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Day z, an arma II zombie mod
05-16-2012, 03:25,
Post: #41
RE: Day z, an arma II zombie mod
(05-16-2012, 00:48)yottabyte Wrote: I started my fifth character or something and walked along the southern shore. Met a couple of people and looted a bunch of stuff from a dead guy. Saw someone being chased around by 40-60 zombies or so and decided to get the hell out of that place. I never got too close to the town though. This character is doing pretty good, I have a bunch of extra ammo and bandages so far and no health lost. Though, I'm right outside of Balota (see the map: http://i.imgur.com/6JRlp.jpg) and I dont know if I dare going into that town alone. If one zombie spots me, I'm pretty much dead.

Come on guys, we need to build our own army! Laugh

This weekend we all join up! Laugh
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05-16-2012, 17:47,
Post: #42
RE: Day z, an arma II zombie mod
The best way for us to meet up is to set up a campsite near a town and just have people follow the road kor tracks until they find it IMO.
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05-16-2012, 17:51,
Post: #43
RE: Day z, an arma II zombie mod
Now your making me want to download it

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05-16-2012, 17:53, (This post was last modified: 05-16-2012, 17:53 by Ian25.)
Post: #44
RE: Day z, an arma II zombie mod
(05-16-2012, 17:47)bowser956 Wrote: The best way for us to meet up is to set up a campsite near a town and just have people follow the road kor tracks until they find it IMO.

We should also totes try and fix a heli... Awesome smiley

(05-16-2012, 17:51)tristo999 Wrote: Now your making me want to download it

Do it!!
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05-16-2012, 17:56,
Post: #45
RE: Day z, an arma II zombie mod
We're all currently playing on the Dallas 3 server. I'm still on the character I created last night, been to like 4 smaller towns. I found a broken bus and a toolbox. Then I ran out of water and had to go back to the ocean. I have a shit ton of ammo for this default gun now but that's still my only weapon.

I'm currently just west of Chernogorsk if anyone wants to meet up Shocked

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05-16-2012, 17:57,
Post: #46
RE: Day z, an arma II zombie mod
(05-16-2012, 17:56)yottabyte Wrote: We're all currently playing on the Dallas 3 server. I'm still on the character I created last night, been to like 4 smaller towns. I found a broken bus and a toolbox. Then I ran out of water and had to go back to the ocean. I have a shit ton of ammo for this default gun now but that's still my only weapon.

I'm currently just west of Chernogorsk if anyone wants to meet up Shocked

Still in school Mellow
But, only two more days! Fuck Yea
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05-16-2012, 18:53,
Post: #47
RE: Day z, an arma II zombie mod
You should stream this Shocked
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05-16-2012, 18:55,
Post: #48
RE: Day z, an arma II zombie mod
(05-16-2012, 18:53)Unreal22 Wrote: You should stream this Shocked

I make it sound really exciting but all this happened over the 4 hours I've played today. The game is like 95% strategy, decision making and scouting and then 5% of stuff actually happening. Even if I could livestream, it would be pretty boring to watch

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05-16-2012, 19:04,
Post: #49
RE: Day z, an arma II zombie mod
(05-16-2012, 18:55)yottabyte Wrote:
(05-16-2012, 18:53)Unreal22 Wrote: You should stream this Shocked

I make it sound really exciting but all this happened over the 4 hours I've played today. The game is like 95% strategy, decision making and scouting and then 5% of stuff actually happening. Even if I could livestream, it would be pretty boring to watch

Once we get a lot of people together, the pace will probably pick up. EWBTE
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05-16-2012, 19:38,
Post: #50
RE: Day z, an arma II zombie mod
Don't forget the 60% of OMGWTFBBQ screaming when you see a horde closing in on you.

(10-14-2012, 06:21)sethd13 Wrote: 9/10 actually really liked that <3 party always has good music
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