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Day z, an arma II zombie mod
05-16-2012, 19:48,
Post: #51
RE: Day z, an arma II zombie mod
We need to start a Dayz Skype call son we canncoordinate easier
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05-16-2012, 19:56,
Post: #52
RE: Day z, an arma II zombie mod
(05-16-2012, 19:38)partyars Wrote: Don't forget the 60% of OMGWTFBBQ screaming when you see a horde closing in on you.

Hence yottabyte
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05-16-2012, 20:18,
Post: #53
RE: Day z, an arma II zombie mod
Continuing my story... I walked into a suburban part of Chernogorsk and was able to refill my water at a pump. But then I bailed and left that town to go into the wilderness. Around this point, everyone else starts coming online so we decide to meet up at the lighthouse between Kamenka and Komarovo. There I finally meet up with Dj and we decide to head into the south parts of Komarovo, at the docks. We manage to sneak around a few zombies and get into a big warehouse where Dj finds a tire. He goes upstairs while I wait down at ground level. Suddenly ~10 zombies start coming towards us and they're literally meters away at this point. I panic and run away, crawl under a wall and just run across a field. Dj is stuck upstairs and accidentally drops all his morphine before jumping down and breaking his leg. He catches up with me with around 5 zombies on his tail. Out in this field we manage to kill most of them and a few crawlers are still after us. We venture up into the woods and sneak around a few houses without any loot being found. We get into a valley and notice 3 crawlers are still after us. We kill these guys and at this point we're both pretty low on ammo.

From here we can spot the north part of Komarovo and decide to check out some of the houses. We find a outhouse with some great loot in it but it glitches out and we can't pick it up. Due to there being like 7 zombies just a few meters away, we decide to just leave it and sneak away slowly. We then decide to start heading east and meet up with partyars. Suddenly, a bloody zombie starts chasing us. We run back to the field where we killed the last 3 and shoot him too.

Naamandre finally gets in the server and spawns at the light house and we decide to head there instead. However, on the way to this light house we spot a bandit hiding under a tree. We lag to hell and then suddenly Dj dies and I'm lying unconscious on the ground with the bandit looting Dj's body. I wake up and start shooting the bandit and he dies. So I managed to get some loot but I'm all out of food and I keep fainting because I'm so hurt. We all log off and that's that.

This game is amazing.

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05-16-2012, 20:31,
Post: #54
RE: Day z, an arma II zombie mod
(05-16-2012, 20:18)yottabyte Wrote: Continuing my story... I walked into a suburban part of Chernogorsk and was able to refill my water at a pump. But then I bailed and left that town to go into the wilderness. Around this point, everyone else starts coming online so we decide to meet up at the lighthouse between Kamenka and Komarovo. There I finally meet up with Dj and we decide to head into the south parts of Komarovo, at the docks. We manage to sneak around a few zombies and get into a big warehouse where Dj finds a tire. He goes upstairs while I wait down at ground level. Suddenly ~10 zombies start coming towards us and they're literally meters away at this point. I panic and run away, crawl under a wall and just run across a field. Dj is stuck upstairs and accidentally drops all his morphine before jumping down and breaking his leg. He catches up with me with around 5 zombies on his tail. Out in this field we manage to kill most of them and a few crawlers are still after us. We venture up into the woods and sneak around a few houses without any loot being found. We get into a valley and notice 3 crawlers are still after us. We kill these guys and at this point we're both pretty low on ammo.

From here we can spot the north part of Komarovo and decide to check out some of the houses. We find a outhouse with some great loot in it but it glitches out and we can't pick it up. Due to there being like 7 zombies just a few meters away, we decide to just leave it and sneak away slowly. We then decide to start heading east and meet up with partyars. Suddenly, a bloody zombie starts chasing us. We run back to the field where we killed the last 3 and shoot him too.

Naamandre finally gets in the server and spawns at the light house and we decide to head there instead. However, on the way to this light house we spot a bandit hiding under a tree. We lag to hell and then suddenly Dj dies and I'm lying unconscious on the ground with the bandit looting Dj's body. I wake up and start shooting the bandit and he dies. So I managed to get some loot but I'm all out of food and I keep fainting because I'm so hurt. We all log off and that's that.

This game is amazing.

IM SO JELLY
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05-16-2012, 22:08,
Post: #55
RE: Day z, an arma II zombie mod
(05-16-2012, 20:31)Unreal22 Wrote:
(05-16-2012, 20:18)yottabyte Wrote: Continuing my story... I walked into a suburban part of Chernogorsk and was able to refill my water at a pump. But then I bailed and left that town to go into the wilderness. Around this point, everyone else starts coming online so we decide to meet up at the lighthouse between Kamenka and Komarovo. There I finally meet up with Dj and we decide to head into the south parts of Komarovo, at the docks. We manage to sneak around a few zombies and get into a big warehouse where Dj finds a tire. He goes upstairs while I wait down at ground level. Suddenly ~10 zombies start coming towards us and they're literally meters away at this point. I panic and run away, crawl under a wall and just run across a field. Dj is stuck upstairs and accidentally drops all his morphine before jumping down and breaking his leg. He catches up with me with around 5 zombies on his tail. Out in this field we manage to kill most of them and a few crawlers are still after us. We venture up into the woods and sneak around a few houses without any loot being found. We get into a valley and notice 3 crawlers are still after us. We kill these guys and at this point we're both pretty low on ammo.

