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Poll: Should we implement this?
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Removing total block protections from towns
11-21-2012, 20:19,
Post: #11
RE: Removing total block protections from towns
(11-21-2012, 20:14)yottabyte Wrote: I don't know, I feel like this would make town protection completely unnecessary tbh. People would just attack other towns when there's no one there to defend it. The mining fatigue effects that we can add are way to minuscule to make any noticeable difference for efficiency pickaxes.

Can you make it so a block would need to be broken multiple times before it is truly broken, so it will multiply the effect of mining fatigue like I stated above?

1% OF THE POPULATION CONTROL 99% OF THE FORCE

OCCUPY DAGOBAH
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11-21-2012, 23:24,
Post: #12
RE: Removing total block protections from towns
This would just add to the total hell on the server. I lost interest in the server when I was KOS'd for something I did not do, by a group that I cannot kill. Yes, Giratina, Pwolbart, and Nlewis. I cannot kill them no matter my armor, or my weapons. The only way to kill them would be to double their numbers, which is still a feeble attempt.

Due to this fact, I was afraid to do shit. Building my town? Watch my back. Whats that, invisibility potions exist now? Shit. Minecraft is making it so much easier for them, others, or any PvP set player for that matter to completely destroy another player. Not to mention that some of these players practice PvP on a daily basis, while others would just like to play the game.

The only sake of survival is a protected town, which on that is still not even good seeing as an Enderfarm exists, so everyone has Enderpearls up the butt. Removing protection is making it that much worse. Once the players that still do play realize that the hell their walls used to push back can get in, the game will be ruined.

This is my view on removing protection.
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11-21-2012, 23:34,
Post: #13
RE: Removing total block protections from towns
Good arguments Cell. I had a proposal earlier to re-add the death messages as it would divide the server into trustable players and non-trustable. Sounds a lot like everyone (trusted) versus The_Grand (non-trusted) way back in the day doesn't it? Death messages means you can't just sneak up on people who trust you and kill them with no consequences.

At the moment, PvP is just sneaking up on people invisible and they have no idea who killed them. There's no reason not to KoS.

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11-22-2012, 00:33,
Post: #14
RE: Removing total block protections from towns
There may be quite a few more mysterious deaths by drowning, burning, falling, etc.
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11-22-2012, 01:01,
Post: #15
RE: Removing total block protections from towns
(11-22-2012, 00:33)nick11h Wrote: There may be quite a few more mysterious deaths by drowning, burning, falling, etc.

It would be pretty hard to drown or push someone off a cliff unnoticed. As for the burning, you'd have to risk burning all the gear that I presume you want off the person you're killing.

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11-22-2012, 01:16,
Post: #16
RE: Removing total block protections from towns
It could be like a mafia thing. Stick them in an obsidian room filled to tge brim with water if they don`t get you the diamonds! >Laugh

1% OF THE POPULATION CONTROL 99% OF THE FORCE

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11-22-2012, 05:02,
Post: #17
RE: Removing total block protections from towns
So cruel Shocked
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11-22-2012, 18:18, (This post was last modified: 11-22-2012, 18:33 by Gira.)
Post: #18
RE: Removing total block protections from towns
(11-21-2012, 20:14)yottabyte Wrote: I don't know, I feel like this would make town protection completely unnecessary tbh. People would just attack other towns when there's no one there to defend it. The mining fatigue effects that we can add are way to minuscule to make any noticeable difference for efficiency pickaxes.

You imply that we're going to attack towns when there's no one to defend , But with this current situation do you really think there's going to be any attacking at all?
(11-21-2012, 23:24)Cell Wrote: This would just add to the total hell on the server. I lost interest in the server when I was KOS'd for something I did not do, by a group that I cannot kill. Yes, Giratina, Pwolbart, and Nlewis. I cannot kill them no matter my armor, or my weapons. The only way to kill them would be to double their numbers, which is still a feeble attempt.

Due to this fact, I was afraid to do shit. Building my town? Watch my back. Whats that, invisibility potions exist now? Shit. Minecraft is making it so much easier for them, others, or any PvP set player for that matter to completely destroy another player. Not to mention that some of these players practice PvP on a daily basis, while others would just like to play the game.

The only sake of survival is a protected town, which on that is still not even good seeing as an Enderfarm exists, so everyone has Enderpearls up the butt. Removing protection is making it that much worse. Once the players that still do play realize that the hell their walls used to push back can get in, the game will be ruined.

This is my view on removing protection.

Killed a couple of times in a game , looses interests. +1 For bitch points. Seriously Cell , put it behind yourself and stop crying over a certain thing over and over again. We've all moved on.
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11-22-2012, 19:03,
Post: #19
RE: Removing total block protections from towns
(11-21-2012, 23:24)Cell Wrote: Not to mention that some of these players practice PvP on a daily basis, while others would just like to play the game.

Pffff, we don't do that: http://youtu.be/cQPR38-MpSM
Sorry if I'm indirectly advertising other servers by posting my channel.
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11-22-2012, 19:10, (This post was last modified: 11-22-2012, 19:10 by Cell.)
Post: #20
RE: Removing total block protections from towns
Giratina, I'm just explaining my point of view on this subject, quit being a dick.

And it is true, I have been basically put on a KOS list for something that I have not done. Its part of the game, yes. But when I have no fucking chance of putting up a fight against a PvPer who has practiced day in and day out, I left the game. You have unlimited levels, leading to extremely good armor and weapons, making it that much worse for us casual players.

I have no fucking idea what you mean by "We've all moved on" when clearly you and your group of players have targeted me do to spilled milk in Revamped. You ruined the game in Revamped, and you sure as hell ruined it here.
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