way I can see that working is to do something with the upgraded mob AI so they can avoid danger, and to solve hostile mobs, to simply add a health buff.
They do avoid danger (like cliffs) and you can shoot the mobs
Leech: Moderating the wiki for over 75 years
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06-13-2012, 23:09,
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TheGreatNut
Coal Miner
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RE: Controling Saddled Pigs
(06-13-2012, 13:13)yottabyte Wrote: We have discussed this before and it's a great idea. But it's not possible. The Minecraft client does not send key presses to the server so it would require client side mods such as Spout.
what if they use the exact same phisics as boats only they can jump and are on land and have pig health
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06-14-2012, 00:13,
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yottabyte
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RE: Controling Saddled Pigs
(06-13-2012, 23:09)TheGreatNut Wrote: (06-13-2012, 13:13)yottabyte Wrote: We have discussed this before and it's a great idea. But it's not possible. The Minecraft client does not send key presses to the server so it would require client side mods such as Spout.
what if they use the exact same phisics as boats only they can jump and are on land and have pig health Boats are controlled entirely by the client though.
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06-14-2012, 03:55,
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bvcxzmn
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RE: Controling Saddled Pigs
(06-14-2012, 00:13)yottabyte Wrote: (06-13-2012, 23:09)TheGreatNut Wrote: (06-13-2012, 13:13)yottabyte Wrote: We have discussed this before and it's a great idea. But it's not possible. The Minecraft client does not send key presses to the server so it would require client side mods such as Spout.
what if they use the exact same phisics as boats only they can jump and are on land and have pig health Boats are controlled entirely by the client though.
And boats have horrible handling.
I still think it would be a better idea to have the pig with basically the same controls as a player, but they can go faster and can absorb damage.
1% OF THE POPULATION CONTROL 99% OF THE FORCE
OCCUPY DAGOBAH
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06-14-2012, 04:23,
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Crashlander04
Bookshelf Miner
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RE: Controling Saddled Pigs
(06-14-2012, 00:13)yottabyte Wrote: (06-13-2012, 23:09)TheGreatNut Wrote: (06-13-2012, 13:13)yottabyte Wrote: We have discussed this before and it's a great idea. But it's not possible. The Minecraft client does not send key presses to the server so it would require client side mods such as Spout.
what if they use the exact same phisics as boats only they can jump and are on land and have pig health Boats are controlled entirely by the client though.
so in theory you could have an uber-haxor battleship client
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06-14-2012, 05:04,
(This post was last modified: 06-14-2012, 05:05 by smellityet.)
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smellityet
Iron Miner
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RE: Controling Saddled Pigs
"Hazaa! Foward we go, oh valiant Bacon!"
I think this would be cool. But saddles are rather rare and are very limited. Is there a way to add a thing where saddles can be made from leather?
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06-14-2012, 09:06,
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DjFuzz
Bedrock Miner
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RE: Controling Saddled Pigs
Let's just wait for the soon to be released mod APi, many more things may he possible them.
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