09-27-2011, 18:30,
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yottabyte
Bookshelf Miner
yottabyte
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Posts: 4,134
Threads: 320
Joined: Nov 2010
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KiwiShips 1.2.3
(What a fancy version!)
- Fixed the bug where two loops sometimes ran simultaneously causing the ship to move twice the speed.
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09-27-2011, 18:52,
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Saera
Obsidian Miner
Saera
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Posts: 940
Threads: 16
Joined: May 2011
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Saera
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Saera
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RE: KiwiShips 1.2.3
 But But but that's how I got to the Pistoneers so fast with Aerosquid!
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09-27-2011, 21:28,
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Saera
Obsidian Miner
Saera
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Posts: 940
Threads: 16
Joined: May 2011
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Saera
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Saera
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RE: KiwiShips 1.2.3
I didn't know that was a bug at the time. And it did not create any loss for anyone, unless you count the speedy delivery of a ship, a loss
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09-27-2011, 22:46,
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MainDigger
Bedrock Miner
MainDigger
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Posts: 1,160
Threads: 18
Joined: Jan 2011
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76561198012031871
johhe_j
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TheMainCann0n
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RE: KiwiShips 1.2.3
(09-27-2011, 21:28)Saera Wrote: I didn't know that was a bug at the time. And it did not create any loss for anyone, unless you count the speedy delivery of a ship, a loss 
Now now, the rules are there for a reason.
Faster ships = More load on the server.
RIP Virus Signature
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09-27-2011, 23:13,
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Saera
Obsidian Miner
Saera
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Posts: 940
Threads: 16
Joined: May 2011
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Saera
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Saera
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RE: KiwiShips 1.2.3
(09-27-2011, 22:46)MainDigger Wrote: (09-27-2011, 21:28)Saera Wrote: I didn't know that was a bug at the time. And it did not create any loss for anyone, unless you count the speedy delivery of a ship, a loss 
Now now, the rules are there for a reason.
Faster ships = More load on the server.
Hurr durr fine I'll stick to my 10sec per block
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09-28-2011, 03:01,
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guthriearmstrong
Bedrock Miner
guthrie0
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Posts: 1,043
Threads: 62
Joined: Jul 2011
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RE: KiwiShips 1.2.3
The above is exactly why I walk.
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09-28-2011, 08:36,
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yottabyte
Bookshelf Miner
yottabyte
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Posts: 4,134
Threads: 320
Joined: Nov 2010
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RE: KiwiShips 1.2.3
(09-28-2011, 03:01)guthriearmstrong Wrote: The above is exactly why I walk.
1. Build compact ship
2. Acquire 1.5 sec per block speed
3. 
4. Profit
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09-28-2011, 08:44,
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geckosquid
Bookshelf Miner
geckosquid
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Posts: 2,973
Threads: 126
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geckomaster576
Christian.Bolles
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N/A
geckosquid
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RE: KiwiShips 1.2.3
3. Charge someone in your town 10 gold to transport their materials, load them in the ship, and go AFK for an hour until you reach your destination.
Love,
Gecko
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09-28-2011, 08:45,
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yottabyte
Bookshelf Miner
yottabyte
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Posts: 4,134
Threads: 320
Joined: Nov 2010
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RE: KiwiShips 1.2.3
(09-28-2011, 08:44)geckosquid Wrote: 3. Charge someone in your town 10 gold to transport their materials, load them in the ship, and go AFK for an hour until you reach your destination.
4. Die of starvation when you're AFK
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