10-27-2012, 04:47,
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Crashlander04
Bookshelf Miner
Crashlander04
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Posts: 1,543
Threads: 106
Joined: Aug 2011
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Crashlander04
Crashlander04
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The Rad God
playstationisfuckinggay
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Enderchests
I suggest Enderchests be nerfed greatly or removed.
The theme of raiding for any gain is completely nulled if people can store all of their valuables in utterly perfect protection and easy access.
As opposed to being able to store things deep underground in protection and having them accessible only through some amount of effort, this limits many previous aspects available to raiding.
Enderchests should either be removed or nerfed to solve the problems they cause accordingly.
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10-27-2012, 05:22,
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spenboy
Redstone Miner
noahnoah711
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Posts: 287
Threads: 11
Joined: Apr 2012
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RE: Enderchests
i think i'd rather not have that, i would hate it if suddenly ender chests dissappeared and i lost my stuff. plus, your town description says it's not a raiding town...
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10-27-2012, 06:30,
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sethd13
Bookshelf Miner
sethd13
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Posts: 1,526
Threads: 91
Joined: Jul 2011
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Captain_Crunch97
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RE: Enderchests
They are op and don't fit the server, I say make it global again. (one chest)
(08-21-2012, 03:16)Cerce Wrote: Molesting children is just a bonus.
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10-27-2012, 07:14,
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spenboy
Redstone Miner
noahnoah711
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Posts: 287
Threads: 11
Joined: Apr 2012
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RE: Enderchests
i hope they stay as is, and that if they are to be changed, we recieve ample warning
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10-27-2012, 08:45,
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bvcxzmn
Obsidian Miner
bvcxzmn
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Posts: 824
Threads: 33
Joined: May 2012
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bvcxzmn
bvcxzm11
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meltedsolid
joethebiden-_
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RE: Enderchests
Don't worry, we would never just delete everyone's items in their enderchests. If a nerf is put in place, then you will not loose anything.
1% OF THE POPULATION CONTROL 99% OF THE FORCE
OCCUPY DAGOBAH
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10-27-2012, 11:46,
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DjFuzz
Bedrock Miner
DjFuzz
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Posts: 1,399
Threads: 57
Joined: Apr 2011
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DjFuzz
hsxfuzzball
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Mr Fuzz X
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RE: Enderchests
Here's an idea yotta came up with previously during revamped, but people felt it was not RP and should not be put inplace. I believe that if we elaborate and improve on this idea then it will be a great feature on the PvP server.
(08-09-2012, 04:00)yottabyte Wrote: 1.3 added Ender Chests into the game, global storage with an inventory linked to each player.
A lot of people believe these chests are too over powered for a survival server.
So I came up with an idea.
Ender Chests would function like a machine to access the global bank. Each player have their own bank account to store stuff in. When you are online, only you can access your account, from any chest around the world. Just like how the chests work currently.
Now, if you are offline a thief would be able to "hack" into the bank system from their Ender Chest. Probably using a lockpick (diamond hoe?) and they can access a random bank account from any offline player on the server.
That's pretty much my idea, short and simple.
This lets you use the Ender chests like an extended backpack while you are online, when you log off most people would empty their bank account so their stuff isn't stolen.
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10-27-2012, 11:59,
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Gira
Banned Miner
L:
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Posts: 155
Threads: 11
Joined: Oct 2012
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RE: Enderchests
Now this right here , is an epic solution.
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10-27-2012, 16:36,
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Cell
Bookshelf Miner
XCellX
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Posts: 2,279
Threads: 62
Joined: Jan 2011
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Cell
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RE: Enderchests
(10-27-2012, 11:46)DjFuzz Wrote: Here's an idea yotta came up with previously during revamped, but people felt it was not RP and should not be put inplace. I believe that if we elaborate and improve on this idea then it will be a great feature on the PvP server.
(08-09-2012, 04:00)yottabyte Wrote: 1.3 added Ender Chests into the game, global storage with an inventory linked to each player.
A lot of people believe these chests are too over powered for a survival server.
So I came up with an idea.
Ender Chests would function like a machine to access the global bank. Each player have their own bank account to store stuff in. When you are online, only you can access your account, from any chest around the world. Just like how the chests work currently.
Now, if you are offline a thief would be able to "hack" into the bank system from their Ender Chest. Probably using a lockpick (diamond hoe?) and they can access a random bank account from any offline player on the server.
That's pretty much my idea, short and simple.
This lets you use the Ender chests like an extended backpack while you are online, when you log off most people would empty their bank account so their stuff isn't stolen.
No, just no.
Gira only likes this solution as it adds more stealing for him, this is total bullshit.
No offense, but this solution is the complete opposite of Enderchest's, allowing for universal raiding, instead of universal storage. This basically allows someone to sit in a hole, deep underground, and just keep picklocking an Enderchest to their udder delight. What is the fun in that? There is absolutely not skill, no movement, no nothing into getting other players items.
I ask that something be done about the Enderchests, yes. But in the same time, I ask that once/if they are removed, Sponsors regain an Inn chest of some sort, as it was in Revamped.
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10-27-2012, 18:05,
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Gira
Banned Miner
L:
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Posts: 155
Threads: 11
Joined: Oct 2012
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RE: Enderchests
Then remove enderchests and add the inn chest , I asked Yotta about that option today. And he said they were an annoyance.
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10-27-2012, 18:40,
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DjFuzz
Bedrock Miner
DjFuzz
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Posts: 1,399
Threads: 57
Joined: Apr 2011
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DjFuzz
hsxfuzzball
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Mr Fuzz X
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RE: Enderchests
(10-27-2012, 16:36)Cell Wrote: (10-27-2012, 11:46)DjFuzz Wrote: Here's an idea yotta came up with previously during revamped, but people felt it was not RP and should not be put inplace. I believe that if we elaborate and improve on this idea then it will be a great feature on the PvP server.
(08-09-2012, 04:00)yottabyte Wrote: 1.3 added Ender Chests into the game, global storage with an inventory linked to each player.
A lot of people believe these chests are too over powered for a survival server.
So I came up with an idea.
Ender Chests would function like a machine to access the global bank. Each player have their own bank account to store stuff in. When you are online, only you can access your account, from any chest around the world. Just like how the chests work currently.
Now, if you are offline a thief would be able to "hack" into the bank system from their Ender Chest. Probably using a lockpick (diamond hoe?) and they can access a random bank account from any offline player on the server.
That's pretty much my idea, short and simple.
This lets you use the Ender chests like an extended backpack while you are online, when you log off most people would empty their bank account so their stuff isn't stolen.
No, just no.
Gira only likes this solution as it adds more stealing for him, this is total bullshit.
No offense, but this solution is the complete opposite of Enderchest's, allowing for universal raiding, instead of universal storage. This basically allows someone to sit in a hole, deep underground, and just keep picklocking an Enderchest to their udder delight. What is the fun in that? There is absolutely not skill, no movement, no nothing into getting other players items.
I ask that something be done about the Enderchests, yes. But in the same time, I ask that once/if they are removed, Sponsors regain an Inn chest of some sort, as it was in Revamped.
Then dont leave your items in an Enderchest when you log off then, simple.
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