04-10-2012, 15:54,
(This post was last modified: 04-10-2012, 16:04 by Leech.)
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Leech
Bedrock Miner
Flying_Leech
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More on the constant raids
Plenty of threads for these raids, I want to try to bring them together. Also, doing a timeline of incidents and a list of grievances to make it more clear of what's going down. In the future, I hope we can condense incidents of these raids here
Sunday: April 1st Raids from dwarves begin
Monday April 2nd: Dwarves are joined by Gecko's group
Friday April 6th: The 1-3/4 hour raid, which had to be broken up by Saera
Saturday April 7th- Seandragon123 joins Northern Alliance, Operation Mario, Northern Alliance begins raids, grief of Ageos
Sunday April 8th- Thornax is banned
Grievances:
Crop grief- Proven to not be for a gain by the raiders actually leaving crops behind.
Regular grief- Blocks are being destroyed and placed with no punishment because they're too small. Incidents include a bed being destroyed and blocks being placed within a farm to get out despite the gate very close by.
Un-RP kills- Members are being killed on very thin lines, like an attack where 1 character attacked another character- who he hadn't met- due to the fact that he was sitting in my town.
Metagaming- I am aware that both sides are somewhat guilty, but we've gotten to the point where the raiders are using OOC reasoning as justification (An OOC threat was considered a declaration of war, the raiders said "Hey, let's go raid Bowser's town, and other people were like "Ya!")
Anyways, I wasn't here for some of it, and my memory betrays me, but if you have information to put in here, that'd be great. And, I will show both sides of the argument if the raiders give me information to put up here. This will end up on the wiki (in paragraph form, of course), and I would like to cover all of it, not just my side
EDIT: Also, I propose we call this "The Nomad Wars"
Leech: Moderating the wiki for over 75 years
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04-10-2012, 17:01,
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asdfasdflkjty911
Bedrock Miner
asdfasdflkjty911
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DirtyR0jo
Alec.Harward
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DirtyR0jo
Frank_the_zumbi
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RE: More on the constant raids
You want to start this again? I have already explained my RP reasoning for Smythies death. He was inside youre town, of which my character thought was inside Bowser's nation (My character knew he had three towns from someone he met IN GAME, yes, he learned it RP, got the cords from him as well), I went there to get revenge on Petender who my character assumed he lived there or atleast was aiding them, which he was. I then had Bowser cornered so we talked and my character learned that for one, he had two towns, and for two, petender only helped them, so we made a deal and I was on my way.
I killed smythie because he was sitting in this town, of which I assumed was in Bowsers nation, and I saw him inside a home, so I assumed he lived there, he came out and I killed him. He then said it was non rp and started crying over it, saying how I was just there to kill him and not actualy raiding, saying I wasnt looking through chests, which I did do, most of the chests how ever were already empty. He then kept running at me after I killed him the once confirming my suspicion of him living in that town.
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04-10-2012, 17:04,
(This post was last modified: 04-10-2012, 17:05 by Cell.)
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Cell
Bookshelf Miner
XCellX
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Cell
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RE: More on the constant raids
Joined by Cell and Gecko. I can explain this behalf on RP.
I met Sir Ani, or Ian, at the Inn while he was getting Android to live with him. I asked to stay in his room, as thus our contact with the Dwarves began. We (Gecko and I), raided with the dwarves as Bowser was their enemy. We had no need to know them in-game, as you can known someone by RP, but still not have met them. (Example being yesterday when droid referred to my partner, who'm he has never met before but said he heard from the dwarves he was living with).
We raided, from which at the time was considered RP by Saera, and other RP reasons, as we where just assisting the dwarves and gaining items for our own benefits (Food, Wheat, Seeds, Sugarcane, Minerals). For why the raid happened, talk to Crash and Skote.
We actually never left crop behind, unless it was during the Mario attack, when we had to many people to control the actions. Other than that, any other raid that was just a group of Skote, Crash, Gecko, Me, Galk, Ian, Leo, we always took the wheat for our benefit, never leaving it on the ground.
Oh, and I am guilty of placing a single dirt block in the mini farm behind the big house in Sean's old town. There may of been a gate, but with the stupid fence/fence gate blending, I did not notice it. My apologies. (May of been another house, can't remember.)
Bed grief, was redeemed legal by Android I believe? I may be wrong, but I do know it was made legal.
As for everyone elses RP reasons to why they killed others in your town, they will just have to post it here.
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04-10-2012, 17:52,
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tristo999
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tristo999
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tristo999
tristonomert
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fitzwater21
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RE: More on the constant raids
This is why I am peaceful for now. Without town protection and such it is very pointless besides getting the town set up.
