02-22-2012, 14:03,
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Android
Bookshelf Miner
Android24557
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Posts: 3,344
Threads: 112
Joined: Dec 2010
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RE: Problems With New Currency
(02-22-2012, 14:02)yottabyte Wrote: (02-22-2012, 14:01)Android Wrote: (02-22-2012, 04:14)tristo999 Wrote: I say create a new economy based on what players think is fair. You dont need some complex conversion system. Just put up a price and if no one buys lower it until they do. Its how real companies do it today.
I do believe that's what we did with 2.0, and look at us now not wishing to make the same mistake.
Yak tak, Mr. Tristo.
Yak tak..
Right, fixed it.
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02-22-2012, 14:10,
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DjFuzz
Bedrock Miner
DjFuzz
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Posts: 1,399
Threads: 57
Joined: Apr 2011
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DjFuzz
hsxfuzzball
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Mr Fuzz X
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RE: Problems With New Currency
(02-22-2012, 14:03)Android Wrote: (02-22-2012, 14:02)yottabyte Wrote: (02-22-2012, 14:01)Android Wrote: (02-22-2012, 04:14)tristo999 Wrote: I say create a new economy based on what players think is fair. You dont need some complex conversion system. Just put up a price and if no one buys lower it until they do. Its how real companies do it today.
I do believe that's what we did with 2.0, and look at us now not wishing to make the same mistake.
Yak tak, Mr. Tristo.
Yak tak..
Right, fixed it.
Y U SO??
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02-22-2012, 14:13,
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Sir Prize
Bedrock Miner
Hoiafar
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Posts: 1,280
Threads: 42
Joined: Jun 2011
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Hoiafar
Hoiafar
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Hoiafar
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RE: Problems With New Currency
Back on the topic train we go!
On that account, I don't think the staff should have anything to do with economy except perhaps setting up original price tags. Beyond that I support fully user regulated economy.
I wish I was an insane space wizard.
sethd13 Wrote:i like misquoting people
Spammuf Wrote:I have a severe craving for gold.
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02-22-2012, 14:15,
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Android
Bookshelf Miner
Android24557
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Posts: 3,344
Threads: 112
Joined: Dec 2010
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RE: Problems With New Currency
(02-22-2012, 14:13)Sir Prize Wrote: Back on the topic train we go!
On that account, I don't think the staff should have anything to do with economy except perhaps setting up original price tags. Beyond that I support fully user regulated economy.
Which is exactly what we're going for.
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02-22-2012, 15:00,
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Sir Prize
Bedrock Miner
Hoiafar
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Posts: 1,280
Threads: 42
Joined: Jun 2011
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Hoiafar
Hoiafar
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Hoiafar
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RE: Problems With New Currency
Good. Then I think all to discuss has been discussed.
I'm going to leave it open for the possibility of future discussion, but locking it when someone goes off-topic.
I wish I was an insane space wizard.
sethd13 Wrote:i like misquoting people
Spammuf Wrote:I have a severe craving for gold.
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02-22-2012, 15:18,
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guthriearmstrong
Bedrock Miner
guthrie0
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Posts: 1,043
Threads: 62
Joined: Jul 2011
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RE: Problems With New Currency
May I suggest a simple command that gives you the suggested price of the valuable material in your hand?
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02-22-2012, 15:29,
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Android
Bookshelf Miner
Android24557
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Posts: 3,344
Threads: 112
Joined: Dec 2010
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RE: Problems With New Currency
That's a great idea actually.
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02-22-2012, 23:47,
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guthriearmstrong
Bedrock Miner
guthrie0
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Posts: 1,043
Threads: 62
Joined: Jul 2011
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RE: Problems With New Currency
The Essentials mod has one.
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02-24-2012, 14:34,
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Infinitive
Coal Miner
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Posts: 67
Threads: 7
Joined: Jun 2011
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RE: Problems With New Currency
Nah that's not cool, unless the item's estimated price is generated by looking at supply & demand, and previous prices.
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02-24-2012, 20:59,
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Crashlander04
Bookshelf Miner
Crashlander04
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Posts: 1,543
Threads: 106
Joined: Aug 2011
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Crashlander04
Crashlander04
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The Rad God
playstationisfuckinggay
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RE: Problems With New Currency
just let it all go to supply and demand like last time, setting pre-determined prices is no fun - especially since nobody will pay more than they have to.
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