Hello There, Guest!
Day z, an arma II zombie mod
06-13-2012, 19:46, (This post was last modified: 06-13-2012, 20:30 by sethd13.)
Post: #191
RE: Day z, an arma II zombie mod
GETTING IT TODAY
Also what do you think of taking "the devil's castle" as a base?

(08-21-2012, 03:16)Cerce Wrote: Molesting children is just a bonus.
Reply
06-14-2012, 04:43,
Post: #192
RE: Day z, an arma II zombie mod
(06-13-2012, 04:40)sethd13 Wrote:
(06-13-2012, 04:27)geckosquid Wrote: http://bit.ly/LvsPOz
i ment of you guys

He wants pictures and videos of you guys.
HerpDerp

[Image: britgif.gif]
Reply
06-14-2012, 06:14, (This post was last modified: 06-14-2012, 06:14 by andy66252.)
Post: #193
RE: Day z, an arma II zombie mod



looks like the mod is getting some love from the one and only captainsparklez

[Image: eJw9ijEKQjEQBfuc4l1AwUjSK4iNYKFgvZpVA8kG...MDAC7V.png]
Reply
06-14-2012, 06:42, (This post was last modified: 06-14-2012, 07:14 by sethd13.)
Post: #194
RE: Day z, an arma II zombie mod

Ok time for a full account of my 7 minute story...
Log on in elektro, its Pitch black. I can figure out how to do things so i try clicking on a tree. That shoots and leads a group of not 1, not 2, but 9 zombies at me. I shoot and kill 1 but i am already down 2 clips. I run on some train tracks and the zombies keep after me. i turn around and waste another. I run for a minute or two and stop. I see nothing around me then i die of blood loss....
The end of Paul I
I spawn in cherno and walk along the coast. Some player is afk staring at a building. I walk infront of him and around him.
I shoot him in the face,nothing happens. I use 2 CLIPS on him, nothing happens. except for my getting attacked by a zombie. I shoot him once, and he doesn't die. He keeps falling into the ground. I kill him and he just sits there in the ground like hes alive. i walk over to the afk dude and steal the stuff from his backpack.

TLGrinR HOW THE FUCK DO YOU USE BANDAGES.

(08-21-2012, 03:16)Cerce Wrote: Molesting children is just a bonus.
Reply
06-14-2012, 10:58,
Post: #195
RE: Day z, an arma II zombie mod
(06-14-2012, 06:42)sethd13 Wrote: Ok time for a full account of my 7 minute story...
Log on in elektro, its Pitch black. I can figure out how to do things so i try clicking on a tree. That shoots and leads a group of not 1, not 2, but 9 zombies at me. I shoot and kill 1 but i am already down 2 clips. I run on some train tracks and the zombies keep after me. i turn around and waste another. I run for a minute or two and stop. I see nothing around me then i die of blood loss....
The end of Paul I
I spawn in cherno and walk along the coast. Some player is afk staring at a building. I walk infront of him and around him.
I shoot him in the face,nothing happens. I use 2 CLIPS on him, nothing happens. except for my getting attacked by a zombie. I shoot him once, and he doesn't die. He keeps falling into the ground. I kill him and he just sits there in the ground like hes alive. i walk over to the afk dude and steal the stuff from his backpack.

TLGrinR HOW THE FUCK DO YOU USE BANDAGES.

Press g to open your inventory, then right click the bandage.

(10-14-2012, 06:21)sethd13 Wrote: 9/10 actually really liked that <3 party always has good music
[Image: Kon-Signature-2.gif]
Reply
06-14-2012, 11:37,
Post: #196
RE: Day z, an arma II zombie mod
(06-14-2012, 06:14)andy66252 Wrote:


looks like the mod is getting some love from the one and only captainsparklez

Yup Captain Sparklez the biggest Seananners copycat that has ever been successful on youtube, although he's not the only one.

[Image: attachment.php?aid=52]
Reply
06-14-2012, 15:28,
Post: #197
RE: Day z, an arma II zombie mod
God this is so hard i thought they were one shots!?
PaulII...
Log on bandage myself(thanks party) and accidentally shoot.
Im next to some warehouse in cherno and 7 zomgs come out i kill them all but am now down to 1108 Blood and out of bandages. I died to some sniper.

(08-21-2012, 03:16)Cerce Wrote: Molesting children is just a bonus.
Reply
06-14-2012, 15:52,
Post: #198
RE: Day z, an arma II zombie mod
Seth, I think you found one of the glitched out NPC things. Not quite sure what they are, but I seem them occasionally. Also, don't ever walk across the cost. Its probably the one place most people die.
Reply
06-14-2012, 15:58,
Post: #199
RE: Day z, an arma II zombie mod
help me.....
Ok I am on a hill by cherno kama-something.
Im so scared but i can see the coast if anyone wants to help me or hang out together please say so.
I also can not find Dallas 3, is it listed as "Dallas 3" or something else.

(08-21-2012, 03:16)Cerce Wrote: Molesting children is just a bonus.
Reply
06-14-2012, 16:07,
Post: #200
RE: Day z, an arma II zombie mod
Dallas 3 hasn't been updated in forever. We don't really have a "home-server" at this point.

Get the fuck away from the coast.
Always crouch when approaching zombies.
Don't go to big towns alone and unequipped. Loot small villages inland. In fact, try to stay with looting barns and deer stands or other big residential buildings such as supermarkets.
Hold shift as much as possible when sneaking close to zombies.
If a zombie is coming way too close to you, go prone and roll away from him.
Great map for finding barns and deer stands: http://teamfackin.com/moocow/dayz/map/

That's pretty much my advice to new players.

Reply


Forum Jump:


Users browsing this thread: 2 Guest(s)