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The Kiwike Games; Suggestions?
03-10-2011, 04:39, (This post was last modified: 03-10-2011, 13:02 by geckosquid.)
Post: #1
The Kiwike Games; Suggestions?
So, I've been thinking about starting something called The Kiwike games once 2.0 is released. It would basically be like the Olympics, except with 6 competitors (or more if enough people want to participate). So far, I've come up with these challenges: Navigating an obstacle course, going on a scavenger hunt throughout different cities, and, of course, Spleef. Whoever wins would get a grand prize of valuable items, as well as respect from other players. Would you guys be interested in something like that? I'm completely open to suggestions for other games to add.

Love,
Gecko
03-10-2011, 09:27,
Post: #2
RE: The Kiwike Games; Yay or nay?
Oh yes, that sounds awesome. I would love to help.
03-10-2011, 11:07,
Post: #3
RE: The Kiwike Games; Yay or nay?
I was thinking of a few things myself, like a "Maze"
I have a few names planned out "Sewer treasure..."
03-10-2011, 13:16,
Post: #4
RE: The Kiwike Games; Suggestions?
Sure, sounds fun.

"One can concentrate so closely on the words of a sentence that one thereby misses the meaning. As can happen in any area of life. You must never lose focus on the larger landscape."
03-10-2011, 19:49,
Post: #5
RE: The Kiwike Games; Suggestions?
Cool! Well, seeing as both an admin and a mod support the games, I'd say they're probably going to happen! I'm creating a Word document where I'll copy and paste any suggestions for what challenges should be included. So far, we have:

- An Obstacle Course
- A Maze
- A Scavenger Hunt
- Spleef
- Arena Fights
- Trivia
- Free for all Capture the Flag
- Bow and Arrow matches in an Airsoft War-esque fashion
- Island Survival

Right now, this is how the games will work:

There will be 6 contestants; any more and it would be difficult to get everyone online at once. It's hard to lay down any general rules, since they'll be different for each challenge. I'll elaborate on the challenges we have so far.

Obstacle Course: Perilous jumps over pits of lava, running to get to the door fast enough after flicking a timed switch, navigating minefields with pressure pads and TNT, etc. I think this is going to require some inventory hacks, if that's all right.

Maze: Pretty self-explanatory. It would be designed to mess with the contestant's mind. Inventory hacks would be nice for this one as well.

Scavenger Hunt: Players will begin in front of their own hallway with 6 iron doors keeping them from getting through, one after another. They will each be armed with a stone sword. Scattered throughout the server will be 6 chests, each of them with 6 levers in them. It will be each of the contestants' goal to retrieve one lever from each chest, which they will use to open the iron doors. at the beginning, each player will be given a hint that sends them each to a different chest. At each chest will be a sign with another hint telling the contestant where to find the next chest. To keep the game fun, these hints will be rather revealing.

Contestants CAN:
- Kill other players, setting them back and/or stealing their levers
- Place the levers next to each of the iron doors
- Ask the audience for help ONCE if they are stuck on a hint
- Take levers from a chest even if they find it on accident

Contestants CAN'T:

- Place blocks
- Destroy blocks
- Repeatedly change the render distance to see through walls
- Use any kind of hack (duh)
- Destroy another contestant's placed levers
- Go down another player's hallway
- Talk unless they are asking help from the audience (that includes private messaging)
- Follow another player at the beginning; everyone's chests WILL be different directions, so if you're following someone else, then you're doing it wrong

Spleef: An epic 6-man, 7-round free for all showdown on a 20X20 court. Each player will be provided with an iron shovel and will choose their starting position (they must be at least 8 blocks away from the other contestants). At the end of each round, the last man standing will be given a point.

Arena fights: Word on the forums is that there will be an arena. If this becomes reality, then I would like to use it for the Games. Players will fight all of the other contestants, so there will be a total of 15 rounds. Each fight will be 1 on 1, with the contestants starting at opposite ends of the arena. They will be armed with nothing but their fists, because real men use what they were born with. That's totally not what she said... Anyways, the victor of each 1 on 1 fistfight to the death will receive a point. If there is a tie, then there will be a final round to settle it. 

Trivia: Simple, right? Wrong! The Kiwike Games are designed to be as brutal and deadly as possible, and Trivia's no different. I (the host) will stand in front of 6 switches, each connected to an arrow dispenser behind each of the contestants. If a player answers incorrectly, then I will reach for their switch. The questions will get increasingly difficult; the last living contestant wins! This should totally be a real game show...

