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Day z, an arma II zombie mod
05-19-2012, 06:10,
Post: #91
RE: Day z, an arma II zombie mod
(05-19-2012, 05:35)Spammuff Wrote: I FINALLY FOUND A FRIEND, OH MY GOD!

After like multiple experiences with bandits and shooting some people because i'm a meany, i actually found a friend, here's how it played out!

After sniping a lowly noob with a cz550 in cherno from one of the towers, I went down into cherno church and got a winchester and some ammo and a bag, accidentally shooting on the way out and attracting like 10 zeds onto me, I ran out into the open and headed towards elektro, until a player shouted for me to stop, his name was sean, and he helped me kill the zombies, but alas, we were overrun with about 60 and decided to make a run for elektro, we accidentally split, and he got killed, and I survived with 500 blood.

;_; Seeeeeeeeeeeeeeeeeaaaaaaaaaaaaaaaaaaaaan!

After 10 minutes I walked into a barn for some ammo and food, only to leave and get sniped by a bandit!

BEST GAME EVER!

Seaaaannnn!!! Sad
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05-19-2012, 08:02,
Post: #92
RE: Day z, an arma II zombie mod
I'm buying it tomorrow. Let's dead some zed.

Love,
Gecko
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05-19-2012, 16:33,
Post: #93
RE: Day z, an arma II zombie mod
(05-19-2012, 08:02)geckosquid Wrote: I'm buying it tomorrow. Let's dead some zed.

Why would you even say that..
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05-19-2012, 17:31,
Post: #94
RE: Day z, an arma II zombie mod
(05-19-2012, 16:33)Android Wrote:
(05-19-2012, 08:02)geckosquid Wrote: I'm buying it tomorrow. Let's dead some zed.

Why would you even say that..

Because it's cool.

(10-14-2012, 06:21)sethd13 Wrote: 9/10 actually really liked that <3 party always has good music
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05-20-2012, 00:26,
Post: #95
RE: Day z, an arma II zombie mod
Captain Fluffatun & Nixxie37's Story!

Thanks for reading!
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05-20-2012, 01:10, (This post was last modified: 05-20-2012, 01:15 by partyars.)
Post: #96
RE: Day z, an arma II zombie mod
Instead of scavenging towns full of zombies during the day I have a new way of surviving. I lurk around the coast on nighttime servers with my night vision goggles and hund other people for their beans.

He had no idea. (Click to View)

(05-20-2012, 01:10)partyars Wrote: Instead of scavenging towns full of zombies during the day I have a new way of surviving. I lurk around the coast on nighttime servers with my night vision goggles and hund other people for their beans. I'm quite creative in killing, like dropping some flares while yelling friendly and then popping a grenade in their midst. Or I pretend to help them and guide them into zombie infested areas. The last one only worked once. TrollDad

He had no idea. (Click to View)


(10-14-2012, 06:21)sethd13 Wrote: 9/10 actually really liked that <3 party always has good music
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05-20-2012, 01:58, (This post was last modified: 05-20-2012, 02:04 by Smythie.)
Post: #97
RE: Day z, an arma II zombie mod
I got ittttt!!!!!!!!!!!!!! W00T!
I went to the coast, found bowser, tried to climb over barbed wire. It's impossibru! Then we got on a rock and bowser started shooting zombies like a mad man, ran out of ammo and died. I continued on, saw a guy, he held me up at gunshot,didn't say a word, then walked away. He began shooting at zombies in town who caught on to me. I tried to shoot them and escape, ran out of ammo, ran for my life through a barn, saw a lee enfield but didn't have enough time to pick it up. I sprinted through the woods but the zombies were still on my tail somehow, I ran into the ocean, the zombies stopped at the coast. I found a pack of tin cans and flares in the ocean, one zombie proceeded to advance through the water somehow, I got scared and logged off.

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05-20-2012, 02:59,
Post: #98
RE: Day z, an arma II zombie mod
Well it's going to be atleast a week before I can play it--by then I should have my new computer built.
I tried playing it on a few older towers I had laying around but it wasn't playable. I even tried bootcamping it on my mac, which played well but it was too much of a hastle. So, i'm very jealous of everyone who can play it but hopefully next week I can too! Laugh
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05-20-2012, 02:59,
Post: #99
RE: Day z, an arma II zombie mod
Well it's going to be atleast a week before I can play it--by then I should have my new computer built.
I tried playing it on a few older towers I had laying around but it wasn't playable. I even tried bootcamping it on my mac, which played well but it was too much of a hastle. So, i'm very jealous of everyone who can play it but hopefully next week I can too! Laugh
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05-20-2012, 03:26,
Post: #100
RE: Day z, an arma II zombie mod
DOUBLE ALL THE POSTS - Ian25


Fix your damn double-posts.
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