08-07-2012, 21:14,
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partyars
Bedrock Miner
partyars
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Posts: 1,166
Threads: 58
Joined: Apr 2011
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NightmareNyx
NightmareNyx
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partyars
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RE: Tripwire Rules
Bud switches are more fun anyways.
(10-14-2012, 06:21)sethd13 Wrote: 9/10 actually really liked that <3 party always has good music
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08-07-2012, 21:15,
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sethd13
Bookshelf Miner
sethd13
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Posts: 1,526
Threads: 91
Joined: Jul 2011
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Captain_Crunch97
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RE: Tripwire Rules
if your scared through an item on it
(08-21-2012, 03:16)Cerce Wrote: Molesting children is just a bonus.
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08-07-2012, 22:29,
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bvcxzmn
Obsidian Miner
bvcxzmn
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Posts: 824
Threads: 33
Joined: May 2012
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bvcxzmn
bvcxzm11
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meltedsolid
joethebiden-_
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RE: Tripwire Rules
(08-07-2012, 14:39)Riskae Wrote: There are more lethal less visible traps than trip wires. They won't have a significant impact on game play imo and I don't think they should be griefable. Okay, imagine a scenario where you are walking down a hall and you see pressure plates on the floor, should you be allowed to grief those? I personally don't think so. What's the difference between a pressure plate and a trip wire really, I probably have more wood and stone than string so I'd rather you broke those honestly.
It would be compensation to be able to defuse a tripwire. Trip wires can be really hard to see, so you are more likely to accidentally step on them. Therefore, if you do happen to spot a tripwire you should have the right to defuse it. If you don't want the possibility of them getting defused, then use an easier to spot pressure plate. There are also a lot of vanilla mechanics around defusing tripwires, so we would be able to utilize that as well. They are surprisingly different that pressure plates, despite their same mechanic. It would still be a good idea to make them greifable.
1% OF THE POPULATION CONTROL 99% OF THE FORCE
OCCUPY DAGOBAH
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08-08-2012, 03:37,
(This post was last modified: 08-08-2012, 03:43 by theonedoctor.)
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theonedoctor
Gold Miner
The1Doctor
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Posts: 377
Threads: 45
Joined: Apr 2012
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rockofraven
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THE 1 Doctor
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RE: Tripwire Rules
What if you can only break them with shears? that would add in some more RP sense to it. Does that make sense to you or is it just me?
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08-08-2012, 04:11,
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Riskae
Diamond Miner
Riskae
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Posts: 530
Threads: 23
Joined: Jun 2011
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Riskae
Risky995
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RE: Tripwire Rules
You can already only break them with shears...
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08-08-2012, 04:16,
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theonedoctor
Gold Miner
The1Doctor
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Posts: 377
Threads: 45
Joined: Apr 2012
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rockofraven
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THE 1 Doctor
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RE: Tripwire Rules
(08-08-2012, 04:11)Riskae Wrote: You can already only break them with shears...
Um no you can break them with your fist last i checked on singleplayer
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08-08-2012, 15:47,
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Riskae
Diamond Miner
Riskae
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Posts: 530
Threads: 23
Joined: Jun 2011
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Riskae
Risky995
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RE: Tripwire Rules
Oh, well i still don't see a need for them to be griefable, can't you trip them with arrows and thrown items? If you are worried you can just test the trap that way.
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08-08-2012, 16:18,
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StayPuff
Diamond Miner
_StayPuff_
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Posts: 679
Threads: 28
Joined: Apr 2011
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PUSHPUSHPUSH
zman69691
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Dudeunoirock69
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RE: Tripwire Rules
I don't understand why a ton of people are getting butthurt over tripwires being griefable. It is an amazing idea and I think it should be done. Yes, there are plenty of ways to avoid a tripwire that have already been said. If tripwire were griefable though, it would give people who RP as a thief or people who are just trying to steal something that may be behind a tripwire more of an advantage to get the stuff.
"Ya, let's give the thief the advantage, amazing." Ya I know, but guess what? Your stuff is never safe, it should never be unobtainable, and guess what? Tripwires are a trap and some traps are meant to be disarmed. I say yes to making tripwires griefable.
"If ignorance is bliss, then knock the smile off my face."
—Zach de la Rocha
"People should not be afraid of their Governments. Governments should be afraid of their people." -V
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08-08-2012, 19:14,
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sethd13
Bookshelf Miner
sethd13
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Posts: 1,526
Threads: 91
Joined: Jul 2011
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Captain_Crunch97
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RE: Tripwire Rules
maybe have a chance to break it and if you fail it goes off?
(08-21-2012, 03:16)Cerce Wrote: Molesting children is just a bonus.
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08-09-2012, 02:23,
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geckosquid
Bookshelf Miner
geckosquid
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Posts: 2,973
Threads: 126
Joined: Jan 2011
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geckomaster576
Christian.Bolles
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N/A
geckosquid
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RE: Tripwire Rules
That gives me an idea... You know how in Skyrim you have to use a lockpick to disable a tripwire attached to a chest? We should have the same system here, except with higher a higher chance of it breaking.
Love,
Gecko
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