RE: Strategic Economy - Poll / Suggestion
Ok listen right
- A server economy where the server has the items is biased in a way that the prices are decided and i'm sure they'll be conflict on how much prices for a certain thing should be , it's much easier to let the actual playerbase decide by competing with themselves.
-A server economy defeats the point of a interactive , dynamic economy as it doesn't give players the freedom to input resources and buy and sell as they please. This in turn could potentially eliminate a lot of activity.
- The concept of it is pretty stupid , why place a cheap economy which has lots of flaws when you can make a more fleshed out and solid one which will surely attract more people knowing that the economy is player - based (Which is rare)
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