04-30-2012, 02:14,
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theonedoctor
Gold Miner
The1Doctor
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Posts: 377
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Joined: Apr 2012
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rockofraven
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THE 1 Doctor
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RE: Non-rp killing - broader rules clarification and discussion requested
Guys i think you are not really getting the grip on what is gonna happen. So far there are only three options we
A: Encourage Rp but not really do anything about it. the problem with this is what is the point
B: Screw the Rp but again what would be the point of this server being any diffrent
C: start banning people who do not follow strict Rp which would lead to problems with people trying to get the raider ban for a little mistake like "He did not ask me if i was part of the town even though i was walking around in it" and that would just make angry ban people like Pavja2
So those are the options kiwike.se has at the moment. I personally think that right now A is the best option tell me if you agree or disagree
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04-30-2012, 03:03,
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Yakabis
Wood Miner
Yakabis
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Posts: 17
Threads: 1
Joined: Apr 2012
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RE: Non-rp killing - broader rules clarification and discussion requested
I disagree, there are always more creative options that are available, Life is no defined by a,c,d. There could be an "AB" or "AC", somewhere between the two, or even an option you did not consider "Z".
These aren't the only options that kiwike has.
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04-30-2012, 04:14,
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Crashlander04
Bookshelf Miner
Crashlander04
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Posts: 1,543
Threads: 106
Joined: Aug 2011
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Crashlander04
Crashlander04
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The Rad God
playstationisfuckinggay
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RE: Non-rp killing - broader rules clarification and discussion requested
(04-30-2012, 03:03)Yakabis Wrote: I disagree, there are always more creative options that are available, Life is no defined by a,c,d. There could be an "AB" or "AC", somewhere between the two, or even an option you did not consider "Z".
These aren't the only options that kiwike has.
Probably the best thing I've ever heard you say.
I vote option 'x^2' personally.
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04-30-2012, 05:07,
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Ian25
Bedrock Miner
Ian25
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Posts: 1,127
Threads: 33
Joined: Apr 2011
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Lieutenant Ian
Ian25_irish
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Elemental Medik
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RE: Non-rp killing - broader rules clarification and discussion requested
My character wants to play this like a game of Risk.
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04-30-2012, 06:08,
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Sebiale
Gold Miner
Sebiale
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Posts: 420
Threads: 24
Joined: Dec 2011
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RE: Non-rp killing - broader rules clarification and discussion requested
(04-30-2012, 02:14)theonedoctor Wrote: Guys i think you are not really getting the grip on what is gonna happen. So far there are only three options we
A: Encourage Rp but not really do anything about it. the problem with this is what is the point
B: Screw the Rp but again what would be the point of this server being any diffrent
C: start banning people who do not follow strict Rp which would lead to problems with people trying to get the raider ban for a little mistake like "He did not ask me if i was part of the town even though i was walking around in it" and that would just make angry ban people like Pavja2
So those are the options kiwike.se has at the moment. I personally think that right now A is the best option tell me if you agree or disagree I agree with Yakabis on this--that's just a false dilemma.
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04-30-2012, 07:42,
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geckosquid
Bookshelf Miner
geckosquid
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Posts: 2,973
Threads: 126
Joined: Jan 2011
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geckomaster576
Christian.Bolles
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N/A
geckosquid
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RE: Non-rp killing - broader rules clarification and discussion requested
(04-30-2012, 02:14)theonedoctor Wrote: Guys i think you are not really getting the grip on what is gonna happen. So far there are only three options we
A: Encourage Rp but not really do anything about it. the problem with this is what is the point
B: Screw the Rp but again what would be the point of this server being any diffrent
C: start banning people who do not follow strict Rp which would lead to problems with people trying to get the raider ban for a little mistake like "He did not ask me if i was part of the town even though i was walking around in it" and that would just make angry ban people like Pavja2
So those are the options kiwike.se has at the moment. I personally think that right now A is the best option tell me if you agree or disagree
Yeah, no.
Love,
Gecko
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04-30-2012, 07:48,
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iDieForEXP
Diamond Miner
iDieForEXP
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Posts: 690
Threads: 41
Joined: Feb 2012
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iDieForEXP
iDieForEXP
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iDieForEXP
Notice a Trend?
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RE: Non-rp killing - broader rules clarification and discussion requested
Lol, couldn'ta put it better myself ^
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04-30-2012, 16:08,
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Raszh
Grass Miner
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Posts: 3
Threads: 1
Joined: Apr 2012
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RE: Non-rp killing - broader rules clarification and discussion requested
(04-30-2012, 05:07)Ian25 Wrote: My character wants to play this like a game of Risk. 
Meaning it's really you, the player, that wants to play it like a game of Risk, amirite?
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04-30-2012, 17:01,
(This post was last modified: 04-30-2012, 17:01 by Ian25.)
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Ian25
Bedrock Miner
Ian25
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Posts: 1,127
Threads: 33
Joined: Apr 2011
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Lieutenant Ian
Ian25_irish
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Elemental Medik
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RE: Non-rp killing - broader rules clarification and discussion requested
(04-30-2012, 16:08)Raszh Wrote: (04-30-2012, 05:07)Ian25 Wrote: My character wants to play this like a game of Risk. 
Meaning it's really you, the player, that wants to play it like a game of Risk, amirite?
Well I make the character so if you want to put it that way, be my guest.
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04-30-2012, 17:29,
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oranges44
Banned Miner
Giratina156
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Posts: 111
Threads: 8
Joined: Jan 2012
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oranges44
froster71
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RE: Non-rp killing - broader rules clarification and discussion requested
Well you can't really have a strict RP server when 90% of peoples important judgements and what to do are based entirely on Non - IC reasoning , (Leowester leaving because we make fun of him in skype). That is OOC And shouldn't effect his in - game decisioning but it does. The way I see it you could make it more strict RP by disabling messaging. This will ensure that people actually have to travel , send letters and won't just do /msg Hey meet me at X: , Z:
Just an idea.
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