Cool! Well, seeing as both an admin and a mod support the games, I'd say they're probably going to happen! I'm creating a Word document where I'll copy and paste any suggestions for what challenges should be included. So far, we have:
- An Obstacle Course
- A Maze
- A Scavenger Hunt
- Spleef
- Arena Fights
- Trivia
- Free for all Capture the Flag
- Bow and Arrow matches in an Airsoft War-esque fashion
- Island Survival
Right now, this is how the games will work:
There will be 6 contestants; any more and it would be difficult to get everyone online at once. It's hard to lay down any general rules, since they'll be different for each challenge. I'll elaborate on the challenges we have so far.
Obstacle Course: Perilous jumps over pits of lava, running to get to the door fast enough after flicking a timed switch, navigating minefields with pressure pads and TNT, etc. I think this is going to require some inventory hacks, if that's all right.
Maze: Pretty self-explanatory. It would be designed to mess with the contestant's mind. Inventory hacks would be nice for this one as well.
Scavenger Hunt: Players will begin in front of their own hallway with 6 iron doors keeping them from getting through, one after another. They will each be armed with a stone sword. Scattered throughout the server will be 6 chests, each of them with 6 levers in them. It will be each of the contestants' goal to retrieve one lever from each chest, which they will use to open the iron doors. at the beginning, each player will be given a hint that sends them each to a different chest. At each chest will be a sign with another hint telling the contestant where to find the next chest. To keep the game fun, these hints will be rather revealing.
Contestants CAN:
- Kill other players, setting them back and/or stealing their levers
- Place the levers next to each of the iron doors
- Ask the audience for help ONCE if they are stuck on a hint
- Take levers from a chest even if they find it on accident
Contestants CAN'T:
- Place blocks
- Destroy blocks
- Repeatedly change the render distance to see through walls
- Use any kind of hack (duh)
- Destroy another contestant's placed levers
- Go down another player's hallway
- Talk unless they are asking help from the audience (that includes private messaging)
- Follow another player at the beginning; everyone's chests WILL be different directions, so if you're following someone else, then you're doing it wrong
Spleef: An epic 6-man, 7-round free for all showdown on a 20X20 court. Each player will be provided with an iron shovel and will choose their starting position (they must be at least 8 blocks away from the other contestants). At the end of each round, the last man standing will be given a point.
Arena fights: Word on the forums is that there will be an arena. If this becomes reality, then I would like to use it for the Games. Players will fight all of the other contestants, so there will be a total of 15 rounds. Each fight will be 1 on 1, with the contestants starting at opposite ends of the arena. They will be armed with nothing but their fists, because real men use what they were born with. That's totally not what she said... Anyways, the victor of each 1 on 1 fistfight to the death will receive a point. If there is a tie, then there will be a final round to settle it.
Trivia: Simple, right? Wrong! The Kiwike Games are designed to be as brutal and deadly as possible, and Trivia's no different. I (the host) will stand in front of 6 switches, each connected to an arrow dispenser behind each of the contestants. If a player answers incorrectly, then I will reach for their switch. The questions will get increasingly difficult; the last living contestant wins! This should totally be a real game show...
Free for All CTF: This ain't your garden-variety ol' sissy kid's game of Capture the Flag. This is a high-stakes, intense bloodbath where yer life is on the line. Badass accent aside, this is how the game will work. The area of play will be some unknown forest somewhere. Each contestant will begin at a different area of the forest. Their goal will be to bring the piece of paper resting on top of a hill in the center of the starting points back to their chest at their starting point. Whenever a player scores, they will be rewarded a point. Then, the item will be placed back on top of the hill and a new round will start. The first player to 5 points wins! Each contestant will be given iron swords in their starting chest with which to steal the flag from other players.
Bow and Airrowsoft (C wut I did thar?

):
Each contestant will set a warp point next to their own box with bows, arrows, and a lot of paper. At the beginning of the match, they will remove a bow and a bunch of arrows. When I say go, they will wage a free for all bow and arrow war through the streets of a city willing to host the match. There will be 7 rounds, hopefully taking place in multiple locations across Kiwike. The player who comes out on top in the most matches wins!
Island Survival: This is by far the most time-consuming game. In the spirit of The Yogscast, each player is placed on his own 10X10 island made of sand with no items and two trees. They are given a set of objectives that must be completed; whoever finishes them first wins! We will equally place minerals under each of the islands to avoid any unfair advantage in the way of mineral finding. The objectives are:
- Have 2 trees remaining after completing all the other goals
- Create a 5X5, two-floor house with an infinite water pool, 10 windows and a brick fireplace
- Write the letters "SOS" in smooth stone
Well, those are the challenges in The Kiwike Games so far! Feel free to suggest more; just make sure to provide a detailed description of it.