Hello There, Guest!
Poll: Should we be getting ready for Kiwike 3.0? What is your opinion?
This poll is closed.
Stay with Kiwike 2.0 for a while.
20.29%
14 20.29%
It's time for a new world. I support Kiwike 3.0.
79.71%
55 79.71%
Total 69 vote(s) 100%
* You voted for this item. [Show Results]

Kiwike 3.0?
11-12-2011, 00:11,
Post: #261
RE: Kiwike 3.0?
^ You are right.

That is why we need a money sink in the game... kiwiships is one however 300g isn't all that much haha.
Reply
11-12-2011, 02:02, (This post was last modified: 11-12-2011, 02:02 by TehCthulhu.)
Post: #262
RE: Kiwike 3.0?
The money sinks are upkeep on towns, nations and ships, but it's not that they don't take away enough money, it's that all the money belongs to a few people. Increasing the price for the money sinks would make it even harder for newbies.

I must admit though, I like the idea of the money sinks being so large, people actually do have to levy taxes on their citizens, and it actually is somewhat hard to get into a city, this would also kick non-active players out of cities so they wouldn't have the inflated number of citizens they do (Ruenge included, I realize). I feel like there is a lack of nomads on this server (and I realize the why, don't get me wrong), and making citizenship a pricey commodity would be a way to force people to live in the wild a bit before they can accumulate the resources to join a city. I realize this may be unpopular due to it forcing a massive size-reduction in most/all cities. This could be overcome by removing the size-limit restriction on cities and maybe making the plots a bit more so cities don't end up getting xbox huge.

It would be awesome if there were a Work Bureau type thingy where rich people could post projects they would be willing to pay for help with and poor people could go to make a quick buck. I think this would help re-distribute the wealth, but I know most people just get their friends to help them and there likely wouldn't be much work for how many people want money, so the pay would be bad vis a vi supply and demand.
Reply
11-14-2011, 06:14,
Post: #263
RE: Kiwike 3.0?
*seth stuffs his inventory with gold and diamnds*

(08-21-2012, 03:16)Cerce Wrote: Molesting children is just a bonus.
Reply
11-14-2011, 08:05,
Post: #264
RE: Kiwike 3.0?
Legitimately obtained, I hope?

Love,
Gecko
Reply
11-14-2011, 08:24,
Post: #265
RE: Kiwike 3.0?
Yeah like I said before real gold for currency kinda diminishes but we knew that when yotta came up with the idea.

Reply
11-15-2011, 14:27,
Post: #266
RE: Kiwike 3.0?
But I don't really see that as a problem.

I'm able to go on a mining trip and still recieve a good amount of gold.
Reply
11-15-2011, 14:38, (This post was last modified: 11-15-2011, 14:40 by conor1121.)
Post: #267
RE: Kiwike 3.0?
I think we should stay with 2.0 until the final minecraft is released and all plugins are updated. Then we have all map features etc and some bonus stuff included like strongholds. Clearly everyone wants that
The kiwiship money where does it go if I may ask because is money just disappearing. We should have generated gold in the ground that regenerates every so often
Reply
11-15-2011, 15:04,
Post: #268
RE: Kiwike 3.0?
3 Days Conor ...
Reply
11-15-2011, 20:25,
Post: #269
RE: Kiwike 3.0?
We need plugin for MOAR STRONGHOLDZ
Reply
11-15-2011, 21:02,
Post: #270
RE: Kiwike 3.0?
We already have our solution for strongholds, which beats out the simple addition of them where they'd be destroyed after continuous use.
Reply


Forum Jump:


Users browsing this thread: 7 Guest(s)