09-14-2011, 06:33,
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TehCthulhu
Redstone Miner
TehCthulhu
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Posts: 201
Threads: 28
Joined: May 2011
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M0R5
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Continuing Problem
We are still having people flip levers that they should have to break blocks to get to. I logged in today and ALL OF THEM had been turned off, this is the second time we have lost around 10-20 gold's worth because someone can apparently reach through walls to flip switches and open chests. Last time this happened Android came in and checked it out, saying there is no way they could have opened the chest they did, but nothing happened.
This is seriously getting old, all of this happened in town squares owned by Ruenge, where we let outsiders use switches for the airship dock. Can someone please do something this time?
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09-14-2011, 07:16,
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geckosquid
Bookshelf Miner
geckosquid
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Posts: 2,973
Threads: 126
Joined: Jan 2011
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geckomaster576
Christian.Bolles
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N/A
geckosquid
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RE: Continuing Problem
I would conduct a block check, but it seems we didn't overlap today. It must be either someone in your town or a moderator who is doing this.
Love,
Gecko
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09-14-2011, 07:44,
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TehCthulhu
Redstone Miner
TehCthulhu
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Posts: 201
Threads: 28
Joined: May 2011
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M0R5
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RE: Continuing Problem
When Android checked it out the first time he wouldn't tell me exactly who got into the chest you have to break blocks to access, but it wasn't a resident.
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09-14-2011, 08:33,
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yottabyte
Bookshelf Miner
yottabyte
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Posts: 4,134
Threads: 320
Joined: Nov 2010
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RE: Continuing Problem
So... what permissions do you have set for the town?
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09-14-2011, 12:26,
(This post was last modified: 09-14-2011, 12:34 by Spammuff.)
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Spammuff
Bookshelf Miner
Spammuff
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Posts: 1,620
Threads: 50
Joined: Apr 2011
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RE: Continuing Problem
There is a way of block glitching through levers, but it is very Initial conditioned Such to the fact that if the lever is behind 2 or 3 blocks, it cannot work, or if the lever is to the side of a block, they can still hit it, or if the server outputs a bit of lag, and the block doesn't reappear any faster, then the lever can be tapped, so that when the server catches up, whatever the red-stone was up to, does the expected output,, so, i might pop round Cthulhu and check if someone could glitch it, then, its worth a temp for rule breaking
I do have my suspicions on who it could be though Cthulhu, we'll talk!
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09-14-2011, 13:10,
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pavja2
Banned Miner
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Posts: 427
Threads: 39
Joined: Feb 2011
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RE: Continuing Problem
Add two blocks in front of the levers. People can glitch through one but not two. Alternatively pick up the levers when you are offline.
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09-14-2011, 13:56,
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Spammuff
Bookshelf Miner
Spammuff
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Posts: 1,620
Threads: 50
Joined: Apr 2011
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RE: Continuing Problem
(09-14-2011, 13:10)pavja2 Wrote: Add two blocks in front of the levers. People can glitch through one but not two. Alternatively pick up the levers when you are offline.
 Smart
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09-14-2011, 17:24,
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TehCthulhu
Redstone Miner
TehCthulhu
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Posts: 201
Threads: 28
Joined: May 2011
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M0R5
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RE: Continuing Problem
(09-14-2011, 08:33)yottabyte Wrote: So... what permissions do you have set for the town?
Residents have everything, everyone else has switches only so they can use the airship dock.
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09-14-2011, 17:54,
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yottabyte
Bookshelf Miner
yottabyte
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Posts: 4,134
Threads: 320
Joined: Nov 2010
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RE: Continuing Problem
Welp, I think Spammuff explained it. Someone is exploiting lag to pull levers.
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09-15-2011, 00:10,
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Spammuff
Bookshelf Miner
Spammuff
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Posts: 1,620
Threads: 50
Joined: Apr 2011
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RE: Continuing Problem
Found Culprit, was dealt with, If this person doesnt cease to keep abusing blatant bugs, then he will be banned FULL STOP.
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