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/c ombat logging
08-20-2011, 02:48, (This post was last modified: 08-20-2011, 03:12 by DARK_DUSK.)
Post: #11
RE: /c ombat logging
I'd rather have yotta work on the war, system rather than this... How bout this yotterz u work on this I'll code the war on kiwike and I'll do before 1.8 comes out deal? :challengeaccepted: just tell me what you want war to be like. And give me so far what you have done. *yotta hands over an empty link*
TrollDad
I'll send u the plugin I'm workin on and you just put in with the plugin folder or whatever.
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08-20-2011, 03:17,
Post: #12
RE: /c ombat logging
:LoL:
Silly boy thinks he can code plugins

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08-20-2011, 03:26, (This post was last modified: 08-20-2011, 03:37 by DARK_DUSK.)
Post: #13
RE: /c ombat logging
I can fool. Poker face
I don't see u stepping up for the job. TrolldadJump
Ok so how u ppl want war to be like, so I can start Poker face Will it be like capture the flag, or what. A system were It keeps the track of deaths and keeps a score so 15 deaths and that side wins, come on tell me I wanna start.
Btw I have a Mac so yotta I'm not sure if it will work if just send u the properties and all that. Unless u has a Mac
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08-20-2011, 03:43,
Post: #14
RE: /c ombat logging
Going off topic again....

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08-20-2011, 03:44,
Post: #15
RE: /c ombat logging
(08-20-2011, 03:26)DARK_DUSK Wrote: I can fool. Poker face
I don't see u stepping up for the job. TrolldadJump
Ok so how u ppl want war to be like, so I can start Poker face Will it be like capture the flag, or what. A system were It keeps the track of deaths and keeps a score so 15 deaths and that side wins, come on tell me I wanna start.
Btw I have a Mac so yotta I'm not sure if it will work if just send u the properties and all that. Unless u has a Mac

tournaments, 1 v 1 small field.

You wot?
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08-20-2011, 03:47,
Post: #16
RE: /c ombat logging
But the thing is, if there is combat going on near the spawn, and you kill them, and they respawn, and keep hitting you, there will be no way to escape, even if they have fists and you have full diamond armour. It's already kind of annoying that if you /home and fall or take damage from a mob, you can't /home. Similar things would happen from /c and /mavenholm if he player takes damage, for example through falling. Also, no matter how coincidental it may be, it may happen that the power goes out, or they need to leave during combat, without specifically leaving from the fight. Riskae combat logged when I got him in Azureglade, and sure, it annoyed me, but when he reconned, I just waited for him, and I killed him (he tried combat logging again, too late Troll) Anyways, combat loggers (discon I mean) will usually come back within minutes, so I don't see why one can't simply wait. More plugins will put more stress on the server, and none of us wants that.

Enjoy New_Grand.
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08-20-2011, 06:15,
Post: #17
RE: /c ombat logging
What if you kill someone and you're all statisfied and stuff, so you count 'till ten and log off, but you've counted too fast and it was still at nine seconds, killing you?

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08-20-2011, 06:19,
Post: #18
RE: /c ombat logging
(08-20-2011, 03:43)yottabyte Wrote: Going off topic again....

Avoiding situation again.... Troll
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08-20-2011, 10:40,
Post: #19
RE: /c ombat logging
No Riley, take it up in PM, you're annoying the rest of the Kiwike members.

And Robert, I can see where you're coming from. However, it happens more that someone combat logs, than the power goes out. So that's a risk we're going to have to take.

I wish I was an insane space wizard.

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Spammuf Wrote:I have a severe craving for gold.
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08-20-2011, 14:46, (This post was last modified: 08-20-2011, 14:47 by ZupZup.)
Post: #20
RE: /c ombat logging
http://forums.bukkit.org/threads/mech-co...000.20990/
My server used to use it. It's really good.

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