Free for All CTF: This ain't your garden-variety ol' sissy kid's game of Capture the Flag. This is a high-stakes, intense bloodbath where yer life is on the line. Badass accent aside, this is how the game will work. The area of play will be some unknown forest somewhere. Each contestant will begin at a different area of the forest. Their goal will be to bring the piece of paper resting on top of a hill in the center of the starting points back to their chest at their starting point. Whenever a player scores, they will be rewarded a point. Then, the item will be placed back on top of the hill and a new round will start. The first player to 5 points wins! Each contestant will be given iron swords in their starting chest with which to steal the flag from other players.

Bow and Airrowsoft (C wut I did thar? Laugh):

Each contestant will set a warp point next to their own box with bows, arrows, and a lot of paper.  At the beginning of the match, they will remove a bow and a bunch of arrows. When I say go, they will wage a free for all bow and arrow war through the streets of a city willing to host the match. There will be 7 rounds, hopefully taking place in multiple locations across Kiwike. The player who comes out on top in the most matches wins!

Island Survival: This is by far the most time-consuming game. In the spirit of The Yogscast, each player is placed on his own 10X10 island made of sand with no items and two trees. They are given a set of objectives that must be completed; whoever finishes them first wins! We will equally place minerals under each of the islands to avoid any unfair advantage in the way of mineral finding. The objectives are:

- Have 2 trees remaining after completing all the other goals

- Create a 5X5, two-floor house with an infinite water pool, 10 windows and a brick fireplace

- Write the letters "SOS" in smooth stone

Well, those are the challenges in The Kiwike Games so far! Feel free to suggest more; just make sure to provide a detailed description of it.





Love,
Gecko
03-10-2011, 20:33,
Post: #6
RE: The Kiwike Games; Suggestions?
Heh, I was about to tl;dr but I read through your post and I really like it. The trivia game is just awesome Laugh
I could help with things as temporary block protection to avoid cheating. However, I don't really want to use /item too much. You should focus on getting sponsors for the games instead!

I don't really get the Scavenger hunt idea, since players would just be able to run away, hide behind a tree and craft a lever, right? I mean, since they can go all over the map they can just prepare a chest full of levers before the game starts. Work on that please! Smiley

Great work so far.
03-10-2011, 21:15,
Post: #7
RE: The Kiwike Games; Suggestions?
(03-10-2011, 20:33)yottabyte Wrote: Heh, I was about to tl;dr but I read through your post and I really like it. The trivia game is just awesome Laugh
I could help with things as temporary block protection to avoid cheating. However, I don't really want to use /item too much. You should focus on getting sponsors for the games instead!

I don't really get the Scavenger hunt idea, since players would just be able to run away, hide behind a tree and craft a lever, right? I mean, since they can go all over the map they can just prepare a chest full of levers before the game starts. Work on that please! Smiley

Great work so far.

Thanks for pointing that out! I guess there's really no way to make sure there's no cheating on the scavenger hunt, so maybe we should replace it with something else with a similar concept. Also, you're right about /iteming; I'll see who I can get to sponsor the games.

Love,
Gecko
03-11-2011, 01:39,
Post: #8
RE: The Kiwike Games; Suggestions?
This is an amazing idea!!
I would love to compete!
Laugh
03-11-2011, 03:20,
Post: #9
RE: The Kiwike Games; Suggestions?
Just a quick idea for the scavenger hunt. If it is how you say it would be, Then so to say you have 6 levers in a chest in a city. If all 6 contestants get a lever and you go to the chest later to see that there are only 5 in there, Then that sorta narrows it down to cheating. Just an idea.
03-11-2011, 03:23, (This post was last modified: 03-11-2011, 03:25 by Cerce.)
Post: #10
RE: The Kiwike Games; Suggestions?
Well, I've established the Cerantian Monthly Tournaments, should I get enough people to found a nation. It's a bit more traditional and 'realistic', but this seems a lot more fun. It'd be a bit hard to do something each week from that list, so I'd like to know on what timetable these games would be hosted. I'd say biweekly or monthly instead of my comparitively simpler and less violent mediocre games hosted every first, seccond, third, and (once I think of another kill-free and traditional midevil passtime).
God, these games sound a heckuva lot more fun...
Oh, and what's spleef? I'm a bit behind on my wordery.

"One can concentrate so closely on the words of a sentence that one thereby misses the meaning. As can happen in any area of life. You must never lose focus on the larger landscape."


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