From here we can spot the north part of Komarovo and decide to check out some of the houses. We find a outhouse with some great loot in it but it glitches out and we can't pick it up. Due to there being like 7 zombies just a few meters away, we decide to just leave it and sneak away slowly. We then decide to start heading east and meet up with partyars. Suddenly, a bloody zombie starts chasing us. We run back to the field where we killed the last 3 and shoot him too.

Naamandre finally gets in the server and spawns at the light house and we decide to head there instead. However, on the way to this light house we spot a bandit hiding under a tree. We lag to hell and then suddenly Dj dies and I'm lying unconscious on the ground with the bandit looting Dj's body. I wake up and start shooting the bandit and he dies. So I managed to get some loot but I'm all out of food and I keep fainting because I'm so hurt. We all log off and that's that.

This game is amazing.

IM SO JELLY

I know how you feel. Sad

[Image: attachment.php?aid=52]
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05-16-2012, 22:11,
Post: #56
RE: Day z, an arma II zombie mod
(05-16-2012, 22:08)Smythie Wrote:
(05-16-2012, 20:31)Unreal22 Wrote:
(05-16-2012, 20:18)yottabyte Wrote: Continuing my story... I walked into a suburban part of Chernogorsk and was able to refill my water at a pump. But then I bailed and left that town to go into the wilderness. Around this point, everyone else starts coming online so we decide to meet up at the lighthouse between Kamenka and Komarovo. There I finally meet up with Dj and we decide to head into the south parts of Komarovo, at the docks. We manage to sneak around a few zombies and get into a big warehouse where Dj finds a tire. He goes upstairs while I wait down at ground level. Suddenly ~10 zombies start coming towards us and they're literally meters away at this point. I panic and run away, crawl under a wall and just run across a field. Dj is stuck upstairs and accidentally drops all his morphine before jumping down and breaking his leg. He catches up with me with around 5 zombies on his tail. Out in this field we manage to kill most of them and a few crawlers are still after us. We venture up into the woods and sneak around a few houses without any loot being found. We get into a valley and notice 3 crawlers are still after us. We kill these guys and at this point we're both pretty low on ammo.

From here we can spot the north part of Komarovo and decide to check out some of the houses. We find a outhouse with some great loot in it but it glitches out and we can't pick it up. Due to there being like 7 zombies just a few meters away, we decide to just leave it and sneak away slowly. We then decide to start heading east and meet up with partyars. Suddenly, a bloody zombie starts chasing us. We run back to the field where we killed the last 3 and shoot him too.

Naamandre finally gets in the server and spawns at the light house and we decide to head there instead. However, on the way to this light house we spot a bandit hiding under a tree. We lag to hell and then suddenly Dj dies and I'm lying unconscious on the ground with the bandit looting Dj's body. I wake up and start shooting the bandit and he dies. So I managed to get some loot but I'm all out of food and I keep fainting because I'm so hurt. We all log off and that's that.

This game is amazing.

IM SO JELLY

I know how you feel. Sad

Same ;(
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05-16-2012, 23:24, (This post was last modified: 05-16-2012, 23:26 by partyars.)
Post: #57
RE: Day z, an arma II zombie mod
I spent 2 hours just crawling through elektra and not one zombie noticed me. Laugh
Then I found an AK in a tree house, I saw another player but he shot me, so I went prone and hid myself. I didn't want to become a bandit so instead of killing him I popped a flare next to him and attracted a small-ish horde which killed him.
I then returned to the tree house where I found the AK as it's a frequent loot drop and found more glow sticks.

This game is amazing.
(05-16-2012, 23:24)partyars Wrote: I spent 2 hours just crawling through elektra and not one zombie noticed me. Laugh
Then I found an AK in a tree house, I saw another player but he shot me, so I went prone and hid myself. I didn't want to become a bandit so instead of killing him I popped a flare next to him and attracted a small-ish horde which killed him.
I then returned to the tree house where I found the AK as it's a frequent loot drop and found more glow sticks.
I also haven't fired a single round in this life.

This game is amazing.


(10-14-2012, 06:21)sethd13 Wrote: 9/10 actually really liked that <3 party always has good music
[Image: Kon-Signature-2.gif]
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05-17-2012, 00:10,
Post: #58
RE: Day z, an arma II zombie mod
Just got the mod running, anybody wants to team up?
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05-17-2012, 01:22,
Post: #59
RE: Day z, an arma II zombie mod
(05-17-2012, 00:10)rudii20 Wrote: Just got the mod running, anybody wants to team up?

are you still playing, I would want to team up with you.

1% OF THE POPULATION CONTROL 99% OF THE FORCE

OCCUPY DAGOBAH
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05-17-2012, 01:25, (This post was last modified: 05-17-2012, 01:48 by Cell.)
Post: #60
RE: Day z, an arma II zombie mod
I'm going to buy it in an hour or so. Going to join Yotta's server I suppose.
Downloading it now Laugh!
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