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04-10-2012, 18:53,
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andy66252
Gold Miner
andy66252
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Andy66252
Andy66252
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RE: More on the constant raids
Let's get 2 things straight here
1. there are no towns. maybe groups of people living together but no towns
2. THERE ARE NO NATIONS or leaders of nations BECAUSE THERE ARE NONE
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04-10-2012, 19:18,
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The Black Sun
Banned Miner
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RE: More on the constant raids
Once my guild gets started we intend to impose some order upon the criminal world of kiwike. Out of guild raiders and thievery shall be discouraged by a variety of mechanisms. Thieves shall be expected to follow a strict code indicating what is and is not acceptable. Thieves who elect not to follow the rules or attempt to continue their endeavors without joining the guild shall be subject to punishment. Hopefully that shall bring some of this chaos back to order.
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04-10-2012, 19:31,
(This post was last modified: 04-10-2012, 19:33 by Sebiale.)
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Sebiale
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Sebiale
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RE: More on the constant raids
(04-10-2012, 17:52)tristo999 Wrote: This is why I am peaceful for now. Without town protection and such it is very pointless besides getting the town set up.
I'm with Tristo on this.
Usually people band together for added protection and benefits, such as luxury and social companionship.
What settlements we have are clearly providing none of this, so it's actually safer ATM to live by yourself.
That is sad, and probably part of the reason mods are coming down so hard on these incidents, they want to set a very clear precedent early on for what is and is not allowable on the new server.
(04-10-2012, 18:53)andy66252 Wrote: Let's get 2 things straight here
1. there are no towns. maybe groups of people living together but no towns
2. THERE ARE NO NATIONS or leaders of nations BECAUSE THERE ARE NONE Also, this.
(04-10-2012, 19:18)The Black Sun Wrote: Once my guild gets started we intend to impose some order upon the criminal world of kiwike. Out of guild raiders and thievery shall be discouraged by a variety of mechanisms. Thieves shall be expected to follow a strict code indicating what is and is not acceptable. Thieves who elect not to follow the rules or attempt to continue their endeavors without joining the guild shall be subject to punishment. Hopefully that shall bring some of this chaos back to order. So . . . Discworld style via Ankh-Morpork and the Patrician?
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04-10-2012, 20:41,
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Crashlander04
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Crashlander04
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Crashlander04
Crashlander04
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The Rad God
playstationisfuckinggay
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RE: More on the constant raids
Most of the raiders have legitimized their reasons for such RP wise - as such they should hardly be punished for killing people in the towns.
AND FOR THE 100TH TIME - The original raids were not organized by the Sunbeards, dwarves as a whole, or any faction - twas simply a few people looking for loot.
It only developed into RP attacks by factions and their allies upon the double-crossing and killing of my character, Ronguor, by Bowser's character, Coras. This is seen as a double crossing as there is no legitimate RP way in which he may have received the information that skote's character was in his town raiding at the time. Not only was I simply killed (assumedly so they would not have to pay me gold for my services which I was offering), but I was killed for only an inference that my character was related to another dwarf's presence. There was no way to have known in game as of yet, that Ronguor had so much as met skote's dwarf, much less that they are brothers - without metagaming.
I then organized a raid, along with people I was told also had a grudge against Coras, (though we recruited people OOC, we then followed through and legitimized our meetings with RP) which in OOC was nicknamed Operation Mario, while in RP we only meant to gain vengence on Coras.
However, it would seem information was again gained via metagame, as Coras was utterly prepared for our raid, standing on his balcony with a written letter (partially OOC and partially RP) on his person.
We then carried out the pillaging of his town, with some getting carried away (ie; griefing, minor spawn killing of bowser by some [I only heard gecko telling them not to, not who did it]).
I then walked back to his town the next day, with an RP letter in response to his, but was killed by Smythie on sight.
Coras later talked to my character at the Inn, proposing peace. I did not accept his offer outright, as I was only bluffing leadership at the time. I was considering this, but when I went up to my room at the Inn, Deogle was inside - I then killed him assuming he was planted as a would-be assassin. This event greatly effected and delayed my decision making. In the time since this, any raids by any party, whether close friends (or even siblings) or vague aquaintence of Ronguor, on Coras and his towns (even if they are not official, they are still affiliated with him) are utterly justified in my characters eyes, until his mind is made as to eventually attempt to halt them with his influence.
This is no problem from an RP perspective, as no real war is in existence - but in reality, only a continuous link of raids that is seemingly deserved in the eyes of the aggressing party. Hence, this still follows the rules outlining the ages of Kiwike.
I can't say that I'm sorry if this bothers you.
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04-10-2012, 21:33,
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theonedoctor
Gold Miner
The1Doctor
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rockofraven
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THE 1 Doctor
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RE: More on the constant raids
Hey guys i that RP and pvp are not going well together at all! it seems that the only way that RP is being used for PVP is to declare war on other nations. I think that raiding RP should not be considerd at all
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04-10-2012, 21:45,
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The Black Sun
Banned Miner
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RE: More on the constant raids
(04-10-2012, 21:33)theonedoctor Wrote: Hey guys i that RP and pvp are not going well together at all! it seems that the only way that RP is being used for PVP is to declare war on other nations. I think that raiding RP should not be considerd at all
As leader of the thieves guild I strongly disagree with this opinion. Raiding RP just needs to be controlled and organized and the best way to do that is not via new rule but rather by leaving it in the hands of the players.
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