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Bugs
01-17-2012, 11:37,
Post: #11
RE: Bugs
Actually, adding a town or nation channel is kind of against the role-playing spirit.
Seeing it allows for instantaneous magical ways of communication for almost unlimited distance.
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01-17-2012, 11:43,
Post: #12
RE: Bugs
Yep, IIRC we decided not to make them nation wide channels as it's pretty much the same as global chat. Suspicious

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01-17-2012, 15:07,
Post: #13
RE: Bugs
(01-17-2012, 11:37)Naamandre3 Wrote: Actually, adding a town or nation channel is kind of against the role-playing spirit.
Seeing it allows for instantaneous magical ways of communication for almost unlimited distance.

Ever heard of /tell Poker face?
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01-17-2012, 15:23,
Post: #14
RE: Bugs
(01-17-2012, 11:43)yottabyte Wrote: Yep, IIRC we decided not to make them nation wide channels as it's pretty much the same as global chat. Suspicious

Oh I didn't even think about that. XD
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01-17-2012, 16:58,
Post: #15
RE: Bugs
Local /me has been added. /unlock has been added. Fixed that lock on already locked chest bug AND iron lockpicks have been nerfed. Oh, and I fixed it so that 100% offline protection on locks actually works, too. EWBTE

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01-17-2012, 17:40,
Post: #16
RE: Bugs
(01-17-2012, 16:58)yottabyte Wrote: Local /me has been added. /unlock has been added. Fixed that lock on already locked chest bug AND iron lockpicks have been nerfed. Oh, and I fixed it so that 100% offline protection on locks actually works, too. EWBTE

Yay yoda! Good work boi! EWBTE
I guess it was a good idea to log out with my valuables then. Mellow Tongue
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