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torch arrows?
03-08-2012, 01:56,
Post: #1
torch arrows?
http://forums.bukkit.org/threads/mech-fu...034.32219/
this would make mining in caves a lot easier

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03-08-2012, 21:29, (This post was last modified: 03-08-2012, 21:30 by Android.)
Post: #2
RE: torch arrows?
Placing torches normally is easy enough, no?
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03-09-2012, 20:04,
Post: #3
RE: torch arrows?
Yeah . . . I'm not seeing how it really helps or adds anything.

[Image: fs_overall.png]
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03-10-2012, 00:45,
Post: #4
RE: torch arrows?
(03-09-2012, 20:04)Sebiale Wrote: Yeah . . . I'm not seeing how it really helps or adds anything.

where ever the arrow lands it creates a torch, you could use it to check caves without having to actually go down there and put torches everywhere

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03-10-2012, 00:51,
Post: #5
RE: torch arrows?
Caving is a fun part of the game though.

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03-10-2012, 17:31,
Post: #6
RE: torch arrows?
(03-10-2012, 00:51)yottabyte Wrote: Caving is a fun part of the game though.

dying because of a skeleton you didn't see on the other side of a chasm however, is not a fun part of the game.what i mean is it would be useful for checking areas for monsters and such.

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03-11-2012, 01:43,
Post: #7
RE: torch arrows?
It's just so... un-vanilla.
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03-11-2012, 03:10, (This post was last modified: 03-12-2012, 22:34 by squiggley1.)
Post: #8
RE: torch arrows?
I think its a cool idea Laugh could be used as a flare when you get separated from friends. It could also be used as like a warning shot during battles or sieges.

You wot?
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03-11-2012, 04:39, (This post was last modified: 04-11-2012, 00:40 by pavja2.)
Post: #9
RE: torch arrows?
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03-12-2012, 09:28, (This post was last modified: 03-12-2012, 09:28 by DjFuzz.)
Post: #10
RE: torch arrows?
(03-11-2012, 04:39)pavja2 Wrote:
(03-11-2012, 01:43)guthriearmstrong Wrote: It's just so... un-vanilla.

Yeah, we should try to keep a vanilla feel to everything. Or at least some pseudo realism a flaming arrow would not turn into a well planted upright torch...

And using a farmining Hoe to lockpick a chest is vanilla? Troll
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