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Suggestion: Crashbats (Messenger Bats)
11-14-2012, 02:11,
Post: #31
RE: Suggestion: Crashbats (Messenger Bats)
(11-14-2012, 00:57)yottabyte Wrote: I bet you guys started actually typing in the chat just out of denial.

What part of 'you're not in the staff chat so you have no idea what you're talking about' do you not understand?

Love,
Gecko
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11-14-2012, 03:19,
Post: #32
RE: Suggestion: Crashbats (Messenger Bats)
Guys...
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11-14-2012, 09:01,
Post: #33
RE: Suggestion: Crashbats (Messenger Bats)
Sorry my jokes offended. Love you still gecker.

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11-14-2012, 10:08,
Post: #34
RE: Suggestion: Crashbats (Messenger Bats)
(11-14-2012, 09:01)yottabyte Wrote: Sorry my jokes offended. Love you still gecker.

I'mma cut you, boy.

Love,
Gecko
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11-14-2012, 13:39,
Post: #35
RE: Suggestion: Crashbats (Messenger Bats)
shh, he'll cut our funding!
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11-14-2012, 20:58,
Post: #36
RE: Suggestion: Crashbats (Messenger Bats)
I'll cut his face.

Love,
Gecko
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11-14-2012, 22:35,
Post: #37
RE: Suggestion: Crashbats (Messenger Bats)
Boy, that escalated at an expected rate.

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11-14-2012, 23:25,
Post: #38
RE: Suggestion: Crashbats (Messenger Bats)
GET SHUNK.

Love,
Gecko
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11-15-2012, 03:02,
Post: #39
RE: Suggestion: Crashbats (Messenger Bats)
.....
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11-15-2012, 03:07, (This post was last modified: 11-15-2012, 05:59 by nick11h.)
Post: #40
RE: Suggestion: Crashbats (Messenger Bats)
So how 'bout them Crashbats? Pretty spiffy idea, if you ask me.

Due to the pure uniqueness of the idea, the server could easily brag about it, even if it's actually rarely used in game.

However, if it would difficult to maintain and whatnot, then I guess it isn't worth it.

(Yes, this is my attempt to turn the thread back on topic)
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